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AUGMENTED REALITY<br />
and shares accurate representations<br />
of the state of the places<br />
and documents of multiple<br />
origins.<br />
The technology is able to support<br />
the development of virtual<br />
tours thanks to interactive<br />
hotspots that geoloize spherical<br />
photos. In immersive display<br />
mode, available through VR<br />
headsets.<br />
It is possible to configure a virtual<br />
tour of 360° panoramas, to<br />
simulate in an immersive way,<br />
the direct use and visual survey<br />
of the state of the places, returning<br />
the intuitive-immersive<br />
perception of the spatiality and<br />
materiality of the building.<br />
In more advanced and interactive<br />
VR systems, with a view to<br />
outlining a complete cognitive<br />
framework, with an important<br />
transversal role with respect to<br />
the design, implementation and<br />
control of conservative actions<br />
of architectural heritage, it is<br />
also possible to relate to the<br />
aforementioned digital environment<br />
the various multiple<br />
and heterogeneous survey data<br />
produced in advance, making<br />
them accessible and easily accessible.<br />
KEYWORDS<br />
Augmented Reality, Virtual Reality,<br />
Participatory Design<br />
ABSTRACT<br />
The scenarios that characterize the evolution<br />
of the professions related to technical<br />
design/representation in the light of the<br />
new interactive visualization technologies<br />
are outlined.<br />
AUTHOR<br />
Tiziana Primavera<br />
tiziana.primavera@unier.it<br />
AR Advisor, Ph.D.<br />
www.gter.it<br />
info@gter.it<br />
<strong>GEOmedia</strong> n°3-2020 23