Fisher, S. S., McGreevy, M., Humphries, J., & Robinett, W. (1986). <strong>Virtual</strong>Workstation: A Multimodal, Stereoscopic Display Environment. In Proceedings <strong>of</strong> theIntelligent Robots and Computer Vision, (pp. 517-522). : SPIE.Fisher, S. S., McGreevy, M., Humphries, J., & Robinett, W. (1987). <strong>Virtual</strong>Interface Environment for Telepresence Applications. In Proceedings <strong>of</strong> the InternationalTopical Meeting on Remote Systems and Robotics in Hostile Environments, (pp. x-y). :American Nuclear Society.Fisher, R. N., & Bandini, P. L. (1989). Stereoscopic CAD and EnvironmentalSculpture: Enhancement <strong>of</strong> the Design Process in the Visual Arts. In Proceedings <strong>of</strong> theThree-Dimensional Visualization and Display Technologies, (pp. 4-17). : SPIE.Fisher, S. S. (1990). <strong>Virtual</strong> Interface Environments. In B. Laurel (Ed.), The Art<strong>of</strong> Human-Computer Interface Design, (pp. 423-438). Reading, MA: Addison-WesleyPublishing Company, Inc.Fisher, S. S., & Tazelaar, J. M. (1990, July). Living in a <strong>Virtual</strong> World. Byte,215-221.Fisher, S. S., Amkraut, S., Girard, M., & Trayle, M. (1994). Menagerie:Designing a <strong>Virtual</strong> Experience. In Proceedings <strong>of</strong> the Engineering <strong>Reality</strong> <strong>of</strong> <strong>Virtual</strong><strong>Reality</strong>, (pp. 397-400). : SPIE.Fisher, S. S. (1995). Recent Developments in <strong>Virtual</strong> Experience Design andProduction. In Proceedings <strong>of</strong> the Stereoscopic Displays and <strong>Virtual</strong> <strong>Reality</strong> Systems II,(pp. 296-302). : SPIE.Fisher, S., & Fraser, G. (1996). The <strong>Virtual</strong> Bowery Adventure. ComputerGraphics [Focus: "Real" <strong>Virtual</strong> <strong>Reality</strong>], 30(4), 44-46.Fishwick, P. (1995). Simulation Model Design & Execution: Building DigitalWorlds. Indianapolis, IN: Prentice Hall.Fitch, W. T., & Kramer, G. (1994). Sonifying the Body Electric: Superiority <strong>of</strong> anAuditory over a Visual Display in a Complex, Multivariate System. In Proceedings <strong>of</strong> theICAD, Santa Fe Institute Studies in the Sciences <strong>of</strong> Complexity: Auditory Display:Sonification, Audification, and Auditory Interfaces, (pp. 307-326). : Addison-WesleyPublishing Company.Fitzmaurice, G. W. (1993 July). Situated Information Spaces and Spatially AwarePalmtop Computers. Communications <strong>of</strong> the ACM, 36(7), 38-49.Fitzmaurice, G. W., & Buxton, W. (1997). An Empirical Evaluation <strong>of</strong> GraspableUser Interfaces: towards specialized, space-multiplexed input. In Proceedings <strong>of</strong> the CHI'97: Human Factors in Computing Systems, (pp. 43-58). : ACM, Inc.Fjuk, A., & Sorenson, E. K. (1996). Drama as a Metaphor for Design <strong>of</strong> Situated,Collaborative Distributed Learning. In Proceedings <strong>of</strong> the CVE'96: Collaborative <strong>Virtual</strong>Environments, (pp. not paginated). : <strong>University</strong> <strong>of</strong> Nottingham.Flaig, T., Grefen, K., & Neuber, D. (1996). Interactive Graphical Planning andDesign <strong>of</strong> Spacious Logistic Environments. In Proceedings <strong>of</strong> the FIVE '96: Frameworkfor Immersive Working Environments, the 2nd FIVE International Conference, (pp. 10-17). : Queen Mary & Westfield College.Fleischer, S. D., Rock, S. M., & Lee, M. J. (1995). Underwater Vehicle Controlfrom a <strong>Virtual</strong> Environment Interface. In Proceedings <strong>of</strong> the 1995 Symposium onInteractive 3D Graphics, (pp. 25-26). : ACM.
Fleischmann, M. (1993). A <strong>Virtual</strong> Walk Through Berlin Visiting a <strong>Virtual</strong>Museum. <strong>Virtual</strong> <strong>Reality</strong> World, 1(1), n-p.Fletcher, B., & Harris, S. (1996). Development <strong>of</strong> a virtual environment basedtraining system for ROV pilots. In Proceedings <strong>of</strong> the OCEANS 96 MTS/IEEE: `Prospectsfor the 21st Century', (pp. 65-71). : IEEE.Fontaine, G. (1992). The Experience <strong>of</strong> a Sense <strong>of</strong> Presence in Intercultural andInternational Encounters. Presence: Teleoperators and <strong>Virtual</strong> Environments, 1(4), 482-490.Forcade, T. (1993). Evaluating 3D on the High End (part one <strong>of</strong> a two-part series).Computer Graphics World, 16(10), 44-56.Ford, M. J. (1994 May). Inspiring the Future: Merging Mass Communication,Art, Entertainment and <strong>Virtual</strong> Environments. Computer Graphics, 28(2), 135-138.Forsberg, A., Herndon, K., & Zeleznik, R. (1996). Aperture Based Selection forImmersive <strong>Virtual</strong> Environments. In Proceedings <strong>of</strong> the UIST '96: the Ninth Annual ACMSymposium on User Interface S<strong>of</strong>tware and Technology, (pp. 95-96). : ACMSIGGRAPH.Forslund, D. W., Phillips, R. L., Kilman, D. G., & Cook, J. L. (1996). TeleMed:A distributed virtual patient record system (Product ID: DE96009030INF): Los AlamosNational Lab, NM; Dept. <strong>of</strong> Energy, <strong>Washington</strong>, DC.Forsman, P., & Halme, A. (1994). A Two-Stage Method for Selective Modeling <strong>of</strong>Unknown Teleoperation Environment. In Proceedings <strong>of</strong> the RO-MAN '94 3rd IEEEInternational Workshop on Robot and Human Communication, (pp. 333-338). : IEEE.Foss, J. D., Atkin, B. C. M., & Ackroyd, E. (1993). Information Trading inDistributed <strong>Virtual</strong> Environments. In Proceedings <strong>of</strong> the IEE Colloquium on 'Distributed<strong>Virtual</strong> <strong>Reality</strong>', (pp. 4/1-4/4). : IEE.Foster, S., & Wenzel, E. (1992). Three dimensional auditory displays. InProceedings <strong>of</strong> the Informatique '92, International Conference Interface to Real and <strong>Virtual</strong>Worlds, (pp. 41). : EC2.Foster, D. H., & Linnell, K. J. (1993). Colour Constancy Under Terrestrial andAlien Daylights [Abstract]. Ophthalmic and Physiological Optics: the Journal <strong>of</strong> theBritish College <strong>of</strong> Ophthalmic Opticians, 13(4), 434-440.Foster, S. (1993). 3-D Sound Technology. In Proceedings <strong>of</strong> the IVR ‘93:Industrial <strong>Virtual</strong> <strong>Reality</strong> Show and Conference, (pp. 122-127). : Reed Exhibitions Japan,Ltd.Fouad, H., & Hahn, J. K. (1996). Framework for Integrating Sound into <strong>Virtual</strong>Environment Interfaces. In Proceedings <strong>of</strong> the Stereoscopic Displays and <strong>Virtual</strong> <strong>Reality</strong>Systems III, (pp. 285-291). : SPIE.Foulson, D. (1995). IRIS Explorer: A Framework for Investigation. ComputerGraphics, 29(2), 13-16.Fox, G. C., Furmanski, W., Nilan, M. S., & Small, R. V. (1994). Assessing<strong>Virtual</strong> <strong>Reality</strong> for Education : Syracuse, NY: NPAC, Syracuse <strong>University</strong>.Foxlin, E., & Durlach, N. (1994). An Inertial Head-Orientation Tracker withAutomatic Drift Compensation for Use with HMD's. In Proceedings <strong>of</strong> the VRST '94:<strong>Virtual</strong> <strong>Reality</strong> S<strong>of</strong>tware and Technology, (pp. 159-174). : World Scientific PublishingCo, Inc.
- Page 1 and 2:
(1992). Virtual Reality: Hearing Be
- Page 3 and 4:
Aharon, S., & Robb, R. A. (1996). 3
- Page 5 and 6:
Allison, D., Wills, B., & Hodges, L
- Page 7 and 8:
Aoki, S., Cohen, M., & Koizumi, N.
- Page 9 and 10:
Astheimer, P., & Pierce, M.-L. (199
- Page 11 and 12:
Bagiana, F., & Mills, S. (1993). Vi
- Page 13 and 14:
Barfield, W., & Hendrix, C. (1995).
- Page 15 and 16: Bauer, C. (1995). Virtual Reality i
- Page 17 and 18: Benford, S., Bowers, J., Fahlen, L.
- Page 19 and 20: Bermudez, A. B., & Palumbo, D. (199
- Page 21 and 22: Biocca, F. (1992). Communication Wi
- Page 23 and 24: Bohner, P., Pokrandt, P., & Hassfel
- Page 25 and 26: Environment. In S. J. Weghorst, J.
- Page 27 and 28: Brewster, S. A., Wright, P. C., & E
- Page 29 and 30: Bro-Nielsen, M. (1996). Fast Finite
- Page 31 and 32: Brown, D. J., Cobb, S. V., Eastgate
- Page 33 and 34: Impairments. In M. K. S., H. M. Hof
- Page 35 and 36: Bylinsky, G. (1991). The Marvels of
- Page 37 and 38: Carr, C. (1992, October). Is Virtua
- Page 39 and 40: International Workshop on Robot and
- Page 41 and 42: Applications for Simulation Visuali
- Page 43 and 44: existence, Conference on Virtual Re
- Page 45 and 46: Coull, T. B. (1992). Texture-based
- Page 47 and 48: Daane, S., Constantinou, P., & Hess
- Page 49 and 50: De Moor, G. J. E. (1994). Standardi
- Page 51 and 52: Delp, S. L., Loan, J. P., Basdogan,
- Page 53 and 54: Dobrow, R. (1994). Special Report:
- Page 55 and 56: Dumay, A. C. M. (1995). Triage simu
- Page 57 and 58: Dysart, J. (1995). Detroit Creates
- Page 59 and 60: Eichenlaub, J. B., & Touris, T. C.
- Page 61 and 62: Emmett, A. (1993). The Quest for "T
- Page 63 and 64: Fairchild, K. M., Poston, T., & Bri
- Page 65: Ferder, M., Glicksman, A., & Strauc
- Page 69 and 70: Fuchs, H., Levoy, M., & Pizer, S. M
- Page 71 and 72: Galyean, T. A. (1995). Guided Navig
- Page 73 and 74: Gibson, C. P., & Furness, T. A. (19
- Page 75 and 76: Gore, R. A. (1993). Reality or Virt
- Page 77 and 78: Green, M. (1996). Shared Virtual En
- Page 79 and 80: Grinstein, G. G., Southard, D. A.,
- Page 81 and 82: Haase, H. (1996). Symbiosis of Virt
- Page 83 and 84: Hannaford, B. (1994). Modeling and
- Page 85 and 86: Hayward, C. (1994). Listening to th
- Page 87 and 88: Henry, D., & Furness, T. (1993). Sp
- Page 89 and 90: Hirose, M. (1992). Human Behavior i
- Page 91 and 92: Hoffman, H., Murray, M., Danks, M.,
- Page 93 and 94: Howarth, P. A., & Costello, P. J. (
- Page 95 and 96: Ikehara, C., Cole, R. E., & Merritt
- Page 97 and 98: Experiments. In Proceedings of the
- Page 99 and 100: Jalili, R., Kirchner, P. D., Montoy
- Page 101 and 102: the ECDVRAT: 1st European Conferenc
- Page 103 and 104: Kameyama, K., & Ohtomi, K. (1993).
- Page 105 and 106: (Eds.), Medicine Meets Virtual Real
- Page 107 and 108: Kesavadas, T., & Cannon, D. J. (199
- Page 109 and 110: MAN ‘95, IEEE International Works
- Page 111 and 112: Kobayashi, M., & Schmandt, C. (1997
- Page 113 and 114: Kozlowski, D. M., Morimoto, A. K.,
- Page 115 and 116: Kumar, S., Manocha, D., & Lastra, A
- Page 117 and 118:
Lantz, E. (1992). Virtual reality i
- Page 119 and 120:
Lee, W. (1996). The fetal imaging w
- Page 121 and 122:
Liang, R.-H., & Ouhyoung, M. (1996)
- Page 123 and 124:
Loeffler, C. E. (1993). Distributed
- Page 125 and 126:
1997 Virtual Reality Annual Interna
- Page 127 and 128:
Madhyastha, T. M., & Reed, D. A. (1
- Page 129 and 130:
Marcus, B. A., Lucas, W., & Churchi
- Page 131 and 132:
Maurer, W. (1996). Now That's Enter
- Page 133 and 134:
McGovern, K. (1996). Computer-Based
- Page 135 and 136:
Meller, G., Tepper, R., Bergman, M.
- Page 137 and 138:
Meyer, L. (1992). Monitor Selection
- Page 139 and 140:
Mitchell, W. J. (1995 Summer). Reco
- Page 141 and 142:
Monkman, G. J. (1992). An Electrorh
- Page 143 and 144:
Muhlbach, L., Bocker, M., & Prussog
- Page 145 and 146:
Nash, I. (1991, Sept. 6). Visions f
- Page 147 and 148:
Newquist, H. P. (1994). Virtual Rea
- Page 149 and 150:
O'Neil, J. (1995). On Technology an
- Page 151 and 152:
Virtual Environments on their Compr
- Page 153 and 154:
Pankratov, M. M., & Shapshay, S. (1
- Page 155 and 156:
Hoffman, D. Stredney, & S. J. Wegho
- Page 157 and 158:
Implementations. In Proceedings of
- Page 159 and 160:
Powers, D. A., & Darrow, M. (1994).
- Page 161 and 162:
Puttre, M. (1993, August). Teeing O
- Page 163 and 164:
Rea, P., & Whalley, S. (1993). Adva
- Page 165 and 166:
Resnick, M. (1993). Behavior Constr
- Page 167 and 168:
Ritchey, K. J. (1992). Image-Based
- Page 169 and 170:
Robinette, K. M. (1993). Fit Testin
- Page 171 and 172:
IEEE 1996 Virtual Reality Annual In
- Page 173 and 174:
Rowland, D. A., & Perrett, D. I. (1
- Page 175 and 176:
Satava, R. M. (1993). Virtual Reali
- Page 177 and 178:
Schaufler, G., & Mazuryk, T. (1996)
- Page 179 and 180:
Schultz, S. W. (1993). Bringing 3-D
- Page 181 and 182:
Shawver, D. M. (1997). Virtual acto
- Page 183 and 184:
Siddiqi, N., Gazzani, F., Des Jardi
- Page 185 and 186:
Slater, M., & Usoh, M. (1993). The
- Page 187 and 188:
Smith, A. B. (1995). Using virtual
- Page 189 and 190:
Sowizral, H. (1994). Optimizing Gra
- Page 191 and 192:
Starks, M. (1992). Stereoscopic Vid
- Page 193 and 194:
Stone, R. J. (1992). Virtual Realit
- Page 195 and 196:
Stuart, R. (1992). Virtual Reality:
- Page 197 and 198:
Sukthankar, S. J., & Reddy, N. P. (
- Page 199 and 200:
Tait, A. (1992). Authoring Virtual
- Page 201 and 202:
Taylor, R., Bayliss, G., Bowyer, A.
- Page 203 and 204:
Thompson, J. (Ed.). (1992). Virtual
- Page 205 and 206:
Truppe, M. J., Freysinger, W., Gunk
- Page 207 and 208:
Veron, H., Southard, D. A., Leger,
- Page 209 and 210:
Walker, H. (1996). An Organisationa
- Page 211 and 212:
Virtual Reality: Health Care in the
- Page 213 and 214:
Wells, M. J., & Griffin, M. J. (198
- Page 215 and 216:
Wexelblat, A. (1995). An Approach t
- Page 217 and 218:
Williams, S. P., & Parrish, R. V. (
- Page 219 and 220:
Wißkerchen, P., Kansy, K., & Schmi
- Page 221 and 222:
Yamabe, T., Yoshizawa, M., Nanka, S
- Page 223 and 224:
Yoshida, A., Hagita, Y., Yamazaki,
- Page 225 and 226:
Zeltzer, D., & Gaffron, S. (1996).
- Page 227:
Zyda, M., Pratt, D., Falby, J., Bar