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Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

Notes for the Lifebox, the Seashell, and the Soul - Rudy Rucker

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<strong>Notes</strong> <strong>for</strong> The <strong>Lifebox</strong>, <strong>the</strong> <strong>Seashell</strong>, <strong>and</strong> <strong>the</strong> <strong>Soul</strong>, by <strong>Rudy</strong> <strong>Rucker</strong><br />

Fredkin’s Billiard Ball Computer<br />

In <strong>the</strong> 1970s, <strong>the</strong> computer scientist Edward Fredkin gave a <strong>the</strong>oretical proof that, if<br />

you idealize away all of <strong>the</strong> real-world crud, you can make a universal computer from billiard<br />

balls bouncing around on a sufficiently large table. At <strong>the</strong> time this seemed like a surprising<br />

result, but by now it’s beginning to seem likely that almost all of <strong>the</strong> physical systems we<br />

encounter are universal, just as <strong>the</strong>y are.<br />

Now, in reality, you can’t actually build a Fredkin-style billiard ball computer, <strong>for</strong> <strong>the</strong><br />

balls’ large-scale motions will quickly display <strong>the</strong> slight inaccuracies in your starting<br />

conditions, not to mention <strong>the</strong> influences of effects as small as gravitational <strong>for</strong>ces from your<br />

body as you walk around <strong>the</strong> table observing <strong>the</strong> experiment. The system won’t behave in<br />

<strong>the</strong> repeatable digital fashion that you’d planned. It’s not realistic to expect <strong>the</strong> motions of<br />

ordinary objects to behave like a digital computer. We live in an irredeemably analog world.<br />

But Fredkin’s proof-in-principle encourages us to believe some <strong>for</strong>m of Wolfram’s<br />

Principle of Computational Equivalence, which claims that essentially all physical systems<br />

embody universal computations fully rich enough to emulate anything that happens inside an<br />

electronic machine.<br />

Schrödinger’s Wave Equation<br />

I’m not going to try <strong>and</strong> explain Schrödinger’s Wave Equation in detail, but I do feel<br />

I owe you a few comments.<br />

• Since a system’s wave function ψ(x) changes with time, we write it as ψ(x, t).<br />

• We put an arrow over <strong>the</strong> x to indicate that this symbol st<strong>and</strong>s in <strong>for</strong> an arbitrarily long<br />

list of state variables<br />

• Multiplying by i on <strong>the</strong> left corresponds to a ninety-degree rotation of phase.<br />

• h is a <strong>the</strong> tiny number called Planck’s constant.<br />

• The quotient with <strong>the</strong> two backwards sixes means “<strong>the</strong> change with respect to time”.<br />

• The H on <strong>the</strong> right is <strong>the</strong> so-called Hamiltonian operator, which corresponds to <strong>the</strong> total<br />

energy of <strong>the</strong> system.<br />

In practice it’s difficult or even impossible to write out a precise <strong>for</strong>mula <strong>for</strong> a<br />

complicated system’s Hamiltonian operator ⎯ which fact tends to limit <strong>the</strong> real-world<br />

usefulness of Schrödinger’s Wave Equation.<br />

R<strong>and</strong>omness<br />

When you measure a system, its wave function undergoes an abrupt change ⎯<br />

sometimes called <strong>the</strong> collapse of <strong>the</strong> wave function. The resulting simplified wave function<br />

is called an eigenstate of <strong>the</strong> measurement. The particular measurement eigenstate is picked<br />

wholly at r<strong>and</strong>om, although in accordance with probabilities that can be calculated from <strong>the</strong><br />

pre-collapse wave function.<br />

Regarding <strong>the</strong> r<strong>and</strong>omness of quantum mechanics, where would <strong>the</strong> r<strong>and</strong>omness<br />

come in? One might say that <strong>the</strong> world contains two kinds of computation: <strong>the</strong> computation<br />

of quantum mechanical physics <strong>and</strong> <strong>the</strong> computation of classical physics. Each of <strong>the</strong>se is<br />

deterministic, but <strong>the</strong>re is an unavoidable element of r<strong>and</strong>omness in switching from <strong>the</strong><br />

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