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bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free

bon olivier (order #42065) 83.114.187.4 - Fan Modules - Free

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ISENGARD<br />

taBle 4.1 iSengarD unitS<br />

unit tyPe c r me t S mo ev SPecial aBility*<br />

orc unitS<br />

Orc Light Archers 7 10 7 10 4 10 50 Cave-dweller<br />

Orc Medium Archers 7 12 7 12 4 8 52 Cave-dweller<br />

Orc Light Cavalry 8 6 11 11 4 16 61 Wolf-mounted<br />

Orc Medium Cavalry 8 6 14 14 4 14 65 Warg-mounted<br />

Orc Light Infantry 7 6 8 9 4 8 44 Cave-dweller<br />

Orc Medium Infantry 7 6 10 12 4 6 47 Cave-dweller<br />

uruK-hai unitS<br />

Uruk-hai Light Archers 8 9 8 11 5 12 53 Fighting Uruk-hai!<br />

Uruk-hai Medium Archers 8 11 8 13 5 10 55 Fighting Uruk-hai!<br />

Uruk-hai Heavy Archers 8 13 8 15 5 8 57 Fighting Uruk-hai!<br />

Uruk-hai Berserkers 4 0 18 18 0 8 48 Berserk<br />

Uruk-hai Medium Cavalry 10 10 14 15 4 14 58 Warg-mounted<br />

Uruk-hai Heavy Cavalry 10 8 16 16 4 12 66 Warg-mounted<br />

Uruk-hai Engineers 8 6 8 8 10 6 46 Blasting-fire<br />

Uruk-hai Light Infantry 8 5 9 10 5 10 47 Fighting Uruk-hai!<br />

2<br />

Run, Curse You!<br />

Uruk-hai Medium Infantry 8 5 11 13 5 8 50 Fighting Uruk-hai!<br />

Run, Curse You!<br />

Uruk-hai Heavy Infantry 8 5 14 16 5 6 54 Fighting Uruk-hai!<br />

half-orc unitS<br />

Half-orc Engineers 6 6 6 8 12 8 46 Blasting-fire<br />

Half-orc Light Infantry 7 7 13 13 6 8 44 —<br />

DunlenDing unitS<br />

Dunlending Light Archers 6 8 6 8 5 10 43 —<br />

Dunlending Medium Archers 6 10 6 10 5 8 45 —<br />

Dunlending Heavy Archers 6 12 6 12 5 6 47 —<br />

Dunlending Light Infantry 6 4 7 7 5 8 37 —<br />

Dunlending Medium Infantry 6 4 9 10 5 6 40 —<br />

Dunlending Heavy Infantry 6 4 12 13 5 4 44 —<br />

BeaSt unitS<br />

Battle-wargs 2 0 16 15 0 14 47 Beast<br />

Wargs 3 0 14 13 0 15 45 Beast<br />

Wolves 2 0 12 11 0 18 43 Beast<br />

*unit SPecial aBilitieS<br />

BeaSt: Beast units cannot perform manoeuvres.<br />

BerSerK: These Uruk-hai are never affected by the Dismayed, Exhausted, Outnumbered, or Recently Beaten conditions.<br />

However, they can never attempt to execute Command or Support manoeuvres.<br />

BlaSting-fire: These units gain a +10 <strong>bon</strong>us when attempting the Assault Fortification manoeuvre.<br />

cave-Dweller: These units suffer no penalties from fighting in ‘Caverns’ terrain.<br />

fighting uruK-hai!: See Table 2.4: Uruk-hai Units on page 72 of Helm’s Deep.<br />

run, curSe you!: When the tactical combat system is being used, a formation with this special ability may take a +4 <strong>bon</strong>us to any Move<br />

manoeuvre test. If this is done, however, all units in that formation suffer –1 to all Toughness tests for the remainder of that round.<br />

wolf-mounteD: Wolf-mounted units gain a +2 <strong>bon</strong>us when testing to attempt the Flank manoeuvre.<br />

warg-mounteD: Warg-mounted units gain a +3 <strong>bon</strong>us when testing to attempt the Flank manoeuvre.<br />

<strong>bon</strong> <strong>olivier</strong> (<strong>order</strong> <strong>#42065</strong>) 8

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