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The AI Systems of Left 4 Dead - Valve

The AI Systems of Left 4 Dead - Valve

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Goal: Deliver Robust Behavior Performances<br />

‣ Path Optimization vs<br />

Reactive Path Following<br />

• Resultant path is reasonably<br />

close to optimized path<br />

• Reactive Path Following is<br />

used for all actors in <strong>Left</strong> 4<br />

<strong>Dead</strong>

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