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5 Case Study 1 - Leicester Research Archive - University of Leicester

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Other digitisation projects <strong>of</strong> museums:<br />

Website Project / Museum Country<br />

www.mediathek.at Austrian Mediathek<br />

(Technisches Museum)<br />

Austria<br />

www.cornucopia.org.uk Cornucopia UK<br />

www.digital-heritage.at Digital Heritage in Austria Austria<br />

www.culture.gouv.fr La Joconde (Musée des France<br />

France)<br />

www.nationalgallery.org.uk National Inventory <strong>of</strong><br />

European Painting 1200 –<br />

1900 (National Gallery<br />

London)<br />

The websites reviewed in the following were selected on the basis that altogether<br />

they should represent anything from large public institutions to small private or<br />

local authority museums in Austria, Germany and the UK. The body <strong>of</strong> websites<br />

should include those which show a long history <strong>of</strong> an engagment in digital<br />

technologies as well as those who have only got involved in this area more<br />

recently. The websites reviewed are largely art museums, however, if a point can<br />

only be made through looking at a different type <strong>of</strong> museum then that should not<br />

be excluded. The Making the modern world website is a good example for that. It<br />

is not an art museum, but it exemplifies best the idea <strong>of</strong> the story-driven museum<br />

website. That’s why it was selected as an example, even though the focus <strong>of</strong> this<br />

study is art museums.<br />

Through answering the question <strong>of</strong> this chapter, the research aims to contribute<br />

to the debate about the purpose, meaning and significance <strong>of</strong> online museums. It<br />

is particularly interested in raising the question whether an engaging and<br />

accessible experience <strong>of</strong> museums is related to the quantity <strong>of</strong> digital objects<br />

presented online. It seems obvious that if a museum does not have much online<br />

content, it cannot <strong>of</strong>fer very much to its audience; but what if one has rich digital<br />

content collections? Does this ensure an engaging and accessible experience <strong>of</strong><br />

culture? Through answering these questions, this chapter aims to develop the first<br />

key idea that sit at the very basis <strong>of</strong> this thesis, namely that making culture<br />

accessible through online media is not so much a question <strong>of</strong> quantity but one <strong>of</strong><br />

the quality <strong>of</strong> content and communication styles.<br />

UK<br />

42

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