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Changeling - Players Guide.pdf

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The information in this book is focused on helping you<br />

create more complete changeling characters. Sections, such<br />

as the chapters dealing with the Nunnehi or the Saining, can<br />

open up whole new ways of playing, and suggest chronicles or<br />

subplots to your existing game.<br />

But the most important thing to remember is that the<br />

guidelines and suggestions in this hook are just that — not<br />

gospel. Faerie tales evolved from a largely oral tradition, and<br />

like the stories that came before, you should always feel that<br />

your version of the faerie tale can become anything you want<br />

it to he. This players guide will hopefully provide you with<br />

some new ideas and spur you on to create stories that are<br />

uniquely your own.<br />

Chapter One: Traits contains new Merits, Flaws and<br />

Abilities to help personalize your character.<br />

Chapter Two: The Kith offers expanded outlooks for<br />

each of the nine kith.<br />

Chapter Three: The Nunnehi enters the world of the<br />

Native American fae, the Nunnehi. This chapter provides<br />

full details on the history of these mysterious fae as well as<br />

complete rules for creating Nunnehi characters.<br />

Chapter Four: The Ways of Glamour presents new<br />

"cardless" rules for casting cantrips as well as a discussion on<br />

True Names and the Saining.<br />

Chapter Five: The Arts provides fresh insights into the<br />

workings of rhe Arts as well as providing rules for a few new ones.<br />

Chapter Six: Roleplaying offers ideas, suggestions and points<br />

of view from players, Storytellers and writers of <strong>Changeling</strong>.<br />

Setting the Scene<br />

While every chronicle will have a different feel to it, the<br />

following are a few hooks and films that can serve as useful<br />

"homework" for any <strong>Changeling</strong> game. <strong>Players</strong> should have as<br />

much a voice in shaping the look and feel of a chronicle as the<br />

Storyteller, so don't hesitate to suggest ways to make the game<br />

more fun for everyone involved!<br />

Recommended Films<br />

Labyrinth — A teenage girl must traverse the maze of<br />

the Goblin King to find her baby brother, stolen by the<br />

Goblin King (played by David Bowie). The classic elements<br />

of <strong>Changeling</strong> as envisioned by the late Jim Henson and<br />

Brian Froud with beautiful results.<br />

Neverending Story—A young boy discovers a book describing<br />

the dying of a mystic world and the adventures of its equally<br />

young savior, which seem unusually parallel to his own life.<br />

Willow — A classic quest story of sorcery, warriors and<br />

good versus evil in a Celtic myth-based world.<br />

The Dark Crystal — The first collaboration between<br />

Jim Henson and Brian Froud, resulting in magnificent visuals<br />

and an atmosphere completely alien to Earth.<br />

Hook — Not so much about fae as it is about growing up<br />

and childhood imagination. Captain Hook sails out of the<br />

past for revenge on a Banality-ridden grown-up Peter Pan,<br />

and Peter has to rediscover his imagination (and himself) to<br />

save his children.

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