Foxlin, E. (1996). Inertial Head-Tracker Sensor Fusion by a ComplimentarySeparate-Bias Kalman Filter. In Proceedings <strong>of</strong> the <strong>Virtual</strong> <strong>Reality</strong> Annual InternationalSymposium, VRAIS '96, (pp. 185-195). : IEEE Computer Society Press.Foyle, D. C., McCann, R. S., Sanford, B. D., & Schwirzke, M. F. J. (1993).Attentional Effects with Superimposed Symbology: Implications for Head-Up Displays(HUD). In Proceedings <strong>of</strong> the Human Factors and Ergonomics Society 37th AnnualMeeting Designing for Diversity, Vol. 2, (pp. 1340-1344). : Human Factors Society.Frame, P. (1993, November 1). 'Agile' Factories May Turn Dealers into Order-Takers. Automotive News(5524), 3-5.Franchi, J. (1995). <strong>Virtual</strong> Realty: An Overview [ERIC Digest] (EDO-IR-95-5):<strong>Washington</strong>, DC: Office <strong>of</strong> Educational Research and Improvement (ED).Francis, C., Boyes, E., Qualter, A., & Stanisstreet, M. (1993). Ideas <strong>of</strong>elementary students about reducing the "Greenhouse Effect". Science Education, 77, 375-392.Franken, R., Gupta, S. C., Rod, S. R., Thomas, S. V., Barker, J. H., Kon, M.,& Banis, J. C. (1995). Microsurgery Without a Microscope: Development <strong>of</strong> a Three-Dimensional On-Screen Microsurgery System (TOMS). Journal <strong>of</strong> Medicine and <strong>Virtual</strong><strong>Reality</strong>, 1(1), 26-32.Frerichs, D. J. (1994). Portable <strong>Virtual</strong> Environment Generator: InterFACE. InProceedings <strong>of</strong> the The Engineering <strong>Reality</strong> <strong>of</strong> <strong>Virtual</strong> <strong>Reality</strong>, (pp. 297-303). : SPIE.Fricke, K. (1994). Introduction : <strong>Virtual</strong> <strong>Reality</strong> - Venus Return or VanishingPoint. Leonardo, 27(4).Friedman, D. (1993). <strong>Virtual</strong> <strong>Reality</strong> in the Real World. <strong>Virtual</strong> <strong>Reality</strong> Systems,1(1), 11-12.Friedmann, M., Starner, T., & Pentland, A. (1992). Synchronization in <strong>Virtual</strong>Realities. Presence: Teleoperators and <strong>Virtual</strong> Environments, 1(1), 139-144.Fritz, M. (1991, February). The World <strong>of</strong> <strong>Virtual</strong> <strong>Reality</strong>. Training, 28(2), 45-50.Fritz, J. P. (1997). A Haptic Object-Oriented Texture Rendering System [posterpaper]. In Proceedings <strong>of</strong> the IEEE 1997 <strong>Virtual</strong> <strong>Reality</strong> Annual International Symposium,(pp. 210). : IEEE Computer Society Press.Froehlich, B., Krueger, W., Grunst, G., & Wesche, G. (1995). The ResponsiveWorkbench: A <strong>Virtual</strong> Working Environment for Physicians. In R. M. Satava, K.Morgan, H. B. Sieburg, R. Mattheus, & J. P. Christensen (Eds.), Interactive Technologyand the New Paradigm for Healthcare, (pp. 118-125). Amsterdam: IOS Press.Froehlich, B., Kirsch, B., Krueger, W., & Wesche, G. (1995). FurtherDevelopment <strong>of</strong> the Responsive Workbench. In M. Göbel (Ed.), <strong>Virtual</strong> Environments '95:Selected Papers <strong>of</strong> the Eurographics Workshops, (pp. 237-246). New York, NY:SpringerWien.Fruhauf, T., & Dai, F. (1996). Scientific Visualization and <strong>Virtual</strong> Prototyping inthe Product Development Process. In Proceedings <strong>of</strong> the 7th Workshop on Visualization inScientific Computing, (pp. 223-233). : SpringerWien.Fu, S., Bao, H., & Peng, Q. (1996). An Accelerated Rendering Algorithm forStereoscopic Display. Computers & Graphics, 20(2), 223-230.Fuchs, H., Pizer, S. M., Creasy, J. B., Renner, J. B., & Rosenman, J. G.(1988). Interactive, Richly Cued Shaded Display <strong>of</strong> Multiple 3-D Objects in MedicalImages. In Proceedings <strong>of</strong> the Medical Imaging II, (pp. 842-849). : SPIE.
Fuchs, H., Levoy, M., & Pizer, S. M. (1989 August). Interactive Visualization <strong>of</strong>3D Medical Data. IEEE Computer, 22(8), 46-51.Fuchs, H., & Bishop, G. (1992). Research Directions <strong>of</strong> <strong>Virtual</strong> Environments(TR92-027): Chapel Hill, NC: <strong>University</strong> <strong>of</strong> North Carolina, Dept. <strong>of</strong> Computer Science.Fuchs, H. (1994). <strong>Virtual</strong> <strong>Reality</strong>: Past, Present, and Future. In Proceedings <strong>of</strong> theACM SIGGRAPH 1994, (pp. 2:1-2:11). : ACM.Fuchs, H. (1996). Toward <strong>Virtual</strong> Teleconferencing for Telemedical Applications.In S. J. Weghorst, J. B. Sieburg, & K. S. Morgan (Eds.), Medicine Meets <strong>Virtual</strong> <strong>Reality</strong>:Health Care in the Information Age, (pp. 283-285). <strong>Washington</strong>, DC: IOS Press.Fuchs, H., State, A., Pisano, E. D., Garrett, W. F., Hirota, G., Livingston, M.,Whitton, M. C., & Pizer, S. M. (1996). Towards performing ultrasound-guided needlebiopsies from within a head-mounted display. In Proceedings <strong>of</strong> the VBC '96:Visualization in Biomedical Computing, 4th International Conference, (pp. 591-600). :Springer-Verlag.Fujii, T., Yasuda, T., Yokoi, S., & Toriwaki, J. (1993). A <strong>Virtual</strong> PendulumManipulation System on a Graphic Workstation. In Proceedings <strong>of</strong> the 2nd IEEEInternational Workshop on Robot and Human Communication, (pp. 296-301). : IEEE.Fujimoto, H., & Chen, L. Y. (1994). Composite Effectiveness and Applications <strong>of</strong>Metaphor in the <strong>Virtual</strong> Environment. In Proceedings <strong>of</strong> the the RO-MAN '94 3rd IEEEInternational Workshop on Robot and Human Communication, (pp. 56-61). : IEEE.Fujishiro, I., Maruyama, T., & Tanaka, R. (1997). Human Behavior-OrientedAdaptive Texture Mapping: A Time Critical Approach for Image-Based <strong>Virtual</strong>Showrooms. In Proceedings <strong>of</strong> the IEEE 1997 <strong>Virtual</strong> <strong>Reality</strong> Annual InternationalSymposium, (pp. 4-11). : IEEE Computer Society Press.Fukai, K., Amafuji, H., & Murata, M. (1994). Color and High-Resolution Head-Mounted Display. In Proceedings <strong>of</strong> the Engineering <strong>Reality</strong> <strong>of</strong> <strong>Virtual</strong> <strong>Reality</strong>, (pp. 317-324). : SPIE.Fukai, K., & Amafuji, H. (1996). Development <strong>of</strong> See-Through Vision (a highresolution, see-through head-mounted display). Shimadzu Review, 53(1), 69-74.Fukumoto, M., & Tonnomura, Y. (1997). "Body Coupled FingeRing": WirelessWearable Keyboard. In Proceedings <strong>of</strong> the CHI '97: Human Factors in ComputingSystems, (pp. 147-154). : ACM, Inc.Funda, J., Lindsay, T. S., & Paul, R. P. (1992). Teleprogramming: TowardDelay-Invariant Remote Manipulation. Presence: Teleoperators and <strong>Virtual</strong> Environments,1(1), 29-44.Funda, J., Lindsay, T. S., & Paul, R. P. (1992). Teleprogramming: TowardDelay-Invariant Remote Manipulation. Presence: Teleoperators and <strong>Virtual</strong> Environments,1(1), 29-44.Funda, J., Taylor, R., Eldridge, B., Gruben, K., LaRose, D., & Gomory, S.(1994). Image-Guided Command and Control <strong>of</strong> a Surgical Robot. In Proceedings <strong>of</strong> theMedicine Meets <strong>Virtual</strong> <strong>Reality</strong> II: Interactive Technology and Healthcare: VisionaryApplications for Simulation Visualization Robotics, (pp. 52-57). : Aligned ManagementAssociates.Funkhouser, T. A., & Seqin, C. H. (1993). Adaptive Display Algorithm forInteractive Frame Rates During Visualization <strong>of</strong> Complex <strong>Virtual</strong> Environments. InProceedings <strong>of</strong> the SIGGRAPH 93, (pp. 247-254). : ACM.
- Page 1 and 2:
(1992). Virtual Reality: Hearing Be
- Page 3 and 4:
Aharon, S., & Robb, R. A. (1996). 3
- Page 5 and 6:
Allison, D., Wills, B., & Hodges, L
- Page 7 and 8:
Aoki, S., Cohen, M., & Koizumi, N.
- Page 9 and 10:
Astheimer, P., & Pierce, M.-L. (199
- Page 11 and 12:
Bagiana, F., & Mills, S. (1993). Vi
- Page 13 and 14:
Barfield, W., & Hendrix, C. (1995).
- Page 15 and 16:
Bauer, C. (1995). Virtual Reality i
- Page 17 and 18: Benford, S., Bowers, J., Fahlen, L.
- Page 19 and 20: Bermudez, A. B., & Palumbo, D. (199
- Page 21 and 22: Biocca, F. (1992). Communication Wi
- Page 23 and 24: Bohner, P., Pokrandt, P., & Hassfel
- Page 25 and 26: Environment. In S. J. Weghorst, J.
- Page 27 and 28: Brewster, S. A., Wright, P. C., & E
- Page 29 and 30: Bro-Nielsen, M. (1996). Fast Finite
- Page 31 and 32: Brown, D. J., Cobb, S. V., Eastgate
- Page 33 and 34: Impairments. In M. K. S., H. M. Hof
- Page 35 and 36: Bylinsky, G. (1991). The Marvels of
- Page 37 and 38: Carr, C. (1992, October). Is Virtua
- Page 39 and 40: International Workshop on Robot and
- Page 41 and 42: Applications for Simulation Visuali
- Page 43 and 44: existence, Conference on Virtual Re
- Page 45 and 46: Coull, T. B. (1992). Texture-based
- Page 47 and 48: Daane, S., Constantinou, P., & Hess
- Page 49 and 50: De Moor, G. J. E. (1994). Standardi
- Page 51 and 52: Delp, S. L., Loan, J. P., Basdogan,
- Page 53 and 54: Dobrow, R. (1994). Special Report:
- Page 55 and 56: Dumay, A. C. M. (1995). Triage simu
- Page 57 and 58: Dysart, J. (1995). Detroit Creates
- Page 59 and 60: Eichenlaub, J. B., & Touris, T. C.
- Page 61 and 62: Emmett, A. (1993). The Quest for "T
- Page 63 and 64: Fairchild, K. M., Poston, T., & Bri
- Page 65 and 66: Ferder, M., Glicksman, A., & Strauc
- Page 67: Fleischmann, M. (1993). A Virtual W
- Page 71 and 72: Galyean, T. A. (1995). Guided Navig
- Page 73 and 74: Gibson, C. P., & Furness, T. A. (19
- Page 75 and 76: Gore, R. A. (1993). Reality or Virt
- Page 77 and 78: Green, M. (1996). Shared Virtual En
- Page 79 and 80: Grinstein, G. G., Southard, D. A.,
- Page 81 and 82: Haase, H. (1996). Symbiosis of Virt
- Page 83 and 84: Hannaford, B. (1994). Modeling and
- Page 85 and 86: Hayward, C. (1994). Listening to th
- Page 87 and 88: Henry, D., & Furness, T. (1993). Sp
- Page 89 and 90: Hirose, M. (1992). Human Behavior i
- Page 91 and 92: Hoffman, H., Murray, M., Danks, M.,
- Page 93 and 94: Howarth, P. A., & Costello, P. J. (
- Page 95 and 96: Ikehara, C., Cole, R. E., & Merritt
- Page 97 and 98: Experiments. In Proceedings of the
- Page 99 and 100: Jalili, R., Kirchner, P. D., Montoy
- Page 101 and 102: the ECDVRAT: 1st European Conferenc
- Page 103 and 104: Kameyama, K., & Ohtomi, K. (1993).
- Page 105 and 106: (Eds.), Medicine Meets Virtual Real
- Page 107 and 108: Kesavadas, T., & Cannon, D. J. (199
- Page 109 and 110: MAN ‘95, IEEE International Works
- Page 111 and 112: Kobayashi, M., & Schmandt, C. (1997
- Page 113 and 114: Kozlowski, D. M., Morimoto, A. K.,
- Page 115 and 116: Kumar, S., Manocha, D., & Lastra, A
- Page 117 and 118: Lantz, E. (1992). Virtual reality i
- Page 119 and 120:
Lee, W. (1996). The fetal imaging w
- Page 121 and 122:
Liang, R.-H., & Ouhyoung, M. (1996)
- Page 123 and 124:
Loeffler, C. E. (1993). Distributed
- Page 125 and 126:
1997 Virtual Reality Annual Interna
- Page 127 and 128:
Madhyastha, T. M., & Reed, D. A. (1
- Page 129 and 130:
Marcus, B. A., Lucas, W., & Churchi
- Page 131 and 132:
Maurer, W. (1996). Now That's Enter
- Page 133 and 134:
McGovern, K. (1996). Computer-Based
- Page 135 and 136:
Meller, G., Tepper, R., Bergman, M.
- Page 137 and 138:
Meyer, L. (1992). Monitor Selection
- Page 139 and 140:
Mitchell, W. J. (1995 Summer). Reco
- Page 141 and 142:
Monkman, G. J. (1992). An Electrorh
- Page 143 and 144:
Muhlbach, L., Bocker, M., & Prussog
- Page 145 and 146:
Nash, I. (1991, Sept. 6). Visions f
- Page 147 and 148:
Newquist, H. P. (1994). Virtual Rea
- Page 149 and 150:
O'Neil, J. (1995). On Technology an
- Page 151 and 152:
Virtual Environments on their Compr
- Page 153 and 154:
Pankratov, M. M., & Shapshay, S. (1
- Page 155 and 156:
Hoffman, D. Stredney, & S. J. Wegho
- Page 157 and 158:
Implementations. In Proceedings of
- Page 159 and 160:
Powers, D. A., & Darrow, M. (1994).
- Page 161 and 162:
Puttre, M. (1993, August). Teeing O
- Page 163 and 164:
Rea, P., & Whalley, S. (1993). Adva
- Page 165 and 166:
Resnick, M. (1993). Behavior Constr
- Page 167 and 168:
Ritchey, K. J. (1992). Image-Based
- Page 169 and 170:
Robinette, K. M. (1993). Fit Testin
- Page 171 and 172:
IEEE 1996 Virtual Reality Annual In
- Page 173 and 174:
Rowland, D. A., & Perrett, D. I. (1
- Page 175 and 176:
Satava, R. M. (1993). Virtual Reali
- Page 177 and 178:
Schaufler, G., & Mazuryk, T. (1996)
- Page 179 and 180:
Schultz, S. W. (1993). Bringing 3-D
- Page 181 and 182:
Shawver, D. M. (1997). Virtual acto
- Page 183 and 184:
Siddiqi, N., Gazzani, F., Des Jardi
- Page 185 and 186:
Slater, M., & Usoh, M. (1993). The
- Page 187 and 188:
Smith, A. B. (1995). Using virtual
- Page 189 and 190:
Sowizral, H. (1994). Optimizing Gra
- Page 191 and 192:
Starks, M. (1992). Stereoscopic Vid
- Page 193 and 194:
Stone, R. J. (1992). Virtual Realit
- Page 195 and 196:
Stuart, R. (1992). Virtual Reality:
- Page 197 and 198:
Sukthankar, S. J., & Reddy, N. P. (
- Page 199 and 200:
Tait, A. (1992). Authoring Virtual
- Page 201 and 202:
Taylor, R., Bayliss, G., Bowyer, A.
- Page 203 and 204:
Thompson, J. (Ed.). (1992). Virtual
- Page 205 and 206:
Truppe, M. J., Freysinger, W., Gunk
- Page 207 and 208:
Veron, H., Southard, D. A., Leger,
- Page 209 and 210:
Walker, H. (1996). An Organisationa
- Page 211 and 212:
Virtual Reality: Health Care in the
- Page 213 and 214:
Wells, M. J., & Griffin, M. J. (198
- Page 215 and 216:
Wexelblat, A. (1995). An Approach t
- Page 217 and 218:
Williams, S. P., & Parrish, R. V. (
- Page 219 and 220:
Wißkerchen, P., Kansy, K., & Schmi
- Page 221 and 222:
Yamabe, T., Yoshizawa, M., Nanka, S
- Page 223 and 224:
Yoshida, A., Hagita, Y., Yamazaki,
- Page 225 and 226:
Zeltzer, D., & Gaffron, S. (1996).
- Page 227:
Zyda, M., Pratt, D., Falby, J., Bar