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2. Turn the D32XD/D16XD on - Korg

2. Turn the D32XD/D16XD on - Korg

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(5) Press <str<strong>on</strong>g>the</str<strong>on</strong>g> REC key to put <str<strong>on</strong>g>the</str<strong>on</strong>g> <str<strong>on</strong>g>D32XD</str<strong>on</strong>g>/<str<strong>on</strong>g>D16XD</str<strong>on</strong>g> in recordready<br />

c<strong>on</strong>diti<strong>on</strong>.<br />

Trigger/RecStart<br />

The REC key and PLAY key will blink.<br />

Trigger/Punch In<br />

The REC key will blink.<br />

(6) Begin recording.<br />

Trigger/RecStart<br />

When <str<strong>on</strong>g>the</str<strong>on</strong>g> input signal exceeds <str<strong>on</strong>g>the</str<strong>on</strong>g> threshold level,<br />

recording and playback will start automatically (REC<br />

and PLAY keys will light).<br />

Trigger/Punch In<br />

Press <str<strong>on</strong>g>the</str<strong>on</strong>g> PLAY key to start playback (<str<strong>on</strong>g>the</str<strong>on</strong>g> REC key<br />

will blink, and <str<strong>on</strong>g>the</str<strong>on</strong>g> PLAY key will light). At <str<strong>on</strong>g>the</str<strong>on</strong>g> locati<strong>on</strong><br />

that you want to record, begin performing <strong>on</strong><br />

your instrument. When <str<strong>on</strong>g>the</str<strong>on</strong>g> input signal exceeds <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

threshold level, recording will start automatically<br />

(REC and PLAY keys will light).<br />

(7) When you have finished performing, press <str<strong>on</strong>g>the</str<strong>on</strong>g> STOP<br />

key to stop.<br />

(“1-1. Basic recording” (→p.64), step (10))<br />

1-5. Re-recording a specific area<br />

(Punch-in/out)<br />

If you made a mistake in a recorded performance, or are not<br />

satisfied with a porti<strong>on</strong> of <str<strong>on</strong>g>the</str<strong>on</strong>g> performance, you can use<br />

“punch-in/out” recording to fix just that porti<strong>on</strong> without<br />

having to record <str<strong>on</strong>g>the</str<strong>on</strong>g> entire part over again. Punch-in/out recording<br />

can be d<strong>on</strong>e manually or automatically<br />

Punch-in: Switches from <str<strong>on</strong>g>the</str<strong>on</strong>g> playback mode to <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

record mode.<br />

Punch-out: Switches from <str<strong>on</strong>g>the</str<strong>on</strong>g> record mode back to <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

playback mode.<br />

Manual punch-in/out<br />

Here’s how to punch-in and punch-out manually.<br />

During playback, press <str<strong>on</strong>g>the</str<strong>on</strong>g> REC key or an opti<strong>on</strong>al PS-1 foot<br />

switch to begin recording, and <str<strong>on</strong>g>the</str<strong>on</strong>g>n press <str<strong>on</strong>g>the</str<strong>on</strong>g> REC key, PLAY<br />

key, or foot switch to stop recording.<br />

(1) Prepare to record.<br />

Refer to “1-1. Basic recording” (→p.64), steps (1)–(8).<br />

(2) Adjust <str<strong>on</strong>g>the</str<strong>on</strong>g> playback level.<br />

If you want to hear <str<strong>on</strong>g>the</str<strong>on</strong>g> recorded sound before and after<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> punch-in/out regi<strong>on</strong>, access <str<strong>on</strong>g>the</str<strong>on</strong>g> MIXER, SOLO/<br />

MONITOR, “M<strong>on</strong>itor” tab page, and turn “Cue” <strong>on</strong>.<br />

Then go to <str<strong>on</strong>g>the</str<strong>on</strong>g> “CueLevel” tab page, and adjust <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

“LEVEL” of <str<strong>on</strong>g>the</str<strong>on</strong>g> track that you want to re-record<br />

(→p.51).<br />

(3) Move <str<strong>on</strong>g>the</str<strong>on</strong>g> locati<strong>on</strong> to a point earlier than <str<strong>on</strong>g>the</str<strong>on</strong>g> point<br />

where you want to start recording. (→p.38)<br />

(4) Press <str<strong>on</strong>g>the</str<strong>on</strong>g> PLAY key to begin playback (<str<strong>on</strong>g>the</str<strong>on</strong>g> PLAY key<br />

will light).<br />

The s<strong>on</strong>g will play back, and you will hear <str<strong>on</strong>g>the</str<strong>on</strong>g> sound of<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> playback tracks as well as <str<strong>on</strong>g>the</str<strong>on</strong>g> sound of <str<strong>on</strong>g>the</str<strong>on</strong>g> track you<br />

will be re-recording.<br />

(5) When you reach <str<strong>on</strong>g>the</str<strong>on</strong>g> point that you want to re-record,<br />

press <str<strong>on</strong>g>the</str<strong>on</strong>g> REC key. (The REC and PLAY keys will<br />

light.)<br />

Recording will begin (manual punch-in), and you can rerecord<br />

your performance.<br />

(6) When you reach <str<strong>on</strong>g>the</str<strong>on</strong>g> point at which you want to stop<br />

re-recording, press <str<strong>on</strong>g>the</str<strong>on</strong>g> REC key or <str<strong>on</strong>g>the</str<strong>on</strong>g> PLAY key. (The<br />

REC key will go dark.)<br />

Recording will stop (manual punch-out), and normal<br />

playback will resume. By repeating steps (5) and (6), you<br />

can re-record more than <strong>on</strong>e secti<strong>on</strong> in <strong>on</strong>e pass.<br />

(7) Press <str<strong>on</strong>g>the</str<strong>on</strong>g> STOP key to stop. (The PLAY key will go<br />

dark.)<br />

After you stop recording, move <str<strong>on</strong>g>the</str<strong>on</strong>g> locati<strong>on</strong> to a point<br />

earlier than where you began recording, and play back<br />

to verify that <str<strong>on</strong>g>the</str<strong>on</strong>g> re-recording is satisfactory.<br />

Using a foot switch for manual punch-in/out<br />

You can switch between playback and recording by pressing<br />

a PS-1 foot switch (sold separately).<br />

This lets you punch-in/out while you perform, or when <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

<str<strong>on</strong>g>D32XD</str<strong>on</strong>g>/<str<strong>on</strong>g>D16XD</str<strong>on</strong>g> is located at a distance.<br />

(1) C<strong>on</strong>nect a foot switch to <str<strong>on</strong>g>the</str<strong>on</strong>g> FOOT SWITCH jack.<br />

(2) Access <str<strong>on</strong>g>the</str<strong>on</strong>g> SYSTEM, “C<strong>on</strong>trol” tab page, and specify<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> functi<strong>on</strong> of <str<strong>on</strong>g>the</str<strong>on</strong>g> foot switch.<br />

Set “Functi<strong>on</strong>” to “PunchIn-Out.”<br />

If you are using <str<strong>on</strong>g>the</str<strong>on</strong>g> PS-1 foot switch, make sure that “Polarity”<br />

is set to “–” (→p.126).<br />

(3) Perform manual punch-in/out recording.<br />

Follow <str<strong>on</strong>g>the</str<strong>on</strong>g> procedure described in “Manual punch-in/<br />

out.” When doing so, you can press <str<strong>on</strong>g>the</str<strong>on</strong>g> foot switch at<br />

steps (5) and (6) to switch between punch-in and punchout.<br />

Auto punch-in/out<br />

Here’s how to punch-in and punch-out automatically at <str<strong>on</strong>g>the</str<strong>on</strong>g><br />

locati<strong>on</strong>s you specify beforehand.<br />

You will not be able to execute recording if MIDI SYNC is set to<br />

MTC.<br />

(1) Prepare to record.<br />

Refer to “1-1. Basic recording” (→p.64), steps (1)–(5) and<br />

(7).<br />

(2) Set <str<strong>on</strong>g>the</str<strong>on</strong>g> playback level.<br />

If you want to hear <str<strong>on</strong>g>the</str<strong>on</strong>g> recorded sound before and after<br />

<str<strong>on</strong>g>the</str<strong>on</strong>g> regi<strong>on</strong> you are re-recording, access <str<strong>on</strong>g>the</str<strong>on</strong>g> MIXER,<br />

SOLO/MONITOR, “M<strong>on</strong>itor” tab page, and turn<br />

“Cue” <strong>on</strong>. Then go to <str<strong>on</strong>g>the</str<strong>on</strong>g> “CueLevel” tab page, and<br />

adjust <str<strong>on</strong>g>the</str<strong>on</strong>g> “LEVEL” of <str<strong>on</strong>g>the</str<strong>on</strong>g> track that you want to rerecord<br />

(→p.51).<br />

(3) Store <str<strong>on</strong>g>the</str<strong>on</strong>g> locati<strong>on</strong> at which you want to start recording<br />

in <str<strong>on</strong>g>the</str<strong>on</strong>g> IN (punch-in) locate point, and store <str<strong>on</strong>g>the</str<strong>on</strong>g> locati<strong>on</strong><br />

at which you want to stop recording in <str<strong>on</strong>g>the</str<strong>on</strong>g> OUT<br />

(punch-out) locate point.<br />

For details <strong>on</strong> setting <str<strong>on</strong>g>the</str<strong>on</strong>g> IN and OUT locati<strong>on</strong>s, refer to<br />

“Assigning locati<strong>on</strong>s to <str<strong>on</strong>g>the</str<strong>on</strong>g> Locate keys” (→p.38).<br />

(4) Access <str<strong>on</strong>g>the</str<strong>on</strong>g> REC/PLAY MODE, “Rec/Play” tab page,<br />

select <str<strong>on</strong>g>the</str<strong>on</strong>g> Auto Punch butt<strong>on</strong>, and turn <strong>on</strong> <str<strong>on</strong>g>the</str<strong>on</strong>g> auto<br />

punch-in/out functi<strong>on</strong>.<br />

The AUTO PUNCH indicator will light.<br />

(5) Specify <str<strong>on</strong>g>the</str<strong>on</strong>g> playback regi<strong>on</strong> before and after recording.<br />

• Set “Roll Time Unit” to <str<strong>on</strong>g>the</str<strong>on</strong>g> desired unit: “Sec” (sec<strong>on</strong>ds)<br />

or “Meas” (measures).<br />

• Set “Pre Roll Time” to specify <str<strong>on</strong>g>the</str<strong>on</strong>g> length of playback<br />

that will occur before recording begins.<br />

• Set “Post Roll Time” to specify <str<strong>on</strong>g>the</str<strong>on</strong>g> length of playback<br />

that will occur after recording ends.<br />

(4)<br />

(5)<br />

66

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