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120<br />
CHAPTER 9<br />
Insert Filter and Effects<br />
Dynamics<br />
Compressor<br />
With the „Compressor“ you can reduce the dynamic of your audio signal and thus the<br />
differences between soft and loud signals. Thereby you can turn up the overall signal<br />
higher without exceeding the available headroom and causing unwanted distortions. The<br />
result is more presence and punch of your audio signal.<br />
Input Gain: Here you can turn up or down the volume of your input signal before the<br />
compression applies.<br />
Treshold: Sets the level above which the compressor starts reducing peaks.<br />
Ratio: Determines the amount of compression.<br />
Attack: Sets how long it takes for compression to kick in after the input signal<br />
exceeds the treshold level.<br />
Release: Determines how long it takes for the compression action to stop after the<br />
input signal falls below the treshold level.<br />
Knee: The curve character of the starting compression after exceeding the treshold<br />
level. 0% is a hard start of the compression, 100% an extremely soft start.<br />
Lookahead: This value balances small fluctuations of the audio signal within the entered<br />
time in milliseconds.<br />
Output Gain: The output volume of the audio signal.