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Iaijutsu<br />

5 points<br />

Iaijutsu is the Japanese art of drawing a weapon and<br />

striking or parrying with it in a single motion. It rose to<br />

prominence during a period when samurai were routinely<br />

armed but not typically in combat. (In battle, they’d ready<br />

their weapons before engaging the enemy!) It fell into disfavor<br />

after “crossroad cuttings” – practicing Iaijutsu skills on<br />

convenient passersby – became common.<br />

Swordsmen often studied Iaijutsu alongside<br />

Kenjutsu (above) or Nito Ryu (below).<br />

Iaijutsuka (Iaijutsu stylists) focus on two<br />

sets of tactics. Defensively, they practice drawing<br />

the sword to fend off blows – especially surprise<br />

attacks. Offensively, they learn to draw<br />

and strike before their victim can react.<br />

The iaijutsuka doesn’t necessarily expect to<br />

win the fight with his initial strike. He remains<br />

poised to deliver second and later attacks<br />

should his foe survive the first one. After dispatching<br />

his enemy, he composes himself while<br />

remaining wary; treat this as a Wait maneuver.<br />

Once it’s clear that no further threat remains, the<br />

iaijutsuka cleans his blade before sheathing it.<br />

The motion used to clean blood from the blade is called<br />

chiburi. This automatically follows many Iaijutsu moves,<br />

whether or not the iaijutsuka plans to sheathe his weapon.<br />

It can consist of a broad, swinging motion, a wrist snap, or<br />

spinning the sword. Flicking the blood of a fallen enemy<br />

from the blade used to cut him down can impress onlookers<br />

and surviving foes – roll a free Intimidation attempt! In cinematic<br />

and fantasy games, chiburi is also useful for removing<br />

corrosive monster blood, incriminating poison, etc.<br />

Skills: Broadsword; Broadsword Art; Fast-Draw (Sword);<br />

Two-Handed Sword.<br />

Techniques: Back Strike (Broadsword or Two-Handed<br />

Sword); Low Fighting (Broadsword or Two-Handed<br />

Sword); Targeted Attack (Broadsword or Two-Handed<br />

Sword Swing/Arm); Targeted Attack (Broadsword or Two-<br />

Handed Sword Swing/Neck); Targeted Attack (Broadsword<br />

or Two-Handed Sword Swing/Skull); Targeted Attack<br />

(Broadsword or Two-Handed Sword Thrust/Neck); Targeted<br />

Attack (Broadsword or Two-Handed Sword Thrust/Vitals).<br />

Cinematic Skills: Mental Strength; Precognitive Parry.<br />

Cinematic Techniques: Springing Attack (Broadsword or<br />

Two-Handed Sword); Timed Defense (Broadsword or Two-<br />

Handed Sword).<br />

Perks: Grip Mastery (Katana); Quick-Sheathe (Sword);<br />

Shtick (Chiburi).<br />

Optional Traits<br />

Secondary Characteristics: Improved Basic Speed and<br />

Per.<br />

Advantages: Combat Reflexes; Danger Sense; Language<br />

(Japanese).<br />

Disadvantages: Reputation (For crossroad cutting).<br />

Skills: Meditation; Observation; Savoir-Faire (Dojo);<br />

Shortsword; Shortsword Art.<br />

Perks: Weapon Bond.<br />

Nito Ryu<br />

3 points<br />

Nito Ryu (“two swords school”) is a term used for Hyoho<br />

Niten Ichi Ryu, the Kenjutsu style founded by Musashi<br />

Miyamoto (pp. 21-22) in 17th-century Japan. Musashi felt<br />

that holding a sword in two hands restricted the wielder’s<br />

movements, limited his defensive and offensive options, and<br />

was impossible on horseback or when carrying a second<br />

weapon (such as a spear or bow) for battle.<br />

He developed a style that used the<br />

katana in one hand, freeing the other<br />

to use the wakizashi (shortsword)<br />

simultaneously or to hold another<br />

weapon. Although heavily identified<br />

with the sword, Musashi also learned<br />

to use the jitte (p. 217) from his family’s<br />

martial-arts training, and modern<br />

schools teach this to advanced<br />

students.<br />

Nito Ryu can be very aggressive,<br />

attacking with both blades at once or<br />

using them alternately to rain down<br />

blows. Stylists wield their weapons<br />

forcefully, using Committed Attack or<br />

even All-Out Attack (Double) to overwhelm their foe. When<br />

armed with two swords, they favor Dual-Weapon Attack –<br />

often using one blade to feint (or to Beat; see pp. 100-101)<br />

and the other to attack. Nito Ryu makes regular use of both<br />

weapons to fend off single-weapon attacks (see Cross Parry,<br />

p. 121), followed by a Counterattack. Overall, it eschews<br />

defensive tactics in favor of overpowering the foe.<br />

Musashi was known for his aggressiveness and his disdain<br />

for many of the trappings of the samurai. His impressive<br />

success record in mortal duels also gave him a reputation<br />

for bloodthirstiness. Nito Ryu stylists may choose to<br />

duplicate their style founder’s less-praiseworthy traits as<br />

well as his skills.<br />

Skills: Broadsword; Shortsword.<br />

Techniques: Counterattack (Broadsword or Shortsword);<br />

Feint (Broadsword or Shortsword); Targeted Attack<br />

(Broadsword or Shortsword Swing/Arm); Targeted Attack<br />

(Broadsword or Shortsword Swing/Neck); Targeted Attack<br />

(Broadsword or Shortsword Swing/Skull); Targeted Attack<br />

(Broadsword or Shortsword Thrust/Neck); Targeted Attack<br />

(Broadsword or Shortsword Thrust/Vitals).<br />

Cinematic Skills: Mental Strength; Power Blow.<br />

Cinematic Techniques: Dual-Weapon Attack (Broadsword<br />

or Shortsword); Dual-Weapon Defense (Broadsword or<br />

Shortsword); Timed Defense (Broadsword or Shortsword);<br />

Whirlwind Attack (Broadsword or Shortsword).<br />

Perks: Off-Hand Weapon Training (Shortsword);<br />

Unusual Training (Dual-Weapon Attack, Both attacks must<br />

target the same foe).<br />

Gada<br />

174 STYLES<br />

Optional Traits<br />

Advantages: Ambidexterity; Combat Reflexes; Language<br />

(Japanese).

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