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Submitted version of the thesis - Airlab, the Artificial Intelligence ...

Submitted version of the thesis - Airlab, the Artificial Intelligence ...

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Summary<br />

Aim <strong>of</strong> this project is <strong>the</strong> development <strong>of</strong> a robot suitable to implement<br />

highly interactive robogames in a home environment. This will be used in<br />

<strong>the</strong>Robogames researchlineatAIRLABtoimplement evenmoreinteresting<br />

games. This is also an experiment in <strong>the</strong> new development line <strong>of</strong> research,<br />

where user needs and costs are considered as a primary source for specification<br />

to guide robot development. We have implemented a full system,<br />

from building a model <strong>of</strong> <strong>the</strong> robot and <strong>the</strong> design <strong>of</strong> <strong>the</strong> chassis, mechanical<br />

components and electronics needed for implementation robot control and<br />

<strong>the</strong> acquisition <strong>of</strong> sensory data up to <strong>the</strong> design <strong>of</strong> a simple game showing<br />

all <strong>the</strong> available functionalities. The selection <strong>of</strong> <strong>the</strong> components made in a<br />

manner that will make it with <strong>the</strong> lowest cost possible. Some optimizations<br />

and tuning have been introduced, to solve <strong>the</strong> inaccuracy problem arisen,<br />

due to <strong>the</strong> adaption <strong>of</strong> low-cost components.<br />

III

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