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Tutorial Create block animals with Liquify<br />
On the FileSilo<br />
Download your free<br />
resources at www.filesilo.<br />
co.uk/photoshopcreative<br />
Essentials<br />
Works with<br />
Elements<br />
CS6+<br />
CC<br />
What you’ll learn<br />
How to use the Liquify<br />
filter’s Forward Push Tool<br />
and Freeze Mask Tool<br />
Time taken<br />
1 hour<br />
Expert<br />
Sarah<br />
Cousens<br />
“As an animal lover, I oten<br />
ind that cute furry critters<br />
become the focus of my<br />
designs. Combined with my<br />
interest in the surreal, this<br />
block efect has me hooked.<br />
“I am a designer and<br />
illustrator and have been<br />
using <strong>Photoshop</strong> ever since<br />
forming my own design and<br />
illustration company, Cool<br />
Surface Ltd, ten years ago.”<br />
Create block<br />
animals with<br />
Liquify<br />
Have<br />
You may think small furry animals are pretty<br />
cute to begin with, but this charming 3D<br />
animal-cube effect gives them a whole new<br />
level of adorable quirkiness. Created almost<br />
exclusively with the Liquify filter, it is a simple<br />
technique that is so satisfying and fun to use, with<br />
amusing results!<br />
One key thing to remember is that you only get<br />
one level of undo within the Liquify filter. Undo<br />
once, and that’s it – no going back any further. This<br />
can be very frustrating when you have been<br />
carefully pushing pixels for several minutes only to<br />
fun pushing pixels around to<br />
make this cute cuboid gerbil<br />
make a couple of dodgy brush strokes and ruin it<br />
all! For this reason, we recommend you periodically<br />
click OK to apply the progress you have made with<br />
the filter so far, for example immediately after you<br />
have edited one small body part, then return to the<br />
Liquify filter again to continue with your artwork.<br />
As you manipulate the image, imagine the<br />
animal’s body as being made up of 3D shapes;<br />
think about their positions, the perspective, and<br />
how the different shapes would connect with each<br />
other. Once you get the hang of it, you can have<br />
fun trying this technique out on other animals, too.<br />
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