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a 2003 document whose - Institute for Simulation and Training ...

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4.5.2 Codes <strong>for</strong> Entity Marking Field (Digit / Chevron - Character Set code = 3<br />

Byte 1<br />

Byte 1 Character set code = 3<br />

Byte 2 through 12<br />

Bytes 2 through 12 contain digit/chevron codes.<br />

Code Symbol<br />

0-9 0-9<br />

10-19 0-9<br />

69 (E) E<br />

101 (e) E<br />

83 (S) S<br />

115 (s) S<br />

88 (X) X<br />

120 (x) X<br />

32 (space) blank<br />

94 Ù<br />

62 ><br />

86 (V) ∨<br />

60 <<br />

∧<br />

126 (~) ∨<br />

61 (=) < ><br />

454<br />

Section 4.5<br />

Entity Marking

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