May 2011 - Illuminating Engineering Society
May 2011 - Illuminating Engineering Society
May 2011 - Illuminating Engineering Society
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
APPS + ANSWERS<br />
Defeating Incrementalism<br />
by Don Peifer<br />
As we walk the<br />
halls of LIGHTFAIR,<br />
it’s fair to ask:<br />
is the industry<br />
evolving at a quick<br />
enough pace?<br />
We work in the field of light. How<br />
cool is that? Yet, at the end of<br />
the day, the tools of the trade<br />
that the specifier community<br />
has at its disposal seem banal. Every<br />
once in a while something noteworthy<br />
pops out of the weeds—an impressive<br />
performance here, or an interesting form<br />
factor there. Those instances seem few<br />
and far between, however.<br />
If I meet my deadline, this article will be<br />
handed out to the participants at LIGHTFAIR<br />
in Philadelphia. Amidst the glare of streetlights<br />
and everything LED, the spectacle<br />
has become, on the one hand, overwhelming<br />
from the standpoint of sheer scale and,<br />
on the other hand, underwhelming from the<br />
standpoint of innovation. Formulaic is the<br />
word that comes to mind. To the practiced<br />
eye, themes quickly emerge as you walk the<br />
space. Manufacturers in the era of reverse<br />
engineering may be reluctant to fully open<br />
the kimono, but that results in offerings that<br />
are by and large tame. As an industry, we<br />
take incremental steps each year. I think it<br />
is fair to pose the question: are we evolving<br />
at a quick enough pace?<br />
The reason I ask is that it seems that in<br />
other industries, there is a much more prodigious<br />
race to compete, more of a mandate<br />
to innovate and take chances. Considering<br />
how far LED technology has come in the<br />
last few years, you would think we could<br />
expect more from luminaires. The DOE<br />
recently announced the winners of the Next<br />
Generation Luminaire awards for LED products.<br />
The general illumination winner had<br />
flux of 1,615 lumens. The judges said that<br />
while they appreciated the aesthetics (i.e.,<br />
this is the only product we would consider<br />
specifying), they questioned whether the<br />
light output was sufficient. I’ll save you the<br />
suspense: it’s not. It is, in fact, a non-starter.<br />
There are some very impressive LED performers<br />
out there currently. Where is the<br />
luminaire, however, that is that rare combination<br />
of performance, quality, value and<br />
aesthetics? That shoe has been in the air<br />
forever it seems, and you wonder if the<br />
creation of that product is even encoded into<br />
the industry’s DNA? LIGHTFAIR is a walking<br />
billboard to this disconnect with its separate<br />
design pavilion where “decorative lighting”<br />
is displayed. If you are looking for design, go<br />
here; for everything else, go there.<br />
LESSONS FROM OUTSIDE OUR WORLD<br />
I spoke to an industrial designer recently<br />
and asked him to show me an example of<br />
an interesting product. He reached into his<br />
pocket and pulled out a PDA. The fact that<br />
(a) it wasn’t an iPhone and (b) the product<br />
was exceedingly cool really hit me. It is survival<br />
of the fittest in that industry—evolution<br />
at a much faster pace as a function of<br />
market pressure. If you look at the Apple<br />
product catalog—especially against the<br />
canvas of the competitive space—there<br />
are several observations that could be<br />
used as a primer in our industry.<br />
1. Differentiate. Products in the lighting<br />
industry are more often than not what<br />
I call laterally derivative. One manufacturer’s<br />
luminaire is indiscernible<br />
from another’s. That doesn’t happen at<br />
Apple. Much of that is a function of having<br />
very few decision makers. It seems<br />
inevitable in luminaire companies that<br />
engineers beat up a design, manufacturing<br />
does the same and the end result<br />
is homogenous and uninspired. Apple<br />
demands the impossible. Products are<br />
34 <strong>May</strong> <strong>2011</strong> | LD+A www.ies.org