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NODEM 2014 Proceedings

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Parallel Exhibits: Combining Physical and Virtual Exhibits 149<br />

Lars Lischke, Tilman Dingler, Stefan Schneegaß, Merel van der Vaart,<br />

Pawel Wozniak, Albrecht Schmidt<br />

Wonderful Stories on Digital Devices – How Museums Have the Power to Ignite Feelings of<br />

Resonance and Wonder 157<br />

Rikke Olafson<br />

When Different Types of Visitors Sign up for Digital Curation 164<br />

Trine Nissen, Nina Udby Granlie<br />

Mobile Technology and Museum Education for Schools Theory, Study Results & Use Cases from<br />

the Project Art.Lector 170<br />

Michaela Götsch, Fares Kayali, Ruth Mateus-Berr, Tomáš Mikeska, Kasra Seirafi<br />

Transmedia & Charms: The Opportunities of Transmedia Storytelling in the Contemporary Museum 176<br />

Kelvin de Veth<br />

Mobile Solutions and the Museum Experience 185<br />

Annina Koskiola<br />

Domus: An On-Gallery Digital Museum Experience in Two Parts 193<br />

Merel van der Vaart, Christie A. Ray<br />

Innovative Museum Exhibits: Telling a Story by Means of an Engaging Experience 201<br />

Roberto Frasca, Davide Pantile, Matteo Ventrella, Giovanni Verreschi<br />

Materials Story of Sir John Soane’s Life 208<br />

Xinglin Sun, Dr. Kevin Walker<br />

Spiritual Wonder Project: Crossing Boundaries to Create Engaging Spaces for Experiential Spiritual Journey,<br />

Critical Thinking and Creative Discovery Inside and Outside the Museum 212<br />

Vibhavari Jani, Marianna Kistler<br />

A Case Study to Make Use of Cross-channel User Experience for Interactive Exhibition Design 224<br />

Simge Esin Orhun<br />

The Luostarinmäki Adventure – An Augmented Reality Game in an Open-air Museum 231<br />

Lauri Viinikkala, Olli I. Heimo, Timo Korkalainen, Tuomas Mäkilä, Seppo Helle, Veijo Pönni, Juha-Pekka Arimaa,<br />

Frans Saukko, Juho Pääkylä, Sami Jokela, and Teijo Lehtonen, Olli-Pekka Leskinen<br />

Service Design for a Unique Experience at Ajanta Caves, India 243<br />

Anshumali Baruah, Pramod Khambete<br />

Multi-narrative Serious Game Design Applying Learning Style Model for Cultural Heritage Education 249<br />

Seul Lee, Minseok Do, Juhee Suh, Jayeon Ahn, Jungwha Kim, Young Yim Doh<br />

Developing Awareness in Contemporary Fashion and Design Culture with Digital Design Archive 258<br />

F. Dilek Himam Er, Ender Yazgan Bulgun, Elvan Özkavruk Adanır<br />

Novel Interface Design for Augmented and Virtual Reality Binoculars for Outdoor Exhibitions 266<br />

Jacob Michelsen, Carl Heath, Carolina Poelk, Niels Swinkels, Erik Einebrant, Peter Ljungstrand<br />

Evaluation of an Interactive Multimedia Exhibit in the National Museum of Korean Contemporary<br />

History, South Korea 275<br />

Juhee Suh, Jaeyeon Ahn, Hayun Kim, Jungwha Kim<br />

Literary Museums as Part of Tradition Mediation 285<br />

Niels D Lund<br />

Affective and Rhythmic Engagement with Archival Material: Experiments with Augmented Reality 293<br />

Susan Kozel, Jacek Smolicki and Daniel Spikol<br />

<strong>NODEM</strong> <strong>2014</strong> Conference & Expo<br />

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