The AI Systems of Left 4 Dead - Valve
The AI Systems of Left 4 Dead - Valve
The AI Systems of Left 4 Dead - Valve
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Goal: Promote Replayability<br />
Procedurally Populated Environments<br />
‣ Example<br />
• Green areas are entering<br />
the AAS and wanderers are<br />
being spawned<br />
• Red areas are leaving the<br />
AAS, and the Infected<br />
within will be de-spawned<br />
E X IT<br />
E NT E R