Fast mobile shaders or rather Mobile! Fast!
Fast mobile shaders - Unity Technologies Blog
Fast mobile shaders - Unity Technologies Blog
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Hidden Surface Removal•Simple geometry• iPad2: 0.07ms, Tegra2: 2.0ms•Complex geometry• iPad2: 0.13ms, Tegra2: 3.8ms•Scales linearly with overdrawGraph: overdraw on h<strong>or</strong>izontal axis (1 to 10), time on vertical axis.