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a 2003 document whose - Institute for Simulation and Training ...

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1 - Raised<br />

Camouflage 17-18 Describes the type of camouflage<br />

Type 0 - Desert camouflage<br />

1 - Winter camouflage<br />

2 - Forest camouflage<br />

3 - Unused<br />

447<br />

Section 4.3<br />

Entity Appearance<br />

Concealed 19 Describes the type of concealment<br />

0 - Not concealed<br />

1 - Entity in a prepared concealed position (with netting, etc.)<br />

20 Unused<br />

Frozen 21 Describes the frozen status of an entity<br />

Status 0 - Not frozen<br />

1 - Frozen (Frozen entities should not be dead-reckoned, i.e.<br />

they should be displayed as fixed at the current location<br />

even if non-zero velocity, acceleration or rotation data is<br />

received from the frozen entity)<br />

Power-plant 22 Describes the power-plant status of the sensor<br />

Status 0 - Power plant off<br />

1 - Power plant on<br />

State 23 Describes the state of an entity<br />

0 - Active<br />

1 - Deactivated<br />

Tent 24 Describes the status of a tent extension<br />

0 - Not extended<br />

1 - Extended<br />

25 Unused<br />

Blackout 26 Describes whether Blackout Lights are on or off<br />

0 - Off<br />

1 - On<br />

27-28 Unused<br />

Interior 29 Describes whether Interior Lights are on or off<br />

Lights 0 - Off<br />

1 - On<br />

30-31 Unused

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