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CW2001 Program - Computers and Writing

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1:30 — 3:00 Session H.6<br />

Representations of Technology in Film <strong>and</strong> New Media<br />

RB 292<br />

Cynthia Selfe, moderator<br />

Joe Essid<br />

Life Out of Balance–Cinematic Hypertext <strong>and</strong> the Hopi Idea of<br />

Koyaanisqatsi<br />

In Godfrey Reggio’s film Koyaanisqatsi, filmgoers in the 1980s entered<br />

a world out of control, ready to fly apart from pressure of technology<br />

on the human psyche <strong>and</strong> the natural l<strong>and</strong>scape. The talk considers<br />

the methods used by Reggio <strong>and</strong> Glass <strong>and</strong> the ongoing project of<br />

Reggio’s to capture, in documentaries without words or plot, the<br />

essence of “life out of balance.”<br />

Mike Keller<br />

Cinematic Hypertext <strong>and</strong> Reader Agency in Eric Rodenbeck’s<br />

Electronic Texts<br />

Hypertext/media, multimedia, cross-genre texts, net art, new media,<br />

or as Word (www.word.com) calls their featured media pieces, “things”:<br />

this wide variety of electronic texts defy easy classification. Rodenbeck’s<br />

texts provide readers with agency for non-linear navigation while<br />

containing looped or sequential moving images within the larger work.<br />

Erin Smith<br />

A Memoir in Motion: The Role of <strong>Writing</strong> in Eneriwoman’s Flash<br />

Interface<br />

This presentation explores how eneriwoman uses writing within the<br />

multimedia format of Flash to resist the closure of metaphor in favor of<br />

the contingency of metonymy. In so doing, eneriwoman plays upon <strong>and</strong><br />

against traditional notions of private <strong>and</strong> public, of natural <strong>and</strong> produced.<br />

Sharon Cogdill<br />

Interiorizing Technology: Bookworms, Netrats, <strong>and</strong> How We Imagine<br />

Virtuality<br />

Max Headroom, Edward Scissorh<strong>and</strong>s, <strong>and</strong> the ten Teletubby films now<br />

out (among others) offer a theory of how we represent the process by<br />

which we become, as a culture, electronically literate. The electronic<br />

arts are uniquely situated for representing what e-literacy is because<br />

postmodern self-awareness <strong>and</strong> reflexivity make the medium available<br />

to us <strong>and</strong> because art can help us see what we can’t know.<br />

<strong>Computers</strong> & <strong>Writing</strong> 2001<br />

97

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