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Designing Video for Massive Open Online-Education:<br />

Conceptual Challenges from a Learner-Centered Perspective<br />

Carmen Zahn, Karsten Krauskopf, Jonas Kiener, Friedrich W. Hesse<br />

Table 4: Between group comparisons of deeper level dependent<br />

variables.<br />

Note. a Results of Mann-Whitney-U-Test reported because of<br />

severe positive skewness.<br />

In sum, the results show that students instructed to<br />

discuss freely the source video (discussion task) created<br />

more panels in partnership, wrote more and longer comments,<br />

and were mainly focused on exchanging knowledge<br />

about the filmic style, indicating more collaborative<br />

activity – at least on a surface level. In contrast, participants<br />

in the design condition did integrate aspects of<br />

historical content and filmic style of the newsreel more<br />

often. Students in the discussion condition did not engage<br />

as much in knowledge intensive collaborative activities on<br />

a deeper level as the students in the design condition. In<br />

addition, even though the latter were not so focused on<br />

“talking” about filmic style, they revealed a slightly better<br />

elaboration of visual information and considered visual<br />

details about twice as much, which suggests a more intensive<br />

consideration of the source video on a deeper level.<br />

Discussion<br />

In our study we contrasted two task contexts framing the<br />

active use of video in an online learning setting – discussion<br />

vs. design – and investigated in detail how they would produce<br />

differential effects on student dyads’ online-collaboration<br />

processes and learning outcomes. We assumed that<br />

the different task instructions would stimulate differential<br />

collaborative learning activities and effects on student learning<br />

and we were interested in revealing how exactly these<br />

would differ regarding cognitive outcomes, surface-level<br />

and deeper-level indicators of collaborative learning. We<br />

contribute this research in order to provide a basis for specifying<br />

goal-oriented video usage in MOOCs.<br />

Two main results are important from this point of view: First,<br />

the discussion task stimulated significantly more collabora-<br />

tive activity on a surface level than the design task. Second,<br />

the design task stimulated for more knowledge intensive<br />

elaboration on a deeper level than the discussion task,<br />

especially concerning visual information from the video -<br />

such as paying more joint attention to visual details and<br />

integrating different aspects of video content and style.<br />

These differences occurred while overall content knowledge<br />

acquisition (measured by multiple choice questions in a<br />

post-test) did not differ significantly between conditions. In<br />

other words, under the surface of apparently similar learning<br />

outcomes obtained within the same overall lesson paradigm,<br />

fine-grained differences in group knowledge processes and<br />

specific aspects of online learning became explicit. Such finegrained<br />

differences – as subtle as they may seem – are important<br />

because they can give first hints for designers of<br />

online-learning environments concerning how to meet the<br />

challenge of deciding what students may learn.<br />

Our study addressed online learning and we worked<br />

with real students. In this respect we consider our results<br />

also valuable for the present context of MOOCs. Yet, the<br />

study has its limitations. It was a lab experiment and the<br />

learning environment was not a real MOOC, but a single<br />

private online course (SPOC), thus, results need to be<br />

replicated in a field setting in future research. The study<br />

was conducted in the domain of history, so we must be<br />

hesitant to generalize the results to other domains before<br />

they are replicated there. However, we would like to discuss<br />

some implications of our work for MOOCs. On the<br />

one hand, we would like to invite designers to consider the<br />

conceptual challenge of using more varied tasks around<br />

digital video in MOOCs and thereby map video potentials<br />

for learning with clear learning goals on a very finegrained<br />

level. It is important that the targeted outcome is<br />

clear. Should the students elaborate on the video images<br />

Or does the teacher want them to exchange knowledge<br />

about filmic style as in a film analysis Does she want them<br />

to dig into visual details or lead a vivid discussion On the<br />

Research Track |166

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