25.07.2014 Views

2. Turn the D32XD/D16XD on - Korg

2. Turn the D32XD/D16XD on - Korg

2. Turn the D32XD/D16XD on - Korg

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Effects<br />

The <str<strong>on</strong>g>D32XD</str<strong>on</strong>g>/<str<strong>on</strong>g>D16XD</str<strong>on</strong>g> provides up to twenty-four [*eight] insert<br />

effects that you can insert into mixer channels, up to two<br />

master effects that can process <str<strong>on</strong>g>the</str<strong>on</strong>g> sends from each channel,<br />

and <strong>on</strong>e final effect to process <str<strong>on</strong>g>the</str<strong>on</strong>g> master bus.<br />

The <str<strong>on</strong>g>D32XD</str<strong>on</strong>g> provides two effect routes; “Routing A” and<br />

“Routing B.”<br />

“Routing A” c<strong>on</strong>sists of insert effects 1–8, master effects 1<br />

and 2, and a final effect.<br />

“Routing B” c<strong>on</strong>sists of insert effects 9–24.<br />

The <str<strong>on</strong>g>D16XD</str<strong>on</strong>g> provides <strong>on</strong>e route, c<strong>on</strong>sisting of insert effects 1–<br />

8, master effects 1 and 2, and a final effect.<br />

The number of simultaneously available effects will be different for<br />

a 96 kHz/24-bit s<strong>on</strong>g (→“How DSP power is allocated to <str<strong>on</strong>g>the</str<strong>on</strong>g> effects”).<br />

Effect type and size<br />

There are two types of effect program: stereo and m<strong>on</strong>o.<br />

You can use ei<str<strong>on</strong>g>the</str<strong>on</strong>g>r type of program as an insert effect, but<br />

m<strong>on</strong>o programs cannot be used as master effects or as <str<strong>on</strong>g>the</str<strong>on</strong>g> final<br />

effect.<br />

Insert effect 8 cannot use a stereo effect program.<br />

Effect programs come in various different sizes. The size of<br />

an effect program will determine how much DSP power it<br />

uses. The total DSP power available for all of <str<strong>on</strong>g>the</str<strong>on</strong>g> effects is divided<br />

up into 32 [*16] “blocks.” The number of blocks of DSP<br />

power used by an effect program is referred to as <str<strong>on</strong>g>the</str<strong>on</strong>g> Effect<br />

Size - size-1, size-2, etc. As an example, <str<strong>on</strong>g>the</str<strong>on</strong>g> type of effect programs<br />

that can be used to provide 24 [*eight] simultaneous<br />

insert effects are called “size-1” programs. Relative to this,<br />

o<str<strong>on</strong>g>the</str<strong>on</strong>g>r more complex effect programs are categorized as “size-<br />

2” or “size-4” programs.<br />

The size of each effect program is shown by an ic<strong>on</strong> “ ” displayed<br />

at <str<strong>on</strong>g>the</str<strong>on</strong>g> right of <str<strong>on</strong>g>the</str<strong>on</strong>g> effect name.<br />

Guitar<br />

Keyboard<br />

Mic<br />

How DSP power is allocated to <str<strong>on</strong>g>the</str<strong>on</strong>g> effects<br />

On <str<strong>on</strong>g>the</str<strong>on</strong>g> <str<strong>on</strong>g>D32XD</str<strong>on</strong>g>/<str<strong>on</strong>g>D16XD</str<strong>on</strong>g>, <str<strong>on</strong>g>the</str<strong>on</strong>g> term “DSP power” refers to <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

total processing capability that can be used to process effect<br />

programs.<br />

Play<br />

Rec<br />

Each track<br />

of <str<strong>on</strong>g>the</str<strong>on</strong>g> recorder<br />

Insert effects<br />

1 2 3 4 16<br />

1<br />

Master<br />

effects<br />

L<br />

R<br />

Final<br />

effect<br />

L<br />

R<br />

to <str<strong>on</strong>g>the</str<strong>on</strong>g> master bus<br />

2<br />

Rec<br />

<str<strong>on</strong>g>D16XD</str<strong>on</strong>g><br />

Insert effects 1–8<br />

<str<strong>on</strong>g>D32XD</str<strong>on</strong>g><br />

Routing A<br />

Insert effects 1–8<br />

Insert effects 9–16<br />

Routing B<br />

Insert effects 17–24<br />

Master track<br />

of <str<strong>on</strong>g>the</str<strong>on</strong>g> recorder<br />

The effect programs are comm<strong>on</strong> to all of <str<strong>on</strong>g>the</str<strong>on</strong>g> above types of<br />

effect. There are 128 preset effect programs.<br />

Each effect program is c<strong>on</strong>structed from <strong>on</strong>e of 52 different<br />

effect algorithms.<br />

There are 128 user effect programs in which you can store<br />

your own edited settings, and 32 s<strong>on</strong>g effect programs for<br />

each s<strong>on</strong>g, in which you can store effect settings for that specific<br />

s<strong>on</strong>g.<br />

Each s<strong>on</strong>g can store its own 32 s<strong>on</strong>g effect programs.<br />

You cannot rewrite <str<strong>on</strong>g>the</str<strong>on</strong>g> preset effect programs. However, a preset<br />

effect can be recalled, edited and stored to a user program.<br />

Effects of <str<strong>on</strong>g>the</str<strong>on</strong>g> <str<strong>on</strong>g>D32XD</str<strong>on</strong>g><br />

Routing A<br />

DSP power<br />

Insert 1–8, Master 1/2, Final<br />

0% 100%<br />

DSP power<br />

Routing B Insert 9–24<br />

0% 100%<br />

Effects of <str<strong>on</strong>g>the</str<strong>on</strong>g> <str<strong>on</strong>g>D16XD</str<strong>on</strong>g><br />

EFFRouting<br />

DSP power<br />

Insert 1–8, Master 1/2, Final<br />

0% 100%<br />

<str<strong>on</strong>g>D32XD</str<strong>on</strong>g><br />

You can use a total of up to 27 effects (<str<strong>on</strong>g>the</str<strong>on</strong>g> total of insert, master,<br />

and final effects). However, you are limited to simultaneously<br />

using no more than 16 effects within Routing A and no<br />

more than 16 effects within Routing B (if <str<strong>on</strong>g>the</str<strong>on</strong>g> s<strong>on</strong>g’s sampling<br />

frequency is 44.1 or 48 kHz). This means that <str<strong>on</strong>g>the</str<strong>on</strong>g> available<br />

number of effects will depend <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> combinati<strong>on</strong> of effect<br />

sizes.<br />

There is enough DSP power to process “16 sizes-worth” of effect<br />

programs each for Routing A and Routing B. However<br />

for a 96 kHz/24-bit s<strong>on</strong>g, <str<strong>on</strong>g>the</str<strong>on</strong>g> DSP power will process <strong>on</strong>ly “8<br />

sizes-worth” of effect programs for each routing.<br />

A total of eleven effects can be used within Routing A, and a<br />

total of sixteen within Routing B.<br />

A specific amount of DSP power is allocated to <str<strong>on</strong>g>the</str<strong>on</strong>g> insert,<br />

master, and final effects, and <str<strong>on</strong>g>the</str<strong>on</strong>g> breakdown for each type of<br />

effect is shown in <str<strong>on</strong>g>the</str<strong>on</strong>g> following table.<br />

Number of effects and DSP power for each variety of<br />

effect<br />

Variety<br />

Maximum number of<br />

effects that can be used<br />

simultaneously<br />

Routing A + Routing B<br />

Maximum size assignable<br />

to <strong>on</strong>e effect<br />

Insert 8 + 16 8<br />

Master 2 + 0 4<br />

Final 1 + 0 4<br />

Total 11 + 16 16 + 16 (8 +8)*<br />

* For a 96 kHz/24-bit s<strong>on</strong>g, <str<strong>on</strong>g>the</str<strong>on</strong>g> maximum total size is 8 + 8.<br />

56

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!