17.08.2015 Views

Fast mobile shaders or rather Mobile! Fast!

Fast mobile shaders - Unity Technologies Blog

Fast mobile shaders - Unity Technologies Blog

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Splashes: geom + atlasWater splashes are completely static geometry. Each “splash quad” loops over regions of atexture atlas. Different vertex col<strong>or</strong>s f<strong>or</strong> each quad offset the animation time of each splash.

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