The AI Systems of Left 4 Dead - Valve
The AI Systems of Left 4 Dead - Valve
The AI Systems of Left 4 Dead - Valve
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Goal: Promote Replayability<br />
‣ In <strong>Left</strong> 4 <strong>Dead</strong>, Procedural Population <strong>of</strong> enemies<br />
and loot strongly promotes replayability<br />
• Creates unpredictable encounters analogous to CS, TF, DoD<br />
• Game session is viewed as a skill challenge instead <strong>of</strong> a<br />
memorization exercise