17.08.2015 Views

Fast mobile shaders or rather Mobile! Fast!

Fast mobile shaders - Unity Technologies Blog

Fast mobile shaders - Unity Technologies Blog

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Post-fx costs••At native device resolutionSepia tone: 3.6ms iPad2, 3.7ms3Gs, 1.9ms XperiaPlay•Bloom: 4.6ms iPad2, 7.4ms 3Gs,6.2ms XperiaPlay•Col<strong>or</strong> C<strong>or</strong>rection: 5.4ms iPad2,7.6ms 3Gs, 7.0ms XperiaPlay•Noise+scratches: 3.2ms iPad2,4.6ms 3Gs, 5.3ms XperiaPlayPost-processing effects aren’t exactly cheap :)

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