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bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free

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Dunlending write-up on pages 289-<br />

290 of the core rulebook.<br />

dunlending Chieftains<br />

Many clan chieftains were infamous<br />

before allying with Saruman,<br />

and most used his patronage to enslave<br />

or destroy their rivals. These chieftains<br />

hold power through their own<br />

prowess, and the plunder they give<br />

their henchmen. Thus, they are all too<br />

ready to go to war for Saruman.<br />

aDvancementS: +10<br />

StatiSticS: initial <strong>order</strong> barbarian;<br />

additional <strong>order</strong> warrior; add<br />

<strong>order</strong> abilities Battle-hardened,<br />

Champion (+3 vs. Rohirrim), Hard<br />

March (Hills), Preferred Weapon<br />

(Battle Axe), Swift Strike, Warriorborn;<br />

additional edges Command<br />

2, Hardy, Lion-hearted, Warwise,<br />

Woodcrafty; additional flaw Battlefury;<br />

+8 ranks Armed Combat:<br />

Axes (Battle Axe), +3 ranks Climb,<br />

+2 ranks Inspire (Rally), +3 ranks<br />

Observe (Spot), +4 ranks Ranged<br />

Combat: Bows (Shortbow), +3<br />

ranks Run, +2 ranks Siegecraft<br />

(Tactics), +6 ranks Stealth (Sneak),<br />

+3 ranks Survival (Mountains), +4<br />

ranks Track<br />

equiPment: Masterwork battle axe,<br />

large shield, chainmail corselet<br />

dunlending Clan elders<br />

Shamans and advisors to their<br />

clans, these were the first who<br />

Saruman plied with promises of lore<br />

and power, so that they would urge<br />

their chieftains to follow the White<br />

Hand.<br />

aDvancementS: +8<br />

StatiSticS: change favoured attribute<br />

to Wits; additional <strong>order</strong> Loremaster;<br />

additional <strong>order</strong> abilities Expertise<br />

(Dunland), Secretive, Spellcasting 2<br />

(Evoke Awe, Healing-spell, Victoryspell);<br />

additional edge Honey-tongued;<br />

+2 ranks Debate (Negotiate), +4<br />

ranks Healing (Treat Wounds, Treat<br />

Illness), +5 ranks Insight, +3 ranks<br />

Lore/Race: Dunlendings (History),<br />

+4 ranks Lore/Region: Dunland<br />

(Clans), +3 ranks Lore: Spellcraft<br />

(Superstitions), +4 ranks Observe<br />

(Spot), +6 ranks Persuade (Oratory),<br />

+2 ranks Weather-sense; +4 Wits<br />

equiPment: Arcane talismans, colourful<br />

robes, facial tattoos<br />

dunlending hill-men<br />

skirmishers<br />

Boldest of the Hill-men, these<br />

warriors flocked to Saruman’s service,<br />

eager to kill forgoil. Though able<br />

in battle, they are too unruly to follow<br />

commands, and serve as skirmishers<br />

whom Saruman sets loose to<br />

burn and pillage at will. These troops<br />

require no modifications to the basic<br />

statistics on pages 289-290 of the<br />

core rulebook.<br />

u n i t s t at i st i C s<br />

‘Upon their shields they bore a strange<br />

device: a small white hand in the centre<br />

of a black field; on the front of their iron<br />

helms was set an S-rune. . . .’<br />

— The Two Towers<br />

The unit entries that follow<br />

describe the Host of Isengard according<br />

to the mass combat system presented<br />

in the Helm’s Deep sourcebook.<br />

The unit statistics are summarized on<br />

Table 4.1 Isengard Units, located on<br />

page 92.<br />

orC units<br />

Most of Saruman’s Orcs are Deeporcs<br />

(see page 79) from beneath<br />

Isengard, or Mountain-breed Orcs<br />

from the Misty Mountains. Their<br />

statistics and special abilities appear<br />

on Table 4.1.<br />

1<br />

The White Hand<br />

uruk-hai units<br />

Uruk-hai are fearless warriors, able<br />

to move at speed in daylight, fiercer<br />

than Orc or Man, and utterly devoted<br />

to the will of Saruman. Uruk-hai<br />

statistics and special abilities appear<br />

on Table 4.1.<br />

half-orC units<br />

Half-orcs are used sparingly as<br />

soldiers, being more typically pressed<br />

into service as engineers, and as the<br />

captains of other units. Half-orc unit<br />

statistics and special abilities appear<br />

on Table 4.1.<br />

dunlending units<br />

Inflamed by hatred and promised<br />

a chance to crush their racial enemies,<br />

Dunlendings in Saruman’s service<br />

remain an unruly mob, united by<br />

clan and family rather than organized<br />

into rank and division. Dunlending<br />

statistics and special abilities appear<br />

on Table 4.1.<br />

beast units<br />

Though Saruman’s wolves and<br />

Wargs serve as mounts for Orcs and<br />

Uruk-hai, he sees no harm in sending<br />

riderless beasts out to further assail<br />

his enemies. Beast unit statistics and<br />

special abilities appear on Table 4.1.<br />

n e w m a s s C o m b at<br />

o p t i o n s<br />

Saruman and his general Móg<br />

have created an army untried in the<br />

field. Despite this, cruel discipline<br />

and intimidation have shaped it into<br />

the one of the greatest armies in<br />

Middle-earth. The sections below<br />

describe several new tactics and<br />

manoeuvres this force has conceived<br />

for use in battle.<br />

<strong>bon</strong> <strong>olivier</strong> (<strong>order</strong> <strong>#42065</strong>) 8

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