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The AI Systems of Left 4 Dead - Valve

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Goal: Promote Replayability<br />

Procedurally Populated Environments<br />

‣ Example<br />

• Green areas are entering<br />

the AAS and wanderers are<br />

being spawned<br />

• Red areas are leaving the<br />

AAS, and the Infected<br />

within will be de-spawned<br />

E X IT<br />

E NT E R

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