12.07.2015 Views

Virtual Reality - HITL Home - University of Washington

Virtual Reality - HITL Home - University of Washington

Virtual Reality - HITL Home - University of Washington

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Stevens, R. (1994). Multimedia Supercomputing: The Use <strong>of</strong> Supercomputers toDrive High-Performance Multimedia Systems and <strong>Virtual</strong> Environments. In Proceedings <strong>of</strong>the Third IEEE International Symposium on High Performance Distributed Computing,(pp. 3). : IEEE Computer Society Press.Stevens, R. J., & Neal, W. J. (1994). Distributed Air Traffic ManagementSimulation: The Next Application-Domain for DIS. In Proceedings <strong>of</strong> the 1994 SummerComputer Simulation Conference, (pp. 828-833). : Society for Computer Simulation.Stewart, D. (1991, January). Through the Looking Glass Into an Artificial World--Via Computer. Smithsonian, 36-45.Stewart, B. C. (1996). Mounting Human Entities to Control and Interact withNetworked Ship Entities in a <strong>Virtual</strong> Environment. Unpublished Master's, NavalPostgraduate School, Monterey, California.Stiegler, B. (1993). Developing Deterritorialization. Architecture New York, 1(3),18-23.Stipp, D. (1994, August 23, ). 'Phantom' Simulates Wielding a Scalpel, Tossing aBall. The Wall Street Journal, pp. B1, B6.Stix, G. (1991). Reach Out - Touch is Added to <strong>Virtual</strong> <strong>Reality</strong> Simulations.Scientific American, 264(2), 134.Stix, G. (1992). See-Through View: <strong>Virtual</strong> <strong>Reality</strong> May Guide Physicians'Hands. Scientific American, 267(3), 166.Stone, R. J. (1990). <strong>Virtual</strong> <strong>Reality</strong> in Telerobotics. In Proceedings <strong>of</strong> theComputer Graphics '90, (pp. 29-39). : Blenheim On-Line.Stone, R. J. (1991). Advanced Human-System Interfaces for Telerobotics Using<strong>Virtual</strong> <strong>Reality</strong> and Telepresence Technologies. In Proceedings <strong>of</strong> the ICAR '91, FifthInternational Conference on Advanced Robotics: Robots in Unstructured Environments,(pp. 168-173). : IEEE.Stone, R. J. (1991). The UK <strong>Virtual</strong> <strong>Reality</strong> and Telepresence Project: One YearOn. In Proceedings <strong>of</strong> the Computer Graphics, Computer Animation, <strong>Virtual</strong> <strong>Reality</strong>, andVisualization, (pp. 131-140). : Blenheim On-line.Stone, R. J. (1991). <strong>Virtual</strong> <strong>Reality</strong> and Telepresence: An Initiative Within anInitiative. In Proceedings <strong>of</strong> the IEE Colloquium on 'Advanced Robotic Initiatives in theUK', (pp. 7/1-3). : IEE.Stone, R. J. (1991). <strong>Virtual</strong> <strong>Reality</strong>: Interfaces for the 21st Century. InProceedings <strong>of</strong> the Advanced Information Systems: The New Technologies in Today'sBusiness Environment, Incorporating the Sixth International Expert Systems Conference,(pp. 99-110). : Learned Information.Stone, R. J., King, I., Dalton, G., & Weaver, I. (1991). <strong>Virtual</strong> <strong>Reality</strong> andTelepresence: Visual Worlds and Non-Visual Sensors. In Proceedings <strong>of</strong> the IEEColloquium on 'Real World Visualization - <strong>Virtual</strong> World - <strong>Virtual</strong> <strong>Reality</strong>', (pp. 3/1-6). :IEE.Stone, R. J. (1991). <strong>Virtual</strong> <strong>Reality</strong> and Cyberspace: From Science Fiction toScience Fact. Information Services and Use, 11(5-6), 283-300.Stone, R. J. (1992). <strong>Virtual</strong> <strong>Reality</strong> In Perspective. In Proceedings <strong>of</strong> the <strong>Virtual</strong><strong>Reality</strong> International 92: Impacts and Applications, (pp. 7-13). : Meckler.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!