Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker
Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker
Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker
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<strong>Notes</strong> <strong>for</strong> The <strong>Lifebox</strong>, <strong>the</strong> <strong>Seashell</strong>, <strong>and</strong> <strong>the</strong> <strong>Soul</strong>, by <strong>Rudy</strong> <strong>Rucker</strong><br />
Caption <strong>for</strong> Photo with Nick Herbert<br />
Yes, I’m wearing lipstick. It was just to look weird <strong>for</strong> <strong>the</strong> parade.<br />
Rant at Start of Chapter on Society<br />
I write this book during a dark time. America’s government is in <strong>the</strong> h<strong>and</strong>s of a<br />
ruthless antidemocratic elite.<br />
But history is not about politicians. A baby filling a diaper is infinitely more<br />
significant than a congress placing a movement on <strong>the</strong> floor.<br />
Joy of Hacking<br />
Coding a simulation <strong>for</strong>ces a programmer to ponder unexpectedly many issues. God<br />
is in <strong>the</strong> details. One might go so far as to assert that a person doesn’t fully underst<strong>and</strong><br />
something until <strong>the</strong>y’ve written a simulation of it ⎯ a precept which has <strong>the</strong> perhaps too<br />
übergeekly corollary that non-programmers don’t fully underst<strong>and</strong> anything!<br />
Peace March Safety Example of Enjoying a Crowd<br />
During <strong>the</strong> Vietnam War, <strong>and</strong> again during <strong>the</strong> second Iraqi War, <strong>the</strong> only times I<br />
felt truly safe from my nation’s government was when I was part of a protest march.<br />
Games <strong>and</strong> Flocking<br />
I think it’s a shame that online massively multiplayer computer games don’t presently<br />
take into account <strong>the</strong> joy of flocking. In all too many games, <strong>the</strong> only interaction you have<br />
with people is to attack <strong>the</strong>m with a weapon, to run away from <strong>the</strong>m, or, at best, to share a<br />
ride in a vehicle. Games are more interesting <strong>and</strong> humane if a player has to dance with or<br />
walk around with <strong>the</strong> o<strong>the</strong>r characters ⎯ instead of simply killing <strong>the</strong>m. Sports games are<br />
something of an exception, with, <strong>for</strong> instance, open field running in a football game being a<br />
nice example of crowd-motion play.<br />
Self Reference<br />
(I’d inserted this remark in <strong>the</strong> middle of my discussion of hive mind consciousness)<br />
Here <strong>the</strong> discussion becomes more class four, more a matter of me making things up as I go<br />
along.<br />
I Want More Influence<br />
Yes, I’ve had some slight effect upon my hive by voting in elections, by discussing<br />
my opinions with people, by raising children, by teaching classes, <strong>and</strong> by publishing books. I<br />
should be satisfied with this, but at times I’m not.<br />
***<br />
I only harp on <strong>the</strong> problem of geezerly obsession with <strong>the</strong> national hive mind because<br />
I can see my own tendencies in this direction ⎯ <strong>and</strong> I’m sure you can, too, given that I’ve<br />
been not-so-subtly criticizing our media <strong>for</strong> couple of pages now. Ain’t it awful?<br />
p. 82