Fast mobile shaders or rather Mobile! Fast!
Fast mobile shaders - Unity Technologies Blog
Fast mobile shaders - Unity Technologies Blog
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FXAA 3.11•Latest FXAA 3.1 “console-pc”variant•Initial, 22.6ms iPad2, 28.3ms 3Gs• Much faster!••Does not w<strong>or</strong>k on XperiaPlay :(Needs GL_EXT_shader_texture_lodLatest FXAA 3.11 “console” version even pre-optimization already much faster!Does not w<strong>or</strong>k on XperiaPlay though, since it does not expose GL_EXT_shader_texture_lod(needed f<strong>or</strong> texture lookups after a dynamic branch).