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TPF-I SWG Report - Exoplanet Exploration Program - NASA

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C HAPTER 4<br />

interferometer. How this information is processed determines such fundamental properties as the proper<br />

geometry of the spacecraft and the size of the telescopes. It became clear early in the design stage that<br />

understanding planetary signal extraction (PSE) would be important in the Pre-Phase A design, if realistic<br />

designs were to be considered.<br />

There is an extensive literature on signal processing from Earth-bound interferometers, both optical and<br />

radio. When <strong>TPF</strong>-I was first proposed, the problem of detecting a signal was already realized as being<br />

important. The work of the PSE Working Group was to determine whether these techniques were<br />

adequate, and if not, to develop improved methods. In addition, a set of metrics was developed which<br />

was independent of signal processing technique that could be used to evaluate different architectures<br />

without the computationally expensive process of actually testing each proposed architecture with several<br />

different PSE algorithms and many different target solar systems.<br />

The basic performance parameter is SNR. In this effort, the signal is the planetary signal, which is the<br />

output of the phase-chopped interferometer. Noise comes from two sources (the star itself and extraneous<br />

light), and it comes in two ways (simple background and systematic errors). In the studies that we did,<br />

we considered only astronomic sources of background (local zodiacal and exozodiacal light), and we did<br />

not yet study systematic backgrounds and errors (imperfect maintenance of the null and thermal<br />

backgrounds from other spacecraft). The difficulty of the problem is that the SNR is inherently low,<br />

limited by finite observing times and the aperture of the telescopes, and that the most interesting signal<br />

bands are at the high and low wavelengths, where the sensitivity of the interferometer is lowest. The<br />

other fundamental problem is that any interferometer has limited coverage in the u-v plane, so the<br />

information obtained from the planetary system is fundamentally incomplete. This is exacerbated by the<br />

probability that there are multiple planets in the system, causing confusion in the signal. The combination<br />

of low SNR and incomplete information makes identifying a planet and extracting a spectrum a difficult,<br />

but not impossible, challenge. These challenges fundamentally drive the mission design.<br />

The most basic source of noise is the stellar leakage from the finite suppression of the interferometric<br />

null, which is determined by the architecture of the interferometer. For these preliminary studies, we<br />

developed a simulation that included the effects of stellar leakage, exozodical dust, and local zodiacal<br />

background, and that could simulate the light from arbitrary planetary systems. Systematic effects were<br />

not included. This simulation was independently validated by comparison to several other calculations<br />

and simulations.<br />

Many methods have been proposed for extracting the signal from background by different members of the<br />

<strong>TPF</strong>-I collaboration. In the literature, inconsistent assumptions have been made in testing various<br />

algorithms, so we decided to have a blind comparison of various algorithms using the JPL standard<br />

simulator and a small set of test cases which included solar systems which we thought would be both easy<br />

and difficult.<br />

A group of scientists from JPL, The University of Arizona, Ball Aerospace, and eventually several other<br />

organizations formed a science working group and developed several new algorithms, in addition to a<br />

baseline cross-correlation/CLEAN (CC/CLEAN) algorithm. Each of these was tested against simulated<br />

planetary systems with a realistic SNR. It was found that the CC/CLEAN algorithm did reasonably well,<br />

and improved algorithms were both proposed and implemented. While none of these have yet turned out<br />

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