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The Toy Book - 2016 NY TOY FAIR EDITION

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Talkin'<br />

<strong>Toy</strong>s<br />

BANANAGRAMS<br />

CELEBRATES 10 YEARS<br />

<strong>The</strong> <strong>Toy</strong> <strong>Book</strong> chats with Rena Nathanson, president and “top banana” at Bananagrams Inc.<br />

Tell us a bit about Bananagrams’ history.<br />

How has the company evolved?<br />

Bananagrams grew from our family’s<br />

passion for games. We are all huge word<br />

game fans in particular, but hankered for<br />

something that was a bit faster, more fluid,<br />

and equally competitive that we could play<br />

together regardless of our ages: 7 to 75, at<br />

the time. So, with my late father Abe Nathanson<br />

leading the charge—and some luck, love,<br />

and hard work—Bananagrams was born. Ten<br />

years later and more than 7 million units sold,<br />

I’m proud to say that Bananagrams<br />

Inc. has ripened into an<br />

international game company<br />

with innovative<br />

offerings that are fun<br />

and portable, bringing<br />

people of all ages together<br />

for witty wordplay<br />

and downright silly gameplay.<br />

Bananagrams is celebrating its 10th anniversary<br />

this year, congrats! How will you<br />

mark this tremendous milestone?<br />

We are so excited for Bananagrams’ 10th<br />

“bananaversary,” as we fondly call it. We<br />

are supporting several events and creating<br />

new products throughout the year to mark<br />

the occasion, including the introduction of a<br />

special Bananagrams Party edition. Arriving<br />

this fall as a Target exclusive, our party<br />

version includes chaos-inducing new tiles<br />

that bring a bevy of devilish interactive elements<br />

to the original game. We’ll kick-off our<br />

bananaversary festivities by displaying some<br />

BIG banana fun on wheels at North American<br />

International <strong>Toy</strong> Fair.<br />

What is Bananagrams’ mission, and how<br />

does Bananagrams support education?<br />

Banangrams came to light, in major part,<br />

through a desire to help kids play with words,<br />

which ultimately enhances their appreciation<br />

of language and their grasp of spelling and<br />

literacy. We hear from our fans constantly—<br />

especially teachers, parents, and caregivers—about<br />

how our game helps enrich kids’<br />

learning.<br />

This April, I am over the moon that we<br />

will host our first in-school Banangrams<br />

Challenge in the U.S. We launched the tournament<br />

in the UK last year to great success<br />

and saw more than 15,000 school children<br />

playing the game in classrooms. We hope to<br />

replicate and exceed that goal in the U.S.,<br />

with the Banangrams Challenge becoming an<br />

annual fixture on both sides of the pond.<br />

On the product front, we’re very proud to<br />

introduce MyFirst Banangrams. Packaged in<br />

a slightly greener, un-ripened banana pouch,<br />

MyFirst is intended for the younger gamer<br />

in order to further our (and their!) passion for<br />

wordplay. We’re showcasing the game at <strong>Toy</strong><br />

Fair in our new booth location in the education<br />

aisle.<br />

How do you incorporate consumer feedback<br />

into your product lines?<br />

MyFirst is a prime example of how we<br />

integrate fan feedback into our games. In<br />

addition to a collection of mini-games that<br />

cater to a range of abilities, the tiles will<br />

feature lowercase letters, as well as common<br />

letter pairs, which—we learned from listening<br />

to countless educators and consumers—are<br />

truly difficult to find and are sought-after<br />

elements for games targeted at pre-readers<br />

and early readers.<br />

What else is new for this year?<br />

Last year we joined forces<br />

with UK-based game<br />

company Big Potato to<br />

distribute Linkee in the<br />

U.S. and Canada, which is<br />

a tremendously important<br />

new venture for us. We look<br />

forward to growing the Linkee<br />

brand this year, as well as exploring the<br />

expansion of our “Picked by Bananagrams”<br />

distribution portfolio.<br />

What does the future hold?<br />

Our bunch is thrilled with our games’<br />

continued success and our growing family<br />

of dedicated fans. We will continue striving<br />

to ensure that Banangrams is a staple<br />

in everyone’s game collection, as well as<br />

expanding our portfolio both internally and<br />

with partners.<br />

I also plan to further our education mission<br />

by growing the Bananagrams Challenge,<br />

an event that teachers and students around<br />

the world look forward to, prepare for, and<br />

celebrate annually. It’s something that my late<br />

father and I talked about endlessly from the<br />

first day and it is so close to my heart. »<br />

170 THE <strong>TOY</strong> BOOK | FEBRUARY <strong>2016</strong> | <strong>TOY</strong>BOOK.COM

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