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Virtual Reality - HITL Home - University of Washington

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Benford, S., Bowers, J., Fahlen, L. E., Mariani, J., & Rodden, T. (1994).Supporting Cooperative Work in <strong>Virtual</strong> Environments. Computer Journal, 37(8), 653-668.Benford, S., Bowers, J., Fahlen, L., & Greenhalgh, C. (1994). Managing MutualAwareness in Collaborative <strong>Virtual</strong> Environments. In Proceedings <strong>of</strong> the VRST '94:<strong>Virtual</strong> <strong>Reality</strong> S<strong>of</strong>tware and Technology, (pp. 223-236). : World Scientific PublishingCo, Inc.Benford, S., Bowers, J., Gray, S., Rodden, T., Rygol, M., & Stanger, V.(1994). The Virtuosi Project. In Proceedings <strong>of</strong> the VR'94: London <strong>Virtual</strong> <strong>Reality</strong> Expo94, Fourth Annual Conference on <strong>Virtual</strong> <strong>Reality</strong>, (pp. 131-139). : Meckler.Benford, S., Snowdon, D., & Mariana, J. (1995). Populated Information Terrains:First Steps. In R. A. Earnshaw, J. A. Vince, & H. Jones (Eds.), <strong>Virtual</strong> <strong>Reality</strong>Application, (pp. 27-39). San Diego, CA: Academic Press.Benford, S., Bowers, J., Fahlen, L., Greenhalgh, C., Mariani, J., & Rodden, T.(1995). Networked <strong>Virtual</strong> <strong>Reality</strong> and Cooperative Work. Presence: Teleoperators and<strong>Virtual</strong> Environments, 4(4), 364-386.Benford, S., Snowdon, D., Greenhalgh, C., Ingram, R., Knox, I., & Brown, C.(1995). VR-VIBE: A <strong>Virtual</strong> Environment for Cooperative Information Retrieval.Computer Graphics Forum, 14(3), 349-360.Benford, S., Bowers, J., Fahlen, L. E., Greenhalgh, C., & Snowdon, D. (1995).User Embodiment in Collaborative <strong>Virtual</strong> Environments. In Proceedings <strong>of</strong> the CHI'95,(pp. 242-249). : ACM.Benford, S. D., & Greenhalgh, C. M. (1995). Collaborative <strong>Virtual</strong> Environmentson the Internet. Connexions: The Interoperability Report, 9(10), 18-24.Benford, S. D., Brown, C. C., Reynard, G. T., & Greenhalgh, C. M. (1996).Shared Spaces: Transportation, Artificiality and Spatiality. In Proceedings <strong>of</strong> the ACMConference on Computer Supported Cooperative Work (CSCW'96), (pp. 77-86). : ACMPress.Benford, S., Greenhalgh, C., & Lloyd, D. (1997). Crowded Collaborative <strong>Virtual</strong>Environments. In Proceedings <strong>of</strong> the CHI '97: 1997 ACM Conference on Human Factorsin Computing Systems, (pp. 59-66). : ACM Press.Benford, S. D., Bowers, J. M., Fahlen, L. E., Greenhalgh, C. M., & Snowdon,D. N. (1997). Embodiments, Avatars, Clones and Agents for Multi-user, Multi-sensory<strong>Virtual</strong> Worlds, Multimedia Systems. Berlin, Germany: Springer-Verlag.Benjamin, I., & Cooper, M. (1995). <strong>Virtual</strong> Tourism: A realistic assessment <strong>of</strong>virtual reality for the tourist industry. In Proceedings <strong>of</strong> the ENTER 95: Information andCommunication Technologies in Tourism, (pp. 135-143). : Springer-Verlag.Bennett, R. (1995 Spring). Walking <strong>Virtual</strong>ly: Help for Parkinson's Disease.<strong>Virtual</strong> <strong>Reality</strong> Special Report, 2(1), 27-30.Berg, T. (1994). <strong>Virtual</strong> <strong>Reality</strong> Resource Guide. <strong>Virtual</strong> <strong>Reality</strong> Special Report,1(4), 33-50.Berg, T. (1994 Fall). <strong>Virtual</strong> <strong>Reality</strong> Resource Guide. <strong>Virtual</strong> <strong>Reality</strong> SpecialReport, 1(3), 39-56.Berg, T. D. (1995). <strong>Virtual</strong> <strong>Reality</strong> Resource Guide. <strong>Virtual</strong> <strong>Reality</strong> Special Report,2(1), 42-64.

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