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a 2003 document whose - Institute for Simulation and Training ...

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4.3.1.2 Plat<strong>for</strong>ms of the Air Domain<br />

The bits of the Entity-Appearance field <strong>for</strong> air plat<strong>for</strong>ms are defined as follows:<br />

Name Bits Purpose<br />

Paint 0 Describes the paint scheme of an entity<br />

Scheme 0 - Uni<strong>for</strong>m color<br />

1 - Camouflage<br />

Propulsion 1 Describes characteristics of Propulsion kill<br />

0 - No Propulsion kill<br />

1 - Propulsion kill<br />

2 Unused<br />

Damage 3-4 Describes the damaged appearance of an entity<br />

0 - No damage<br />

1 - Slight damage<br />

2 - Moderate damage<br />

3 - Destroyed<br />

434<br />

Section 4.3<br />

Entity Appearance<br />

Smoke 5-6 Describes status or location of smoke emanating from an<br />

0 - Not smoking<br />

1 - Smoke is trailing the entity<br />

2 - Entity is emitting engine smoke<br />

3 - Entity is emitting engine smoke, <strong>and</strong> smoke is trailing the<br />

entity<br />

Trailing 7-8 Describes the size of the contrails or ionization trailing effects<br />

Effects from an entity<br />

0 - None<br />

1 - Small<br />

2 - Medium<br />

3 - Large<br />

Canopy 9-11 Describes the state of the canopy<br />

0 - Not applicable<br />

1 - Canopy is closed<br />

2-3 - Unused<br />

4 - Canopy is open<br />

5-7 - Unused<br />

L<strong>and</strong>ing 12 Describes whether L<strong>and</strong>ing Lights are on or off.<br />

Lights 0 - Off<br />

1 - On<br />

Navigation 13 Describes whether Navigation Lights are on or off.<br />

Lights 0 - Off<br />

1 - On

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