27.03.2015 Views

NODEM 2014 Proceedings

NODEM 2014 Proceedings

NODEM 2014 Proceedings

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Confabulated Architecture<br />

This could develop as a workshop series using Lego or 3D printing, asking participants to create from their own<br />

imagination based on the text description of museums in other sites. In contrast to the project described in this<br />

paper, the 3D objects would be created by participants themselves.<br />

Social media is now leading a change of museum access and visitor experience, both virtual and physical.<br />

However, we are deluded into mediated experience as we have a tendency to use web-based network tools<br />

to search information, and this informs personal memory mixed with illusion and afterimages from online<br />

search.<br />

Further details of the project are below:<br />

1. Confabulated Architecture: http://kimjaekyung.com/Confabulated-Architecture<br />

2. HeadSpace brief: http://spaceprogram.rca.ac.uk/?p=298<br />

Acknowledgements<br />

This project was in collaboration with Sir John Soane’s Museum. I appreciate all participants who took some of<br />

their time to help in this project and the ‘Space Program-HeadSpace’ project leader Kevin Walker.<br />

References<br />

Anusas, M., and T. Ingold. (2013). “Designing Environmental Relations: From Opacity to Textility”, DesignIssues 29: 58-69.<br />

Bertel, C. (2013). Sir John Soane’s Museum Annual Review 2013<br />

Cameron, F., and S. Mengler. (2009). “Complexity, Transdisciplinarity and Museum Collections Documentation: Emergent Metaphors<br />

for a Complex World”. Journal of Material Culture 14:189-218<br />

Carr, N. (2011). The Shallows: How the Internet is Changing the Way We Think, Read and Remember. Atlantic Books<br />

Custer, C. (1998). “Reading: The rehabbing of Lewus Mumford” Reader (Chicago), April 28, 1998 (http://www.chicagoreader.com/<br />

chicago/reading-the-rehabbing-of-lewis-mumford/Content?oid=872124 (accessed on 15.09.<strong>2014</strong>) )<br />

Darwins, R. (1976). The Selfish Gene, Oxford: Oxford University Press<br />

Falk, J. H. (2003). Personal meaning mapping. In G. Caban, et al (Eds.), Museums and creativity: A study into the role of museums in<br />

design education. Sydney: Powerhouse Publishing.<br />

Floridi, L. (<strong>2014</strong>). The ethics of data culture: Transdiegetic information – what it is and why it matters. CHS Symposium ‘All Seeing – All<br />

Knowing,’ Royal College of Art, London, 07 Feb <strong>2014</strong>.<br />

Geismar, H. (2012). Museums + digital = ? In D. Miller and H. Horst. Digital Anthropology. Oxford: Berg.<br />

Hara, K. (2007). Designing Design, Lars Muller Publishers<br />

Ingold, T. (2010). “The Textility of Making”. Cambridge Journal of Economics 34, 91-102.<br />

Latour, B. (2005). Reassembling the social: An Introduction to actor-network-theory. Oxford: Oxford University Press.<br />

Löwgren, J and B, Reimer. (2013). Collaborative Media: Production, Consumption and Digital Intervention, The MIT press<br />

Manovich, L. (2002). The Language of New Media. Cambridge, MA: MIT Press.<br />

Shelden, D. (2013). “Networked Space”. Architectural Design 222, 36-41.<br />

Urry, John (2006). “Complexity”, Theory, Culture & Society 23(2-3): 111-15.<br />

<strong>NODEM</strong> <strong>2014</strong> Conference & Expo<br />

134

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!