Changeling - Players Guide.pdf
Changeling - Players Guide.pdf
Changeling - Players Guide.pdf
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The information in this book is focused on helping you<br />
create more complete changeling characters. Sections, such<br />
as the chapters dealing with the Nunnehi or the Saining, can<br />
open up whole new ways of playing, and suggest chronicles or<br />
subplots to your existing game.<br />
But the most important thing to remember is that the<br />
guidelines and suggestions in this hook are just that — not<br />
gospel. Faerie tales evolved from a largely oral tradition, and<br />
like the stories that came before, you should always feel that<br />
your version of the faerie tale can become anything you want<br />
it to he. This players guide will hopefully provide you with<br />
some new ideas and spur you on to create stories that are<br />
uniquely your own.<br />
Chapter One: Traits contains new Merits, Flaws and<br />
Abilities to help personalize your character.<br />
Chapter Two: The Kith offers expanded outlooks for<br />
each of the nine kith.<br />
Chapter Three: The Nunnehi enters the world of the<br />
Native American fae, the Nunnehi. This chapter provides<br />
full details on the history of these mysterious fae as well as<br />
complete rules for creating Nunnehi characters.<br />
Chapter Four: The Ways of Glamour presents new<br />
"cardless" rules for casting cantrips as well as a discussion on<br />
True Names and the Saining.<br />
Chapter Five: The Arts provides fresh insights into the<br />
workings of rhe Arts as well as providing rules for a few new ones.<br />
Chapter Six: Roleplaying offers ideas, suggestions and points<br />
of view from players, Storytellers and writers of <strong>Changeling</strong>.<br />
Setting the Scene<br />
While every chronicle will have a different feel to it, the<br />
following are a few hooks and films that can serve as useful<br />
"homework" for any <strong>Changeling</strong> game. <strong>Players</strong> should have as<br />
much a voice in shaping the look and feel of a chronicle as the<br />
Storyteller, so don't hesitate to suggest ways to make the game<br />
more fun for everyone involved!<br />
Recommended Films<br />
Labyrinth — A teenage girl must traverse the maze of<br />
the Goblin King to find her baby brother, stolen by the<br />
Goblin King (played by David Bowie). The classic elements<br />
of <strong>Changeling</strong> as envisioned by the late Jim Henson and<br />
Brian Froud with beautiful results.<br />
Neverending Story—A young boy discovers a book describing<br />
the dying of a mystic world and the adventures of its equally<br />
young savior, which seem unusually parallel to his own life.<br />
Willow — A classic quest story of sorcery, warriors and<br />
good versus evil in a Celtic myth-based world.<br />
The Dark Crystal — The first collaboration between<br />
Jim Henson and Brian Froud, resulting in magnificent visuals<br />
and an atmosphere completely alien to Earth.<br />
Hook — Not so much about fae as it is about growing up<br />
and childhood imagination. Captain Hook sails out of the<br />
past for revenge on a Banality-ridden grown-up Peter Pan,<br />
and Peter has to rediscover his imagination (and himself) to<br />
save his children.