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12.3.4.12 Rectangular Volume Record 1<br />

x-component - 64 bit floating point<br />

Corner Location y-component - 64 bit floating point<br />

z-component - 64 bit floating point<br />

Length X 32 bit floating point<br />

Length Y 32 bit floating point<br />

Length Z 32 bit floating point<br />

Psi - 32 bit floating point<br />

Orientation Theta - 32 bit floating point<br />

Phi - 32 bit floating point<br />

12.3.4.13 Rectangular Volume Record 2<br />

x-component - 64 bit floating point<br />

Corner Location y-component - 64 bit floating point<br />

z-component - 64 bit floating point<br />

Length X 32 bit floating point<br />

Length Y 32 bit floating point<br />

Length Z 32 bit floating point<br />

d(Length X)/dt 32 bit floating point<br />

d(Length Y)/dt 32 bit floating point<br />

d(Length Z)/dt 32 bit floating point<br />

Psi - 32 bit floating point<br />

Orientation Theta - 32 bit floating point<br />

Phi - 32 bit floating point<br />

x-component - 32 bit floating point<br />

Velocity y-component - 32 bit floating point<br />

z-component - 32 bit floating point<br />

About x-axis - 32 bit floating point<br />

Angular Velocity About y-axis - 32 bit floating point<br />

About z-axis - 32 bit floating point<br />

12.3.4.14 Gaussian Plume Record<br />

x-component - 64 bit floating point<br />

Source Location y-component - 64 bit floating point<br />

z-component - 64 bit floating point<br />

Psi - 32 bit floating point<br />

Orientation Theta - 32 bit floating point<br />

Phi - 32 bit floating point<br />

Plume Length 32 bit floating point<br />

Plume Width 32 bit floating point<br />

Plume Height 32 bit floating point<br />

d(Plume Length)/dt 32 bit floating point<br />

d(Plume Width)/dt 32 bit floating point<br />

d(Plume Height)/dt 32 bit floating point<br />

Leading Edge 32 bit floating point<br />

599<br />

Section 12<br />

Environment family

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