17.08.2015 Views

Fast mobile shaders or rather Mobile! Fast!

Fast mobile shaders - Unity Technologies Blog

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Current state••37FPS after optimizationsNow runs 26 FPS with MORE stuff!• 90k vertices (lots skinned)• A ton of particles•• Bloom, Heat Shimmer• 4xMSAA, Anisotropic3-6 textures per fragmentAfter some optimizations, went 18->37 FPS on iPad2. So got some room f<strong>or</strong> m<strong>or</strong>e stuff(4xMSAA, Anisotropic filtering). After adding that runs at 26FPS right now, but we’re sure itcan reach 30.

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