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Kai Lian is a secret agent of the Shining Temple of the<br />
Autumn Wind, the location of which is known to no one<br />
– travelers to and from the monastery must go blindfolded,<br />
in the company of a blind master. She is trained in the<br />
way of Shaolin, as well as in two of the Temple’s secret<br />
styles. Her trademark attacks are a lethal strike with her<br />
long fingernails (Delicate Hand Dragon Claw), a leaping<br />
kick (Graceful Floating Axe), and a chi-blast that can<br />
hammer foes at 30 feet (Autumn Wind Sky Fist).<br />
Kai Lian’s present assignment is in frontier America,<br />
land of the six-shooter, telegraph, and locomotive. Her job<br />
is a tough one: retrieve the Five Tigers Jade Buddha statue,<br />
which was stolen from its guardian monks by<br />
American crooks. To them, it was merely a valuable<br />
antique. To those who know better, it’s a powerful relic,<br />
capable of binding evil spirits.<br />
The Temple chose Kai Lian for her stealth and fighting<br />
abilities, and the fact that she learned broken English<br />
from her master. None of this has helped her much when<br />
it comes to dealing with American culture and technology.<br />
“Frisco” was nothing like China, and it took all of her<br />
acrobatic skills to dodge the bullets of those thugs at the<br />
docks. They fought like men possessed, and Kai Lian is<br />
beginning to suspect that there’s more to this mystery<br />
than meets the eye.<br />
Kai Lian is a petite woman (4’10” and 90 lbs) in her<br />
mid-30s, with unusually long fingernails, clad in simple<br />
but immaculate clothing. She was inspired by the cinematic<br />
Monk template (p. 36). Her style is Shaolin Kung<br />
Fu (p. 194).<br />
ST 9 [-10]; DX 14 [80]; IQ 13 [60]; HT 11 [10].<br />
Damage 1d-2/1d-1; BL 16 lbs.; HP 9 [0]; Will 14 [5]; Per<br />
13 [0]; FP 14 [9].<br />
Basic Speed 6.00 [-5]; Basic Move 6 [0]; Dodge 12; Parry<br />
12.<br />
Social Background<br />
TL: 3 [-10].<br />
CF: Chinese [0].<br />
Languages: English (Broken) [2]; Mandarin (Native)<br />
[0].<br />
Secondary Characteristics: Damage 1d-2/1d; BL 20 lbs.;<br />
HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 12 [0]; Basic Speed<br />
6.00 [0]; Basic Move 6 [0].<br />
Advantages: 15 points chosen from among ST +1 [10], HT<br />
+1 [10], HP +1 to +3 [2/HP], Will +1 to +3 [5/level], FP +1<br />
to +3 [3/FP], Ambidexterity [5], Fit [5] or Very Fit [15],<br />
High Pain Threshold [10], Language (Broken) [2], Patron<br />
(<strong>Martial</strong>-arts master; 6 or less) [8] or (9 or less) [15],<br />
Pitiable [5], Single-Minded [5], or Style Perks [1/perk].<br />
Perks: Style Familiarity (own style) [1].<br />
Disadvantages: -15 points chosen from among Duty<br />
(Master; Nonhazardous; 12 or less) [-5] or (15 or less)<br />
[-10], Fanaticism (Master, school, or style) [-15],<br />
Obsession (Reach a specific grade) [-5*], Overconfidence<br />
Kai Lian (250 points)<br />
Advantages<br />
Blunt Claws [3]; DR 1<br />
(Partial, Hands, -40%;<br />
Tough Skin, -40%) [1];<br />
Enhanced Dodge 3 [45];<br />
Flying Fists (p. 45) [5];<br />
Perfect Balance [15];<br />
Trained by a Master [30].<br />
Perks: Shtick (Clothes<br />
never get torn or dirty);<br />
Style Familiarity (Shaolin<br />
Kung Fu; two secret styles<br />
for use with Shout It Out!,<br />
p. 132). [4]<br />
Disadvantages<br />
Duty (Shining Temple of the Autumn Wind; 15 or less;<br />
Extremely Hazardous) [-20]; Shyness (Mild) [-5]; Social<br />
Stigma (Second-Class Citizen) [-5]; Vow (Fight without<br />
weapons) [-15]; Wealth (Poor) [-15].<br />
Quirks: Believes that users of TL4+ gadgetry are weak;<br />
Finds big moustaches exceptionally silly; Humble;<br />
Incompetence (Riding); Shouts out the name of each<br />
technique before attacking (much to the puzzlement of<br />
American foes). [-5]<br />
Skills<br />
Acrobatics (H) DX+1 [4]-15*; Climbing (A) DX [1]-14*;<br />
Esoteric Medicine (H) Per-1 [2]-12; Flying Leap (H) IQ+1<br />
[8]-14; Judo (H) DX-2 [1]-12; Jumping (E) DX [1]-14;<br />
Karate (H) DX+4 [20]-18; Light Walk (H) DX [4]-14;<br />
Lizard Climb (H) DX [4]-14; Meditation (H) Will-2 [1]-12;<br />
Observation (A) Per-1 [1]-12; Pharmacy (Herbal) (H) IQ-1<br />
[2]-12; Philosophy (Buddhism) (H) IQ-1 [2]-12; Power<br />
Blow (H) Will [4]-14; Shadowing (A) IQ-1 [1]-12; Staff (A)<br />
DX-1 [1]-13; Stealth (A) DX [2]-14; Tracking (A) Per-1<br />
[1]-12.<br />
Techniques: Lethal Strike (Karate) (H) [3]-18; Flying<br />
Jump Kick (Karate) (H) [8]-18.<br />
* Includes +1 for Perfect Balance.<br />
[-5*]†, or Workaholic [-5]. • Another -15 points chosen<br />
from among Chummy [-5] or Gregarious [-10], Delusions<br />
(see pp. 53-54) [-5 to -15], Easy to Read [-10], Gullibility<br />
[-10*], Impulsiveness [-10*], Low Self-Image [-10]†,<br />
Pacifism (Reluctant Killer) [-5], Post-Combat Shakes<br />
[-5*], Sense of Duty (Master) [-2] or (Fellow students)<br />
[-5], Social Stigma (Minor) [-5], or Wealth (Struggling)<br />
[-10] or (Poor) [-15].<br />
Primary Skills: Savoir-Faire (Dojo) (E) IQ+2 [4]-12 and 15<br />
points in the skills and techniques of a martial-arts style<br />
(see Chapter 5).<br />
Secondary Skills: Lifting (A) HT [2]-12 and Running (A) HT<br />
[2]-12.<br />
CHARACTERS 39