Tanner, S., & Miller, K. (1993). The Use <strong>of</strong> High Fidelity CAD Models at theBasis for Training on Complex Systems. In Proceedings <strong>of</strong> the 1993 Conference onIntelligent Computer-Aided Training and <strong>Virtual</strong> Environment Technology, (pp. 10-13). :NASA.Tanner, T. B., Gitlow, S., Ganguli, R., Kubacka, R., Mulsant, B. H., & Epstein,B. A. (1995). Developing a Medication Information Workstation for Patients: ExperienceUsing Digital Video-Based Multimedia S<strong>of</strong>tware. In R. M. Satava, K. Morgan, H. B.Sieburg, R. Mattheus, & J. P. Christensen (Eds.), Interactive Technology and the NewParadigm for Healthcare, (pp. 380-388). Amsterdam: IOS Press.Tart, C. T. (1990). Multiple personality, altered states and virtual reality: The worldsimulation process approach. Dissociation: Progress in the Dissociative Disorders, 3(4),222-233.Tart, C. T. (1991). On the uses <strong>of</strong> computer-generated realities: A response toBegelman. Dissociation: Progress in the Dissociative Disorders, 4(4), 216-217.Tate, D. L., Sibert, L., & King, T. (1997). <strong>Virtual</strong> environments for shipboardfirefighting training. In Proceedings <strong>of</strong> the IEEE 1997 <strong>Virtual</strong> <strong>Reality</strong> Annual InternationalSymposium, (pp. 61-68, 215). : IEEE Computer Society Press.Tatehira, Y., Yamaguchi, H., Akiyama, K., & Kobayashi, Y. (1989). OptimalDisplay Factors in Stereoscopic TV Images for Human Stereoscopic Vision. InProceedings <strong>of</strong> the Three-Dimensional Visualization and Display Technologies, (pp. 212-219). : SPIE.Taubes, G. (1994, December). Surgery in Cyberspace. Discover, 84-94.Taylor, H. (1992). Architectures for <strong>Virtual</strong> Visualization. In Proceedings <strong>of</strong> the<strong>Virtual</strong> Worlds: Real Challenges, SRI's 1991 Conference on <strong>Virtual</strong> <strong>Reality</strong>, (pp. 67-70).: Meckler.Taylor, M. B. (1992). A Glimpse <strong>of</strong> the <strong>Virtual</strong> Future. Cross Currents, 19(1), 69-72.Taylor, J., & McAllister, D. F. (1993). Interactive Manipulation <strong>of</strong> QuadricSurfaces in Stereo. In Proceedings <strong>of</strong> the Stereoscopic Displays and Applications IV, (pp.95-106). : SPIE.Taylor, R. M., II, Robinett, W., Chi, V. L., Brooks, F. P., Jr., Wright, W. V.,Williams, R. S., & Snyder, E. J. (1993). The Nanomanipulator: A <strong>Virtual</strong>-<strong>Reality</strong>Interface for a Scanning Tunneling Microscope. In Proceedings <strong>of</strong> the SIGGRAPH '93,(pp. 127-134). : ACM.Taylor, M. C. (1993). De-signing the Simcit. Architecture New York, 1(3), 10-17.Taylor, R., & S., R. (1993). Psychology <strong>of</strong> Immersion in <strong>Virtual</strong> Worlds.Intermedia, 21(3), 40-41.Taylor, G. L. (1994). The Potential Role <strong>of</strong> <strong>Virtual</strong> <strong>Reality</strong> in EnvironmentalEducation. Unpublished Unpublished Master <strong>of</strong> Science thesis, Columbus, Ohio: OhioState <strong>University</strong>, School <strong>of</strong> Natural Resources.Taylor, S. J. E., & Moody, S. (1995). <strong>Virtual</strong> <strong>Reality</strong>: A Distributed Perspective.<strong>Virtual</strong> <strong>Reality</strong>: Research, Development, and Applications, 1(2), 91-94.Taylor, V., Chen, J., Canfield, T., Stevens, R., Reed, D., Scullin, W., & Lamm,S. (1995). Performance Monitoring <strong>of</strong> Interactive <strong>Virtual</strong> Environments for Finite ElementAnalysis. In Proceedings <strong>of</strong> the Supercomputing '95, (pp. unpaginated). : ACM.
Taylor, R., Bayliss, G., Bowyer, A., & Willis, P. (1995). A virtual workshop fordesign by manufacture. In Proceedings <strong>of</strong> the Computers in Engineering - 1995: the 1995Database Symposium, (pp. 921-926). : ASME.Taylor, V. E., Chen, J., Huang, M., Canfield, T., & Stevens, R. (1996).Identifying and Reducing Critical Lag in Finite Element Simulations. IEEE ComputerGraphics and Applications, 16(4), 67-71.Taylor, V. E., Huang, M., Canfield, T., Stevens, R., Reed, D., & Lamm, S.(1996). Performance Modeling <strong>of</strong> Interactive, Immersive <strong>Virtual</strong> Environments for FiniteElement Simulations. International Journal <strong>of</strong> Supercomputer Applications and HighPerformance Computing, 10(2-3), 145-156.Taylor, W. (1997). Student Responses to their Immersion in a <strong>Virtual</strong> environment(<strong>HITL</strong> Report No. <strong>HITL</strong> R-97-11): Seattle, WA: <strong>University</strong> <strong>of</strong> <strong>Washington</strong>, HumanInterface Technology Laboratory.Teitel, M. A. (1990). The Eyephone, a Head Mounted Stereo Display. InProceedings <strong>of</strong> the Stereoscopic Displays and Applications, (pp. 168-171). : SPIE.Teixeira, K. (1994). Behind the Scenes at the Guggenheim. <strong>Virtual</strong> <strong>Reality</strong> World,2(3), 66-70.Teixeira, J. C. (1996). Environments for teaching computer graphics: Anexperience. Computers and Graphics, 20(6), 927-935.Teller, S. J., & Sequin, C. H. (1991). Visibility Preprocessing for InteractiveWalkthroughs. Computer Graphics, 25(4), 61-69.Templeman, M. (1995). Kid's CyberTV Programs. VR World, 3(1), 46-48.Tendick, F., Jennings, R. W., Tharp, G., & Stark, L. (1993). Sensing andManipulation Problems in Endoscopic Surgery: Experiment, Analysis, and Observation.Presence: Teleoperators and <strong>Virtual</strong> Environments, 2(1), 66-81.Terashima, N. (1994). Tele Hyper <strong>Virtual</strong>ity. In Proceedings <strong>of</strong> the ISMCR'94:Topical Workshop on <strong>Virtual</strong> <strong>Reality</strong>, (pp. 71-75). : NASA.Terveen, L. G., Hill, W. C., Amento, B., McDonald, D., & Creter, J. (1997).Building Task-Specific Interfaces to High Volume Conversational Data. In Proceedings <strong>of</strong>the CHI '97: Human Factors in Computing Systems, (pp. 226-233). : ACM, Inc.Terzopoulos, D., & McInerney, T. (1996). Deformable Models and the Analysis <strong>of</strong>Medical Images. In M. K. S., H. M. H<strong>of</strong>fman, D. Stredney, & S. J. Weghorst (Eds.),Medicine Meets <strong>Virtual</strong> <strong>Reality</strong>: Global Healthcare Grid, (Vol. 39, pp. 369-378).<strong>Washington</strong>, DC: IOS Press.Tessman, T. (1990). Perspectives on Stereo. In Proceedings <strong>of</strong> the StereoscopicDisplays and Applications, (pp. 22-27). : SPIE.Testa, B. M. (1994). <strong>Virtual</strong>ly Walking in Space. <strong>Virtual</strong> <strong>Reality</strong> Special Report,1(4), 67-76.Tezuka, T., Goto, A., Kashiwa, K., & Yoshikawa, H. (1994). A Study on SpaceInterface for Teleoperation System. In Proceedings <strong>of</strong> the RO-MAN ‘94, 3rd IEEEInternational Workshop on Robot and Human Communication, (pp. 62-67). : IEEE.Tezuka, T., Kashiwa, K., Mitani, T., & Yoshikawa, H. (1995). Development <strong>of</strong>machine-maintenance training system in virtual environment. In Proceedings <strong>of</strong> the SixthIFAC/IFIP/IFORS/IEA Symposium: Analysis, Design and Evaluation <strong>of</strong> Man-MachineSystems, (pp. 687-692). : Pergamon.
- Page 1 and 2:
(1992). Virtual Reality: Hearing Be
- Page 3 and 4:
Aharon, S., & Robb, R. A. (1996). 3
- Page 5 and 6:
Allison, D., Wills, B., & Hodges, L
- Page 7 and 8:
Aoki, S., Cohen, M., & Koizumi, N.
- Page 9 and 10:
Astheimer, P., & Pierce, M.-L. (199
- Page 11 and 12:
Bagiana, F., & Mills, S. (1993). Vi
- Page 13 and 14:
Barfield, W., & Hendrix, C. (1995).
- Page 15 and 16:
Bauer, C. (1995). Virtual Reality i
- Page 17 and 18:
Benford, S., Bowers, J., Fahlen, L.
- Page 19 and 20:
Bermudez, A. B., & Palumbo, D. (199
- Page 21 and 22:
Biocca, F. (1992). Communication Wi
- Page 23 and 24:
Bohner, P., Pokrandt, P., & Hassfel
- Page 25 and 26:
Environment. In S. J. Weghorst, J.
- Page 27 and 28:
Brewster, S. A., Wright, P. C., & E
- Page 29 and 30:
Bro-Nielsen, M. (1996). Fast Finite
- Page 31 and 32:
Brown, D. J., Cobb, S. V., Eastgate
- Page 33 and 34:
Impairments. In M. K. S., H. M. Hof
- Page 35 and 36:
Bylinsky, G. (1991). The Marvels of
- Page 37 and 38:
Carr, C. (1992, October). Is Virtua
- Page 39 and 40:
International Workshop on Robot and
- Page 41 and 42:
Applications for Simulation Visuali
- Page 43 and 44:
existence, Conference on Virtual Re
- Page 45 and 46:
Coull, T. B. (1992). Texture-based
- Page 47 and 48:
Daane, S., Constantinou, P., & Hess
- Page 49 and 50:
De Moor, G. J. E. (1994). Standardi
- Page 51 and 52:
Delp, S. L., Loan, J. P., Basdogan,
- Page 53 and 54:
Dobrow, R. (1994). Special Report:
- Page 55 and 56:
Dumay, A. C. M. (1995). Triage simu
- Page 57 and 58:
Dysart, J. (1995). Detroit Creates
- Page 59 and 60:
Eichenlaub, J. B., & Touris, T. C.
- Page 61 and 62:
Emmett, A. (1993). The Quest for "T
- Page 63 and 64:
Fairchild, K. M., Poston, T., & Bri
- Page 65 and 66:
Ferder, M., Glicksman, A., & Strauc
- Page 67 and 68:
Fleischmann, M. (1993). A Virtual W
- Page 69 and 70:
Fuchs, H., Levoy, M., & Pizer, S. M
- Page 71 and 72:
Galyean, T. A. (1995). Guided Navig
- Page 73 and 74:
Gibson, C. P., & Furness, T. A. (19
- Page 75 and 76:
Gore, R. A. (1993). Reality or Virt
- Page 77 and 78:
Green, M. (1996). Shared Virtual En
- Page 79 and 80:
Grinstein, G. G., Southard, D. A.,
- Page 81 and 82:
Haase, H. (1996). Symbiosis of Virt
- Page 83 and 84:
Hannaford, B. (1994). Modeling and
- Page 85 and 86:
Hayward, C. (1994). Listening to th
- Page 87 and 88:
Henry, D., & Furness, T. (1993). Sp
- Page 89 and 90:
Hirose, M. (1992). Human Behavior i
- Page 91 and 92:
Hoffman, H., Murray, M., Danks, M.,
- Page 93 and 94:
Howarth, P. A., & Costello, P. J. (
- Page 95 and 96:
Ikehara, C., Cole, R. E., & Merritt
- Page 97 and 98:
Experiments. In Proceedings of the
- Page 99 and 100:
Jalili, R., Kirchner, P. D., Montoy
- Page 101 and 102:
the ECDVRAT: 1st European Conferenc
- Page 103 and 104:
Kameyama, K., & Ohtomi, K. (1993).
- Page 105 and 106:
(Eds.), Medicine Meets Virtual Real
- Page 107 and 108:
Kesavadas, T., & Cannon, D. J. (199
- Page 109 and 110:
MAN ‘95, IEEE International Works
- Page 111 and 112:
Kobayashi, M., & Schmandt, C. (1997
- Page 113 and 114:
Kozlowski, D. M., Morimoto, A. K.,
- Page 115 and 116:
Kumar, S., Manocha, D., & Lastra, A
- Page 117 and 118:
Lantz, E. (1992). Virtual reality i
- Page 119 and 120:
Lee, W. (1996). The fetal imaging w
- Page 121 and 122:
Liang, R.-H., & Ouhyoung, M. (1996)
- Page 123 and 124:
Loeffler, C. E. (1993). Distributed
- Page 125 and 126:
1997 Virtual Reality Annual Interna
- Page 127 and 128:
Madhyastha, T. M., & Reed, D. A. (1
- Page 129 and 130:
Marcus, B. A., Lucas, W., & Churchi
- Page 131 and 132:
Maurer, W. (1996). Now That's Enter
- Page 133 and 134:
McGovern, K. (1996). Computer-Based
- Page 135 and 136:
Meller, G., Tepper, R., Bergman, M.
- Page 137 and 138:
Meyer, L. (1992). Monitor Selection
- Page 139 and 140:
Mitchell, W. J. (1995 Summer). Reco
- Page 141 and 142:
Monkman, G. J. (1992). An Electrorh
- Page 143 and 144:
Muhlbach, L., Bocker, M., & Prussog
- Page 145 and 146:
Nash, I. (1991, Sept. 6). Visions f
- Page 147 and 148:
Newquist, H. P. (1994). Virtual Rea
- Page 149 and 150: O'Neil, J. (1995). On Technology an
- Page 151 and 152: Virtual Environments on their Compr
- Page 153 and 154: Pankratov, M. M., & Shapshay, S. (1
- Page 155 and 156: Hoffman, D. Stredney, & S. J. Wegho
- Page 157 and 158: Implementations. In Proceedings of
- Page 159 and 160: Powers, D. A., & Darrow, M. (1994).
- Page 161 and 162: Puttre, M. (1993, August). Teeing O
- Page 163 and 164: Rea, P., & Whalley, S. (1993). Adva
- Page 165 and 166: Resnick, M. (1993). Behavior Constr
- Page 167 and 168: Ritchey, K. J. (1992). Image-Based
- Page 169 and 170: Robinette, K. M. (1993). Fit Testin
- Page 171 and 172: IEEE 1996 Virtual Reality Annual In
- Page 173 and 174: Rowland, D. A., & Perrett, D. I. (1
- Page 175 and 176: Satava, R. M. (1993). Virtual Reali
- Page 177 and 178: Schaufler, G., & Mazuryk, T. (1996)
- Page 179 and 180: Schultz, S. W. (1993). Bringing 3-D
- Page 181 and 182: Shawver, D. M. (1997). Virtual acto
- Page 183 and 184: Siddiqi, N., Gazzani, F., Des Jardi
- Page 185 and 186: Slater, M., & Usoh, M. (1993). The
- Page 187 and 188: Smith, A. B. (1995). Using virtual
- Page 189 and 190: Sowizral, H. (1994). Optimizing Gra
- Page 191 and 192: Starks, M. (1992). Stereoscopic Vid
- Page 193 and 194: Stone, R. J. (1992). Virtual Realit
- Page 195 and 196: Stuart, R. (1992). Virtual Reality:
- Page 197 and 198: Sukthankar, S. J., & Reddy, N. P. (
- Page 199: Tait, A. (1992). Authoring Virtual
- Page 203 and 204: Thompson, J. (Ed.). (1992). Virtual
- Page 205 and 206: Truppe, M. J., Freysinger, W., Gunk
- Page 207 and 208: Veron, H., Southard, D. A., Leger,
- Page 209 and 210: Walker, H. (1996). An Organisationa
- Page 211 and 212: Virtual Reality: Health Care in the
- Page 213 and 214: Wells, M. J., & Griffin, M. J. (198
- Page 215 and 216: Wexelblat, A. (1995). An Approach t
- Page 217 and 218: Williams, S. P., & Parrish, R. V. (
- Page 219 and 220: Wißkerchen, P., Kansy, K., & Schmi
- Page 221 and 222: Yamabe, T., Yoshizawa, M., Nanka, S
- Page 223 and 224: Yoshida, A., Hagita, Y., Yamazaki,
- Page 225 and 226: Zeltzer, D., & Gaffron, S. (1996).
- Page 227: Zyda, M., Pratt, D., Falby, J., Bar