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4.3 Entity Appearance<br />

431<br />

Section 4.3<br />

Entity Appearance<br />

This section specifies the 32-bit enumeration <strong>for</strong> the Entity Appearance field in the Entity State<br />

PDU. This field is kind <strong>and</strong> domain specific, <strong>and</strong> as applicable, specific bits are designated to<br />

common bit locations.<br />

The following sections describe the specific bit definitions <strong>for</strong> all entity kinds. The Entity-Kind field<br />

is found in the Entity-Type Record, as defined in IEEE 1278.1-1995. Entity-kind values are defined<br />

in section 4.2.1 of this <strong>document</strong>.<br />

4.3.1 Plat<strong>for</strong>m Kind<br />

4.3.1.1 Plat<strong>for</strong>ms of the L<strong>and</strong> Domain<br />

The bits of the Entity Appearance field <strong>for</strong> l<strong>and</strong> plat<strong>for</strong>ms are defined as follows:<br />

Name Bits Purpose<br />

Paint 0 Describes the paint scheme of an entity<br />

Scheme 0 - Uni<strong>for</strong>m color<br />

1 - Camouflage<br />

Mobility 1 Describes characteristics of mobility kill<br />

0 - No mobility kill<br />

1 - Mobility kill<br />

Fire Power 2 Describes characteristics of fire-power kill<br />

0 - No fire-power kill<br />

1 - Fire-power kill<br />

Damage 3-4 Describes the damaged appearance of an entity<br />

0 - No damage<br />

1 - Slight damage<br />

2 - Moderate damage<br />

3 - Destroyed<br />

Smoke 5-6 Describes status or location of smoke emanating from an<br />

entity 0 - Not smoking<br />

1 - Smoke plume rising from the entity<br />

2 - Entity is emitting engine smoke<br />

3 - Entity is emitting engine smoke, <strong>and</strong> smoke plume is<br />

rising from the entity<br />

Trailing 7-8 Describes the size of the dust cloud trailing effect <strong>for</strong> the<br />

Effects entity 0 - None<br />

1 - Small<br />

2 - Medium<br />

3 - Large

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