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Kusarigamajutsu<br />

3 points<br />

Warriors sometimes attach the kusari to another weapon (see<br />

Combination Weapons, p. 214). The kusarigama – a kusari fastened<br />

to a kama (sickle) – is the most famous combination. The chain is<br />

affixed to either the kama’s head or the butt of its handle. This style<br />

covers both cases, but each variation demands its own tactics.<br />

If the chain is attached to the handle, the user wields the<br />

kusarigama in two hands: his master hand holds the kama while<br />

his off hand controls the kusari. He can then “throw” the chain.<br />

The usual target of a throw is the opponent’s face or hands – hopefully<br />

distracting or injuring him, creating an opening to move in<br />

and strike with the kama. This kind of quick attack with both parts<br />

of the weapon is a (realistic) Dual-Weapon Attack.<br />

A related tactic with this kind of kusarigama is to swing just the<br />

kusari in an attempt to entangle or injure the foe. If the intent is to<br />

injure, the attacker aims for the skull or neck. If using the Entangle<br />

technique, he targets the arms, legs, or weapon. The turn after<br />

stunning or entangling his enemy, the wielder rushes in with the<br />

kama for a finishing blow. This is likely to be a Committed or All-<br />

Out Attack – especially if the kusari took the victim’s weapon out<br />

of commission! The kusarigama user might pull his opponent offbalance<br />

prior to such an attack; treat this as a takedown or a Beat<br />

(pp. 100-101).<br />

It’s possible to hold onto the kusari and whirl the kama around<br />

on the end of the chain. This is potentially deadly, as it imparts<br />

greater speed to the kama. However, attacking commits the whole<br />

weapon – the kama isn’t in the master hand, ready to strike and<br />

parry. On a hit, or on an enemy block or parry, the entire weapon<br />

becomes unready!<br />

If the chain is attached at the head, the user can wield the<br />

weapon with one hand. The kusari swings freely and the wielder<br />

attacks with it (pulling his kama swings short of the target) or the<br />

kama. Often he’ll use Entangle to snare the foe’s weapon or pull<br />

him in (again, a takedown or a Beat), and then assault him with<br />

unarmed strikes or a secondary weapon.<br />

Kusarigamajutsu is typically part of a larger ryu – frequently a<br />

secret or hidden element. Some Naginatajutsu (p. 186) schools<br />

teach the kusarigama as a backup weapon. For stylists using other<br />

kusari combinations, use this style but replace Axe/Mace with the<br />

appropriate skill: Jitte/Sai for the kusarijutte, Staff for the staffchain,<br />

and so on. Tactics remain the same.<br />

Skills: Axe/Mace; Kusari.<br />

Techniques: Choke Hold (Kusari); Entangle (Kusari); Return<br />

Strike (Kusari); Targeted Attack (Axe/Mace Swing/Neck); Targeted<br />

Attack (Kusari Swing/Arm); Targeted Attack (Kusari Swing/Skull);<br />

Targeted Attack (Kusari Thrust/Face).<br />

Cinematic Skills: Power Blow.<br />

Cinematic Techniques: Dual-Weapon Attack (Axe/Mace or<br />

Kusari).<br />

Perks: Grip Mastery (Kusarigama); Off-Hand Weapon Training<br />

(Kusari); Unusual Training (Dual-Weapon Attack, Both attacks<br />

must target the same foe).<br />

Optional Traits<br />

Advantages: Ambidexterity.<br />

Disadvantages: Overconfidence.<br />

Skills: Karate; Two-Handed Sword.<br />

180 STYLES<br />

Since arrows weren’t terribly effective against<br />

armor, samurai learned to aim for the face, which was<br />

only rarely protected by a mask. Samurai also practiced<br />

shooting at a full gallop. They used inuomono, or<br />

dog-shooting, to hone their skills. This involved chasing<br />

dogs across open fields and shooting at them –<br />

often with arrows equipped to whistle and warn the<br />

dog. This taught warriors to shoot at fast-moving,<br />

quick-dodging targets.<br />

Legendary archers could hit targets at extreme<br />

range with great accuracy. They used their skills not<br />

only to kill but for “trick shots” – cutting standards<br />

from poles, knocking decorations off helmets, and so<br />

on – to intimidate the foe. Japanese bowmen<br />

employed several peculiar arrowheads specifically for<br />

the purpose (see Special Arrows, p. 232).<br />

Kyujutsu represents the minimum training a samurai<br />

needs to fight from horseback using a bow. Most<br />

receive additional mounted-combat instruction; see<br />

Bajutsu (p. 151). Later samurai and ashigaru (conscript<br />

infantry) might train to fight on foot; see Foot<br />

Archery (p. 181).<br />

Skills: Bow; Fast-Draw (Arrow); Riding (Horse).<br />

Techniques: Combat Riding; Hands-Free Riding;<br />

Horse Archery; Targeted Attack (Bow Shot/Face).<br />

Cinematic Skills: Mental Strength; Pressure Points<br />

(Bow); Zen Archery.<br />

Cinematic Techniques: Pressure-Point Strike.<br />

Perks: Strongbow; Technique Adaptation (Targeted<br />

Attack).<br />

Optional Traits<br />

Secondary Characteristics: Improved Per.<br />

Advantages: Acute Vision; Heroic Archer; Wealth;<br />

Weapon Master (Bow).<br />

Disadvantages: Code of Honor (Bushido).<br />

Skills: Animal Handling (Dog or Horse); Bow Art;<br />

Meditation; Savoir-Faire (Dojo).<br />

Perks: Weapon Bond.<br />

LONGSWORD FIGHTING 5 points<br />

Longsword Fighting was popular in Central<br />

Europe from around 1350 until almost 1600. The<br />

longsword (p. 219) was ideally suited to two-handed<br />

tactics. Fighters regarded one-handed use as secondary,<br />

and didn’t use a shield at all; they either kept two<br />

hands on their weapon or used one hand to grab the<br />

foe while driving in the sword with the other. Masters<br />

rounded out the training with punching, kicking, grappling,<br />

and knife fighting.<br />

Swordsmen typically grasped the longsword in a<br />

Defensive Grip (pp. 109-111), holding the long ricasso<br />

and using the blade to ward off blows. They launched<br />

attacks from both this grip and the normal grip.<br />

Against plate-armored foes, they favored thrusts aimed<br />

at chinks in armor. Some attacks used an inverted<br />

sword: the fighter held his weapon by the blade and<br />

either bashed his opponent with the hilt as if it were a<br />

mace or used the Hook technique with the crosspiece.

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