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cahier scientifique revue technique luxembourgeoise

cahier scientifique revue technique luxembourgeoise

cahier scientifique revue technique luxembourgeoise

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32 CAHIER SCIENTIFIQUE | REVUE TECHNIQUE LUXEMBOURGEOISE 2 | 2010<br />

Since the first personal computers were introduced, the number of digital assets (documents, photos, e-mails ...) we have to deal<br />

with on a daily basis has significantly increased. However the tools and programs for managing them have mostly remained the<br />

same. In the context of exploring new ways to interact with digital assets, three bachelor theses were written at the University of<br />

Luxembourg. Namely: “Metadata Enhanced Asset Management”, “Multitouch Based Asset Browsing” and “Timeline Based Asset<br />

Browsing”. This article describes the latter one which deals with the aggregation of digital assets into a timeline representation<br />

based on semantic relations established through user defined tags.<br />

LAUREAT DU PRIX DE LA REVUE TECHNIQUE LUXEMBOURGEOISE 2010<br />

TIMELINE BASED ASSET BROWSING_<br />

Jérôme Wagener<br />

Timeline based asset browsing (TBAB) describes the approach<br />

of browsing digital assets using a timeline rather<br />

than relying on a hierarchical view. The key ideas employed<br />

within this project concerned the aggregation of assets,<br />

their relations, and the usage of timelines for obtaining an<br />

effective visual representation.<br />

To get an idea about the context, it is helpful to have a<br />

look at the semantic desktop. This collection of ideas and<br />

concepts deals with the interpretation of information and<br />

the process of establishing meaningful relations between<br />

those. Although still in development the semantic desktop<br />

promises to drastically improve the usability of computers<br />

regarding digital assets.<br />

One of the main ideas behind both digital asset browsing<br />

and the semantic desktop is that of discovering hidden<br />

information within assets. Today this means that we have<br />

to extract information, often from proprietary applications<br />

and ambiguous fi le formats.<br />

Using this <strong>technique</strong>, third party applications are able to<br />

create new types of user interfaces by intermixing different<br />

data and information, and to provide new types of views of<br />

a user’s assets.<br />

Timeline Based Asset Browsing<br />

Having so-called “assets” respectively “digital assets” was<br />

an essential notion within this project. A digital asset basically<br />

represents any existing form of valid digital information,<br />

meaning that a simple text-document, an e-mail and<br />

even a blog-post on the internet are digital assets.<br />

As a requirement for this project, it was necessary to establish<br />

relations between different types of digital assets.<br />

Although some of today’s operating systems are capable<br />

of doing this based on keywords, the use is quite limited.<br />

Problems occur as soon as we try to establish relations between<br />

assets with easily extractable keywords (text-fi les, emails,<br />

source-code ...) and assets not having such information<br />

(pictures, audio-fi les, binaries ...). As a consequence<br />

timeline based asset browsing enforces all digital assets to<br />

be appropriately tagged in order to establish relations. A<br />

tag hereby simply represents textual information attached<br />

to a fi le such that assets having a tag in common automatically<br />

have a relation to each other.<br />

Based on the assumption that digital assets sharing a relation<br />

will most likely reside within the same temporal<br />

context, timeline representations were chosen as visual interfaces.<br />

This interface was meant to provide access to different<br />

types of information including pictures, videos, textfi<br />

les, e-mails, calendar-events, blog-posts and others.<br />

The prototype shown in fi gure 1 presents an implementation<br />

of the concepts mentioned above. It was developed as<br />

a proof-of-concept and provided the basic functionalities<br />

required for timeline based asset browsing. Users have the<br />

possibility to query for tags that were previously attached<br />

to digital assets in order to receive a timeline representation<br />

containing the results. The prototype interface moreover provided<br />

quick access to the assets as well as different views.<br />

The application architecture itself was split into three major<br />

parts: The “Aggregator” required for gathering all necessary<br />

information, the “Transformer” required for establishing<br />

a timeline representation, and the “Interface” used for<br />

presenting the results. [See fi gure 2]. The shared framework<br />

encapsulated some of the functionalities that were required

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