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a 2003 document whose - Institute for Simulation and Training ...

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7.2 Stop/Freeze PDU<br />

7.2.1 Reason<br />

490<br />

Section 7<br />

<strong>Simulation</strong> Management family<br />

This section specifies the 8-bit enumeration <strong>for</strong> the Reason field in the Stop/Freeze PDU.<br />

Field Value Reason to Stop<br />

0 Other<br />

1 Recess<br />

2 Termination<br />

3 System Failure<br />

4 Security Violation<br />

5 Entity Reconstitution<br />

6 Stop <strong>for</strong> reset<br />

7 Stop <strong>for</strong> restart<br />

8 Abort <strong>Training</strong> Return to Tactical Operations<br />

7.2.2 Frozen Behavior<br />

This section specifies the 8-bit Boolean array of the Frozen-Behavior field in the Stop/Freeze PDU.<br />

Any individual bit set to one indicates that the simulation application is to continue the<br />

corresponding activity in the frozen state; a bit set to zero indicates that the activity is to cease in<br />

the frozen state.<br />

Bit Name Activity<br />

0 <strong>Simulation</strong> clock Run internal simulation clock.<br />

1 Transmit PDUs Transmit PDUs.<br />

2 Receive PDUs Update simulation models of other entities via received PDUs.<br />

7.3 Acknowledge PDU<br />

7.3.1 Acknowledge Flag<br />

This section specifies the 16-bit enumeration <strong>for</strong> the Acknowledge-Flag field in the Acknowledge<br />

PDU.<br />

Field Value Acknowledgment Flags<br />

1 Create Entity<br />

2 Remove Entity<br />

3 Start/Resume<br />

4 Stop/Freeze<br />

5 Transfer Control Request

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