29.02.2016 Views

The Toy Book - 2016 NY TOY FAIR EDITION

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

State of the<br />

Industry<br />

BEN GADBOIS<br />

Global President and COO,<br />

Spin Master Ltd.<br />

<strong>The</strong> toy industry was up approximately 7<br />

percent in 2015. What are your expectations<br />

for <strong>2016</strong>?<br />

Robotics continues to be an interesting<br />

space for Spin Master with many of our toys<br />

incorporating the technology, like our Zoomer<br />

Kitty and Meccanoid personal robot. As technology advances,<br />

we’re seeing the costs of development and production come down,<br />

making it possible to launch new innovations and market them at a<br />

very attractive price for consumers. For Spin Master, that means the<br />

opportunity to bring toys to life through a variety of technologies,<br />

like robotics, artificial intelligence, and augmented reality. What<br />

appeals to us is the ability to create more complex and long-lasting<br />

play opportunities to keep children engaged. However, even as we<br />

expand our technical know-how, we always keep things kid-friendly<br />

first. A great example is our Meccano brand, which we reinvigorated<br />

for the modern era of toys through the launch of Meccanoid. This<br />

is real-world engineering that can be used by kids, bringing STEM<br />

subjects to life in a meaningful way through play.<br />

Licensing is another strong area for the industry, and clearly the<br />

most outstanding example of that was Star Wars. Our lineup has<br />

a strong licensing component, and in addition to new items from<br />

Star Wars, we’re looking forward to introducing iconic brands such<br />

as <strong>The</strong> Powerpuff Girls, Teletubbies, and Popples to a new generation,<br />

while also seeing great promise in new properties, such as <strong>The</strong><br />

Secret Life of Pets.<br />

We’re beginning to see more innovation and risk-taking in new<br />

product introductions than in recent years. Will you introduce<br />

any new products or lines that take play to a new level?<br />

Innovation has always been at the heart of everything we do at<br />

Spin Master and our launch as a publicly traded company last year<br />

has enabled us to continue on this path. In <strong>2016</strong>, consumers can<br />

expect to see more toys, games, and entertainment properties from<br />

Spin Master that push the boundaries of fun into new territories. Our<br />

new Air Hogs Connect: Rescue Force, for example, brings together<br />

a physical Air Hogs quad copter, a digital app, and an immersive<br />

augmented reality experience like never before. Kids pilot a real<br />

quad using their smart device, which in turn displays the augmented<br />

reality world, within which their quad is projected. <strong>The</strong> system itself<br />

is simple, with only the vehicle, mat, and app—all from Air Hogs—<br />

required, but delivers a brand new play opportunity and a deeper<br />

level of play for R/C enthusiasts.<br />

SOREN TORP LAURSEN<br />

President, Lego Systems<br />

Star Wars drove toy sales in the fourth<br />

quarter. Which licenses will be hot in<br />

<strong>2016</strong>?<br />

Star Wars was a strong driver for<br />

2015 toy sales, but many properties<br />

contributed to growth last year, and we<br />

also continue to see the importance of<br />

and need for unique, homegrown play opportunities to propel<br />

the Lego business, such as Lego City, Friends, and Ninjago. Star<br />

Wars will continue to be a key property for Lego growth, fueled<br />

not only by the films, but also by our new original Disney XD TV<br />

series, Lego Star Wars: Freemakers Adventures. Additionally, we<br />

see continued growth coming from both DC Comics and Marvel<br />

Super Heroes franchises and from Lego Disney Princess, both<br />

the classic stories as well as new building sets linked to Frozen.<br />

We’re also thrilled to support the new Angry Birds movie with a<br />

line of building sets linked to the film.<br />

<strong>The</strong> toy industry was up approximately 7 percent in 2015.<br />

What are your expectations for <strong>2016</strong>?<br />

To see growth in the toy industry is exciting. Our own business<br />

continues to grow strongly and ahead of the industry, which<br />

we see being a true testament to the fact that in spite of all the<br />

noise about the things that distract children from traditional toys<br />

and play, there is still a growing need for the role that toys play in<br />

their lives. As long as we, and everyone in toys, remains focused<br />

on what our play materials mean to children—both physically<br />

and digitally—and we continue to serve their needs, we believe<br />

that our business, and the industry overall, will continue to grow.<br />

We’re beginning to see more innovation and risk-taking in<br />

new product introductions than in recent years. Will you introduce<br />

any new products or lines that take play to a new level?<br />

We have a relentless focus on innovation, and this year<br />

we’re really excited about our new Lego Nexo Knights property,<br />

which integrates physical Lego building with a highly collectible<br />

mechanic that links to an exciting digital play world. Medieval<br />

knights in a futuristic realm come to life through an exciting new<br />

TV series on Cartoon Network, a digital gaming app, and an<br />

extensive line of building sets, where every engagement can<br />

unlock new powers to enhance a child’s play experience. Lego<br />

Nexo Knights brings together everything that today’s kids love:<br />

Lego building and self-expression, strong characters, a deep<br />

content-driven story, and digital gaming.<br />

68 THE <strong>TOY</strong> BOOK | FEBRUARY <strong>2016</strong> | <strong>TOY</strong>BOOK.COM

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!