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Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

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<strong>Notes</strong> <strong>for</strong> The <strong>Lifebox</strong>, <strong>the</strong> <strong>Seashell</strong>, <strong>and</strong> <strong>the</strong> <strong>Soul</strong>, by <strong>Rudy</strong> <strong>Rucker</strong><br />

pulse at my call, <strong>and</strong> always <strong>the</strong> new associations. Class 4.<br />

I think it’s very rare we have Class 3 thought patterns. A chaotic storm. Like maybe<br />

when I took acid it was like that? Not even. That was more like Class 4 very dense <strong>and</strong> fast.<br />

Though maybe <strong>the</strong> White Light, or any milder type rush is class 3, with all <strong>the</strong> neurons firing<br />

<strong>the</strong>re’s no real content, simply a sense of stimulation. Any connection here to why stupid<br />

people (athletes, businessmen) like coke?<br />

February 8, 2004. Iced In.<br />

The start of <strong>the</strong> school semester always reminds me of <strong>the</strong> analogy I thought of when<br />

I was working on The Hollow Earth: A ship expedition headed <strong>for</strong> <strong>the</strong> Antarctic getting<br />

frozen into <strong>the</strong> ice, has to wait a season till it can move <strong>for</strong>ward. Well hopefully it won’t be a<br />

whole season, but I haven’t made much progress on <strong>the</strong> book this month. I did reorganize it;<br />

Chapter One was getting so long that I broke it into five (!) chapters. I’d thought initially of<br />

going over everything fast in Chapter One as warm-up, <strong>the</strong>n doing <strong>the</strong> more technical<br />

Wolfram stuff, <strong>the</strong>n going over some examples in detail. But I’m hitting <strong>the</strong> Wolfie stuff<br />

stronger earlier on <strong>and</strong> doing <strong>the</strong> example stuff right away, <strong>and</strong> after that I’ll do <strong>the</strong> more<br />

technical stuff. Idea being that it’s never a good idea to hold back from <strong>the</strong> reader, go ahead<br />

<strong>and</strong> show your best stuff as soon as you can.<br />

I’ve been reading some interesting books. Rodney Brooks, Flesh <strong>and</strong> Machines is<br />

terrific; it has so much good stuff on <strong>the</strong> Mind to use that I want to go over it <strong>and</strong> type notes<br />

into this “<strong>Notes</strong>” file. Stephen Johnson, Emergence, has some usable ideas as well, but <strong>the</strong><br />

guy is really an English-major type <strong>and</strong> doesn’t actually get a lot of what he’s talking about.<br />

I’ll make notes on this one as well, I think. He has useful stuff on Society in particular.<br />

Be<strong>for</strong>e tackling <strong>the</strong> somewhat daunting section (now become a chapter) on <strong>the</strong> Mind,<br />

I wanted to go over all <strong>the</strong> earlier stuff <strong>and</strong> smooth it out, <strong>and</strong> I’m still in <strong>the</strong> throes of that.<br />

February 25, 2004. Zhabotinsky Scrolls.<br />

I’m still pretty much iced-in, haven’t really done jack on <strong>the</strong> actual writing of yon<br />

tome (i.e. The <strong>Lifebox</strong>, <strong>the</strong> <strong>Seashell</strong>, <strong>and</strong> <strong>the</strong> <strong>Soul</strong>.) I’ve been in mega-hacker mode, revising<br />

my Pop computer game framework <strong>for</strong> CS 240: Graduate Software Project <strong>and</strong> writing some<br />

demos of lighting <strong>and</strong> textures <strong>for</strong> my CS 116B: Computer Graphics II. Papers to grade as<br />

well, but mainly its <strong>the</strong> hacking that sucks up all my time. Once my colleague Michael<br />

Beeson said, “Hacking is like drug-addiction. It uses up so much of your time that you never<br />

get around to doing <strong>the</strong> normal maintenance things like eating, washing, answering your<br />

mail.” The o<strong>the</strong>r day Sylvia came home at 6 PM <strong>and</strong> I was still in my PJs, hadn’t eaten all<br />

day. Debugging <strong>the</strong> Pop framework. Told my students about it, <strong>and</strong> <strong>the</strong>y seemed to<br />

appreciate it. The kind of thing <strong>the</strong>y’d do too.<br />

I wonder if I can talk about what hacking is like in my book. And I’d like to get into<br />

how teaching OpenGL lighting has enhanced my appreciation of <strong>the</strong> specular highlights on<br />

things (staring <strong>and</strong> staring at Sylvia’s dully opalescent toroidal silver brooch in church on<br />

Sunday), <strong>the</strong> diffuse <strong>and</strong> ambient lighting, <strong>the</strong> emissivity, <strong>the</strong> radiosity. Not sure if I can<br />

work any of this into <strong>the</strong> book. Actually today, I really was kind of having fun with <strong>the</strong><br />

hacking, though at some point <strong>the</strong>re’s always a bug that takes way too long to fix, <strong>and</strong> your<br />

butt begins to get numb on <strong>the</strong> chair. Nobody can ever really know how much fun I do have.<br />

When I’m just doing stuff <strong>and</strong> not writing in my journal or anything, my life has this pure,<br />

p. 128

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