Changeling - Players Guide.pdf
Changeling - Players Guide.pdf
Changeling - Players Guide.pdf
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are executed with impressive precision. Rivalry among corbies is<br />
fierce, as each corby seeks to inspire grislier ballads and garner<br />
ghastlier mementos. Some corbies have existed for centuries,<br />
through dozens of incarnations; these corbies have their own<br />
legends, banners, trophies, heroes and other historical dross.<br />
Status among redcaps is garnered by a host of accomplishments.<br />
First and foremost is the ability to instill terror. Redcaps—<br />
at least the Unseelie ones — gain most of their Glamour through<br />
nightmares, and the ability to induce dread is a vital component<br />
of redcap logistics. Redcaps also earn points among their peers by<br />
displaying the ability to endure and inflict excruciating pain. In<br />
general, the more a redcap is talked about and the less a redcap is<br />
talked to, the greater her status. Like all fae, redcaps enjoy stories<br />
and honor peers elevated in tales or songs. The only difference is<br />
in the types of tales and songs redcaps prefer to feature in.<br />
As a rule, redcaps are indifferent to freeholds, preferring to<br />
Ravage mortals or "Reverie" Glamour from mortals' nightmares.<br />
However, certain redcaps — those who have proved their toughness<br />
and savagery many times over—declare themselves "lairds."<br />
Redcaps often become lairds by forcibly occupying a sidhe free-<br />
Stereotypes<br />
hold. Redcap lairds comprise some of the most odious tyrants in<br />
mortal or fae history, but redcaps often follow strong lairds,<br />
preferring the brutal rule of a fellow kith to the aegis of the sidhe.<br />
Of course, any laird, no matter how tyrannical, can be<br />
usurped. Lairds must periodically reaffirm their right to rule by<br />
taking on meritorious challengers in single combat. (A challenger<br />
must be deemed worthy; uppity whelps who sass their<br />
betters may be summarily beaten by the laird's guards, with no loss<br />
of face accruing to the challenged party.) The battle is, naturally,<br />
to death or incapacitation. The winner is crowned (or recrowned)<br />
laird; the loser gives up his flesh for the ruler's coronation feast.<br />
Even more dreaded than the lairds, however, are the<br />
fimmrach, redcaps who specialize in the Arts and Realms. Few<br />
redcaps have the aptitude or brains to become fimmrach, but<br />
those who do often become fiendishly powerful, able to exert<br />
terror in ways unimaginable to their warrior kin. Even the most<br />
battle-hardened redcap quails at the thought of a centurieslong<br />
fimmrach curse. The most powerful fimmrach, the<br />
witch-kings or hag-queens, often rival the sidhe's mightiest<br />
sorcerers and rule over vast demesnes of blighted, miasmal land.<br />
The stereotypes below represent an outlook inherent to the Unseelie Court. Seelie redcaps, you see, learn very quickly<br />
to keep their mouths shut.<br />
Boggans<br />
Aw, is'm scairt? Izza wittle boggan afwaid of da Big Bad<br />
Wedcap? Yer knees are shakin' like Gooshy-Gooze, boy!<br />
Don't want weak knees, do ya, toothsome? Well, then, let<br />
me an' my crowbar here just help you fix 'em....<br />
Eshu<br />
Been there, done that, these eshu. Like to see the world,<br />
go anywhere — hell, go everywhere at once. Me 'n' my boys<br />
helped out a globetrottin' eshu the other night. Started talkin'<br />
'bout ever'thin' she's seen, ever'thin' she wants to see. Figured<br />
it weren't right that she could only be in one place at one time.<br />
So we got our Kawasakis and faced 'em in six different<br />
directions and riveted a piece of her to each bike and then we<br />
drove off. Ain't we just friggin' Samaritans?<br />
Nockers<br />
Leave just enough of'em alive so they can build ya the<br />
tools to go kill everything else. And I don't care what you've<br />
heard about them bein' good vittles — all the nockers I've<br />
ever et have given me either constipation or diarrhea.<br />
Pooka<br />
Like my daddy useta say: "A pooka what got no tongue<br />
can't lie." And don't throw it away after you've extracted it;<br />
ground up, it makes fer some really tasty sausages.<br />
Satyrs<br />
One-track minds, these. Their brains are in their<br />
crotches. Kinda fun to lobotomize 'em, if ya catch my drift.<br />
Sidhe<br />
Tightasses who think their shit don't stink. Nothin' a<br />
properly inserted circular saw blade can't fix.<br />
Sluagh<br />
Tough an' stringy an' bitter, with a bite like mushrooms<br />
that've been growed in shit too long. Marinade 'em<br />
first, ya should be all right. Just make sure ya cut their<br />
glands out first, so their bile don't pizen ya, like a slimy<br />
puffer fish or somethin'. And for Nightmares' sake, kill all<br />
their kin! I trow, hearin' that scratchin' at the foot o' yer<br />
bed and that sickly whisper about how they're gonna<br />
getcha when ya sleep — 't's enough to turn yer cap white,<br />
it is.<br />
Trolls<br />
Hamstrings, hamstrings, hamstrings! Fun part is, once<br />
ya got 'em helpless, they're so big and tough that they can<br />
take anything ya throw at 'em for weeks. Kinda like a giant<br />
pinata. An' then, when yer done playin", oh, the chili ya<br />
ken cook with the leavin's...