2011-2013 CATALOG - The Art Institutes
2011-2013 CATALOG - The Art Institutes
2011-2013 CATALOG - The Art Institutes
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
52<br />
TEXTURE MAPPING<br />
FOR GAMES GA221<br />
3 Credits - Prerequisite: MA260 Materials and Lighting<br />
In this class, students will be introduced to the process of<br />
creating and working with textures for the game genre.<br />
Advanced image manipulation techniques will be learned<br />
and applied here. Introduction to a shading network, as it<br />
applies to a 3D Software package, will also be explored.<br />
THE NOVEL ENG411<br />
4 Credits (General Education) - Prerequisites: None<br />
In this course, students examine works in the genre<br />
of literary production called the novel. <strong>The</strong> novel is<br />
contrasted with other literary formats and understood<br />
in historical context. This course invites students on<br />
a quest to envision how authors create, “maps of<br />
the human heart in their fiction.” Students will also<br />
explore how the novel creates a sense of community<br />
for readers.<br />
TOOLS, TECHNOLOGY AND<br />
TERMINOLOGY DF101<br />
3 Credits - Prerequisite: None<br />
This course discusses and identifies the different<br />
tools, technology, and resources available to a digital<br />
filmmaker during pre-production, production, and<br />
post-production, as well as what they do and the<br />
proper terminology associated with them.<br />
TRADITIONAL GEOMETRY MAT121<br />
4 Credits - Prerequisite: Any 100-level Math course<br />
Topics include line, angle, and diagonals in terms<br />
of polygons, triangles, quadrilaterals and circles.<br />
Students will learn to apply radius, chord, diameter,<br />
secant and tangent to circles. Students will also<br />
learn to apply sine, cosine, tangent, cotangent,<br />
secant, and cosecant to triangles and rectangles.<br />
Solid geometry, including prisms, pyramids,<br />
cylinders, cones, and spheres, will be studied.<br />
TRADITIONAL TYPOGRAPHY CG135<br />
3 Credits - Prerequisite: None<br />
Students are introduced to the history of type.<br />
Relationships of letters, space, fonts, and type<br />
systems will be studied and applied. Students will<br />
style text and letterforms and incorporate type in<br />
compositions. This class is fundamental in learning<br />
how to make appropriate type and design decisions<br />
while organizing visual space.<br />
TRANSFORMATIONAL<br />
GEOMETRY VG250<br />
3 Credits - Prerequisite: MAT200 Linear Algebra<br />
Students review the classical geometric concepts<br />
of dimension, curve, shape, solid, and line-and-arc<br />
construction, position, and motion. This course will<br />
coordinate systems, bridge geometry and algebra,<br />
and provide a foundation for exploring computerbased<br />
geometry. <strong>The</strong> course also includes a survey<br />
of contemporary geometrical concepts: symmetry,<br />
projection, transformation, tessellation, L-system,<br />
and fractal modeling.<br />
TRENDS AND CONCEPTS<br />
IN APPAREL FM111<br />
3 Credits - Prerequisite: FM100 Survey of the<br />
Fashion Industry<br />
This course includes a comprehensive study of trend<br />
forecasting, demographics, and social issues that<br />
affect fashion and related industries. Students will<br />
analyze the importance of clothing with an emphasis<br />
on the twentieth century.<br />
U.S. HISTORY SBS301<br />
4 Credits (General Education) - Prerequisites: None<br />
This course will examine the origins of contemporary<br />
American society by tracing the history of the United<br />
States. <strong>The</strong> culture, institutions, and values of the<br />
United States will be emphasized by presenting<br />
multiple perspectives and methodologies.<br />
U.S. HISTORY II SBS302<br />
4 Credits (General Education) -Prerequisites:<br />
SBS301 US History<br />
This course covers the period of American history<br />
from Reconstruction (1877) to the present. Primary<br />
emphasis is on the twentieth century.<br />
USABILITY TESTING IM298<br />
3 Credits - Prerequisite: IM242 Internet Marketing<br />
This course introduces students to the concepts and<br />
techniques of usability testing. Through theories<br />
presented in the course, students learn common ways<br />
to locate errors or problems with interactive products.<br />
USER CENTERED DESIGN IM222<br />
3 Credits - Prerequisites: IM130 Introduction<br />
to Scripting, AR111 Fundamentals of Design or<br />
Academic Director approval<br />
This course introduces students to the concepts<br />
and processes of developing interactive media<br />
projects (such as Web sites) which have as a<br />
primary goal addressing and solving user needs.<br />
By exploring the process step-by-step, students<br />
will identify where user issues are raised and how<br />
they are answered. During the course, students<br />
either physically create a Web site or a prototype.<br />
Students present and defend their decisions.<br />
VIDEO CAMERA AND<br />
LIGHTING TECHNIQUES VP111<br />
3 Credits - Prerequisite: None<br />
This course introduces students to various technical<br />
aspects of this dynamic and versatile career path.<br />
Students examine the basic techniques of pre-production<br />
and production including lighting, cameras, lenses,<br />
mounting equipment, framing and composition,<br />
videotape, VCRs, studio facilities, and personnel. Using<br />
video recorders and players, the techniques of dubbing,<br />
assembling, and inserting visuals and sound from source<br />
to source are also practiced.<br />
VIDEOGRAPHY VP121<br />
3 Credits - Prerequisite: VP111 Video Camera and<br />
Lighting Techniques<br />
This course introduces students to the video camera<br />
as a technical and creative tool for communication<br />
and art. <strong>The</strong> course emphasizes camera operation<br />
and the setup for electronic field production<br />
(EFP) and studio applications. Students integrate<br />
the principles of lighting and gripping into video<br />
applications. Camera movements and framing are<br />
applied using different camera mounts.<br />
VISUAL INDICATION GR251<br />
3 Credits - Prerequisite or Concurrent: GR271 Digital<br />
Grid Systems<br />
Visualization skills will be applied to comprehensives<br />
of photo indication, illustration, storyboards,<br />
layouts, and other design presentation prototypes.<br />
This communication tool facilitates concept<br />
visualization for both the artist and the client.<br />
Techniques with a variety of media will be refined.<br />
VISUAL PRESENTATION ID215<br />
3 Credits - Prerequisite: AR121 Perspective, AR181<br />
Color <strong>The</strong>ory<br />
Students build on their drawing and design abilities<br />
to create visual presentations. Through a method<br />
of exploring a variety of media, the student will<br />
gain presentation skills utilizing techniques such as<br />
sketching and rendering.<br />
VISUAL TECHNIQUES<br />
AND DESIGN I FM224<br />
3 Credits - Prerequisite: None<br />
Survey course exploring creative and technical<br />
approaches to window and interior store displays.<br />
Students work in a laboratory setting creating threedimensional<br />
displays as they familiarize themselves<br />
with standards and innovative techniques.<br />
VISUAL TECHNIQUES<br />
AND DESIGN II FM324<br />
3 Credits - Prerequisite: FM224 Visual Techniques<br />
and Design I<br />
Students work in a laboratory setting to continue the<br />
development of their skills and understanding of the<br />
three-dimensional selling tool of display.<br />
VITICULTURE<br />
AND VINIFICATION I CU480<br />
3 Credits - Prerequisite: CU255 Food and Beverage<br />
Operations Management<br />
This class provides comprehensive information<br />
pertaining to France’s classic wine regions and the<br />
varietals, vineyard conditions, and cellar practices<br />
essential to their production. Economic, political<br />
and sociological conditions, as well as historical<br />
context are explored. Particular attention will<br />
be given to developing the student’s sensory<br />
evaluation skills and their application to wine<br />
selection and food pairing.<br />
VITICULTURE<br />
AND VINIFICATION II CU481<br />
3 Credits - Prerequisite: CU255 Food and Beverage<br />
Operations Management<br />
This class provides comprehensive information<br />
pertaining to the Old World’s other classic wine<br />
regions and the varietals, vineyard conditions,<br />
and cellar practices essential to their production.<br />
Economic, political and sociological conditions, as<br />
well as historical context are explored. Particular<br />
attention will be given to developing the student’s<br />
sensory evaluation skills and their application to<br />
wine selection and food pairing.<br />
WEB PAGE SCRIPTING WS110<br />
3 Credits - Prerequisite: None<br />
<strong>The</strong> increasing use of the Internet has created a<br />
growing market for individuals who can integrate<br />
aesthetic design principles coupled with Web<br />
page scripting skills. Students will create Web<br />
pages utilizing HTML, the basic scripting language<br />
of Web documents. Other effects, extension<br />
scripts, and software packages available for that<br />
medium will also be used.<br />
WORLD CIVILIZATIONS SBS311<br />
4 Credits (General Education) - Prerequisites: None<br />
In this course, students will explore the cultural,<br />
intellectual, economic, scientific, and political<br />
trends that have shaped the historical<br />
development of humankind.<br />
THE ART INSTITUTE OF PHOENIX <strong>2011</strong>-<strong>2013</strong> COURSE <strong>CATALOG</strong>