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FM 5-0, The Operations Process - Federation of American Scientists

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Appendix B<br />

B-157. <strong>The</strong> staff continually assesses the risk to friendly forces from catastrophic threats, seeking a<br />

balance between mass and dispersion. When assessing the risk <strong>of</strong> weapons <strong>of</strong> mass destruction to friendly<br />

forces, planners view the target that the force presents through the eyes <strong>of</strong> an enemy target analyst. <strong>The</strong>y<br />

consider ways to reduce vulnerability and determine the appropriate level <strong>of</strong> mission-oriented protective<br />

posture consistent with mission accomplishment.<br />

B-158. <strong>The</strong> staff identifies the required assets <strong>of</strong> the warfighting functions to support the concept <strong>of</strong><br />

operations, including those needed to synchronize sustaining operations. If requirements exceed available<br />

assets, the staff recommends priorities based on the situation, commander’s intent, and planning guidance.<br />

To maintain flexibility, the commander may decide to create a reserve to account for assets for unforeseen<br />

tasks or opportunities.<br />

B-159. <strong>The</strong> commander can modify any COA based on how things develop during the war game. When<br />

doing this, the commander validates the composition and location <strong>of</strong> the decisive operation, shaping<br />

operations, and reserve forces. Control measures are adjusted as necessary. <strong>The</strong> commander may also<br />

identify situations, opportunities, or additional critical events that require more analysis. <strong>The</strong> staff performs<br />

this analysis quickly and incorporates the results into the war-gaming record.<br />

B-160. An effective war game results in the commander and staff refining, identifying, analyzing,<br />

developing, and determining several effects.<br />

B-161. An effective war game results in the commander and staff refining—<br />

• Or modifying each COA, including identifying branches and sequels that become on-order or<br />

be-prepared missions.<br />

• <strong>The</strong> locations and times <strong>of</strong> decisive points.<br />

• <strong>The</strong> enemy event template and matrix.<br />

• <strong>The</strong> task organization, including forces retained in general support.<br />

• Command and control requirements, including control measures and updated operational<br />

graphics.<br />

• CCIRs and IRs—including the last time information <strong>of</strong> value—and incorporating them into the<br />

ISR plan and information management plans.<br />

B-162. An effective war game results in the commander and staff identifying—<br />

• Key or decisive terrain and determining how to use it.<br />

• Tasks the unit retains and tasks assigned to subordinates.<br />

• Likely times and areas for enemy use <strong>of</strong> weapons <strong>of</strong> mass destruction and friendly chemical,<br />

biological, radiological, and nuclear defense requirements.<br />

• Potential times or locations for committing the reserve.<br />

• <strong>The</strong> most dangerous enemy COA.<br />

• <strong>The</strong> most dangerous civilian reaction.<br />

• Locations for the commander, command posts, and INFOSYS nodes.<br />

• Critical events.<br />

• Requirements for support <strong>of</strong> each warfighting function.<br />

• Effects <strong>of</strong> friendly and enemy actions on civilians and infrastructure, and how these will affect<br />

military operations.<br />

• Or confirming the locations <strong>of</strong> named areas <strong>of</strong> interest, target areas <strong>of</strong> interest, decision points,<br />

and IRs needed to support them.<br />

• Analyzing, and evaluating strengths and weaknesses <strong>of</strong> each COA.<br />

• Hazards, assessing their risk, developing controls for them, and determining residual risk.<br />

• <strong>The</strong> coordination required for integrating and synchronizing interagency, host-nation, and<br />

nongovernmental organization involvement.<br />

B-32 <strong>FM</strong> 5-0 26 March 2010

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