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a 2003 document whose - Institute for Simulation and Training ...

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12.0 Environment family<br />

12.1 Point, Linear, Areal Object State PDU<br />

12.1.1 Object Type record<br />

584<br />

Section 12<br />

Environment family<br />

This section specifies the 32-bit enumerations <strong>for</strong> the Object Type record of the Point Object, Linear<br />

Object <strong>and</strong> Areal Object State PDUs. Object Types are arranged in a hierarchical order.<br />

12.1.1.1 Domain<br />

The domain enumerations are the same as used <strong>for</strong> the Entity Type record (see Section 4.2).<br />

12.1.1.2 Object Kind<br />

This section specifies the 8-bit enumeration <strong>for</strong> the Object Kind field.<br />

Field Value Object Kind<br />

0 Other<br />

1 Obstacle<br />

2 Prepared position<br />

3 Cultural feature<br />

4 Passageway<br />

5 Tactical smoke<br />

6 Obstacle marker<br />

7 Obstacle breach<br />

12.1.1.3 Point Object State PDU Object Types<br />

Domain Object Kind Cat Scat<br />

0 5<br />

1 1<br />

0 Other<br />

1 Ground burst<br />

0 Other<br />

1 Artillery<br />

2 Air burst<br />

0 Other<br />

1 Grenade<br />

0 Other<br />

1 Abatis<br />

0 Other<br />

1 8 tree<br />

2 14 tree

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