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BoundedRationality_TheAdaptiveToolbox.pdf

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Comparing Fast and Frugal Heuristics and Optimal Models 149<br />

has the higher value on a criterion. This inference is to be made on the basis of n<br />

binary cues, valued either 1 or 0. From a formal point of view this task is a categorization<br />

task. Here a pair (A, B) is to be categorized as XA>XB ovXB> XA<br />

(where X denotes the criterion), based on cue information.<br />

TWO HEURISTICS FOR CHOICE FROM<br />

THE ADAPTIVE TOOLBOX<br />

When searching for a word in a dictionary, we know which word comes first by<br />

comparing letters in lexicographic fashion. The lexicographic ordering of digits<br />

in numbers also makes their choice easy. For example, to establish that 110 is<br />

larger than 101, we check the value of the first digits on the left and, since they<br />

coincide, move to the second digits, which differ. At this moment we make the<br />

decision that the number containing 1 as a second digit is larger than the number<br />

containing a 0.<br />

This is exactly how Take The Best and Minimalist operate. In their most general<br />

form, these heuristics operate even if some of the objects are unknown to us.<br />

Being unfamiliar with a city, for example, may be a hint that the city is small.<br />

Thus, when comparing city populations, having heard of one city and not the<br />

other is in itself useful information. When recognition is correlated with the criterion,<br />

it is the very first building block of both Take The Best and Minimalist<br />

(Goldstein and Gigerenzer 1999). For the purpose of this chapter I will analyze<br />

these two heuristics as operating on sets of known objects to be compared on a<br />

criterion based on binary cues, all of whose values are known and encoded by<br />

0's and 1 's. If objects has a 1 on a cue and object B has a 0, we expect to have<br />

X A >X B> at least most of the time. Take The Best can be described as follows:<br />

Learning phase. Compute the cue validities defined by:<br />

' Ri + Wt' (9.1)<br />

where R. is the number of right (correct) inferences and Wt the number of<br />

wrong (incorrect) inferences based on cue i alone, when one object has the<br />

value 1 and the other has the value 0. For convenience, I define 0.5 < v- < 1,<br />

which can always be obtained by inverting a cue that shows validity of less<br />

than 0.5, i.e., change each 1 into a 0 and each 0 into a 1. Rank the cues according<br />

to their validity.<br />

Step 1. Ordered search: Pick the cue with the highest validity and look up the<br />

cue values of the two objects.<br />

Step 2. Stopping rule: If one object has a cue value of one ("1") and the other<br />

has a value of zero ("0"), then stop search. Otherwise go back to Step<br />

1 and pick the cue with the highest validity among the remaining<br />

ones. If no cues are left, guess.

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