bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free
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Orc Mixers<br />
Mixers tend carefully to the<br />
brewing, refining, and mixing of the<br />
alchemical substances in Saruman’s<br />
mixing rooms, including various<br />
forms of the Fire of Orthanc. Some<br />
also work in the spawning tunnels,<br />
concocting the filth used to quicken<br />
Orc-spawn.<br />
aDvancementS: +1<br />
attriButeS: +3 ranks Craft: Alchemy<br />
(Mixing), +2 ranks Observe<br />
(Spot)<br />
equiPment: Long stirring poles and<br />
various scoops, vials, and urns<br />
of reagents. Orc mixers carry no<br />
armour or weapons.<br />
Orc Beast-masters<br />
These rugged brutes breed the<br />
Wargs Saruman’s Orcs use for<br />
mounts, training them for ferocity.<br />
As a result, beast-masters often lose<br />
fingers, hands, and even lives to the<br />
Wargs they keep.<br />
aDvancementS: +3<br />
attriButeS: +3 ranks Armed<br />
Combat: Other (Whip), +4 ranks<br />
Craft: Breeding (Wargs), +4 ranks<br />
Craft: Animal Training (Wargs),<br />
+2 ranks Lore/Wilderness Lore:<br />
Fell Beasts (Wargs)<br />
equiPment: Whip, leather armour,<br />
bucket of Warg fodder<br />
Orc Breeding Pit Tender<br />
Least-esteemed of their kind in<br />
Isengard, Breeding Pit Tenders prepare<br />
and stir the filth quickening<br />
Orc-spawn gestate in, and assist when<br />
Saruman’s creations emerge screaming,<br />
into terrible new life. For whatever<br />
reason, this role is assigned almost<br />
exclusively to Deep Orcs.<br />
aDvancementS: +1<br />
attriButeS: +2 ranks Craft: Alchemy<br />
(Mixing), +3 ranks Observe<br />
(Spot)<br />
equiPment: Long stirring poles and<br />
little else<br />
Orc Leeches<br />
Orc Leeches serve as physicians<br />
to Saruman’s forces. They use tribal<br />
remedies, Orc-medicine (see page 96<br />
of Fell Beasts and Wondrous Magic),<br />
and brutal surgery, (often sewing or<br />
nailing pieces of metal and leather<br />
over more grievous injuries) to keep<br />
Saruman’s troops alive. They are also<br />
adept poisoners, who can concoct<br />
toxins and venomous broths as well<br />
as dispense them.<br />
aDvancementS: +4<br />
attriButeS: add <strong>order</strong> ability Brew<br />
Poison (two improvements: any<br />
onset time, brew damaging poisons),<br />
+3 ranks Craft: Alchemy<br />
(Orc-brews), +3 ranks Healing<br />
orC food and drink<br />
‘I will not . . . touch Orc’s meat or<br />
anything else that they have mauled.’<br />
— Gimli, The Two Towers<br />
The White Hand<br />
Orcs’ foul medicine and fiery liquor are detailed on page 96 of<br />
Fell Beasts and Wondrous Magic, but Saruman has also helped create<br />
other varieties of enchanted provisions for his Orcs.<br />
orC-rations<br />
Specially cut and prepared, these raw strips of flesh smell vile<br />
and taste worse. Those without Orc-blood who eat them must make<br />
a TN 10 Vitality test or retch and sicken, suffering one level of<br />
Weariness and a –2 penalty on all physical tests for 2 hours. They<br />
serve Orcs and Half-orcs far better: a single strip of flesh can sustain<br />
an Orc for an entire day of hard labour, and grants a +2 <strong>bon</strong>us to<br />
Stamina tests to resist Weariness.<br />
orC war-wine<br />
Saruman’s Uruk-hai berserkers use War-wine to provoke their<br />
battle-frenzy. This thick, milky liquid is brewed from mushrooms<br />
sprouting around the breeding pits, as well as other foul ingredients.<br />
To those who are not Orc-spawn it acts as a poison similar<br />
to serpent’s venom (see ‘Sample Poisons’ on page 246 of the core<br />
rulebook). Orc-spawn, however, find their blood enflamed by the<br />
brew, which fills them with a feral rage and deadens the sensation of<br />
pain. For 1d6 hours, drinkers reduce all wound penalties by 3 (this<br />
stacks with the Hardy edge), and suffer the equivalent of the Battlefury<br />
2 flaw. This effect is cumulative with any levels of Battle-fury the<br />
drinker already possesses.<br />
(Treat Wounds), +2 ranks Lore/<br />
Wilderness Lore: Herbs (Curative<br />
Herbs)<br />
equiPment: Orc-medicine and Orcliquor<br />
(see page 96 of Fell Beasts<br />
and Wondrous Magic), various talismans.<br />
Orc leeches also typically<br />
carry a variety of wicked knives,<br />
<strong>bon</strong>e-saws, etc.<br />
Orc Shamans<br />
Powerful magicians, Orc Shamans<br />
have learned much of their craft<br />
from Saruman. They cast beneficial<br />
spells on Uruk soldiers and help brew<br />
Orc-liquor and War-wine. They are<br />
feared and revered by their fellows.<br />
<strong>bon</strong> <strong>olivier</strong> (<strong>order</strong> <strong>#42065</strong>) 8